[Open Assets] Lua - Boss HUD Example

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K.S.

Formerly Inuyasha, Retired Staff
Simplistic Boss HUD example script, shown about a week ago as a basic test of Lua HUD functionality.

This script, and its graphics, may freely be used in any SRB2 modifications. It should also work with any custom bosses with no changes.

Update: Does not iterate through the entire thinkers list every frame now. Should be more efficient in large maps (like NiGHTS mode maps).
 

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People can miscount, I mean do you know how many hits it takes to defeat the ERZ3 Boss without the script?
 
The boss HUD disappears when the game is minimized.
That's because it's showing the Tab key HUD, rather than the normal Game HUD. Just tap tab again to fix it when that happens, just like if you've ever alt+tabbed out of Match and got stuck with the scores screen up. :P
 
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