Does that mean the player's camera will also turn when strafing? Hopefully not...This means that when you try to strafe while going beyond max speed, you'll actually turn instead of the strafe key being mostly ignored, but it'll start to normalize your speed to your normal max run speed.
This is as real as it gets.So wait wait. This is definitely 100% legit and not just a joke? 2 weeks from now we will actually have 2.1? ._.
So wait wait. This is definitely 100% legit and not just a joke? 2 weeks from now we will actually have 2.1? ._.
I assume by that you mean slopes. If so, I don't think so. STJ want slopes to be done properly or not at all. Any other features that you could possibly mean, I'm unaware of. :P
And so the entirety of 2.0.7 was consigned to glaber's SRB2 The Past mod.
I assume by that you mean slopes. If so, I don't think so. STJ want slopes to be done properly or not at all. Any other features that you could possibly mean, I'm unaware of. :P
We've been *attempting* to put in some of the OpenGL fixes from SRB2CB into 2.1, but Kalaron changed the OpenGL code a lot so I don't know how that's going to go before 2.1's release.
Besides which, SRB2CB is entirely OpenGL-based, and no support exists for slopes in Software in that. So no slopes in 2.1.
I remind that Mystic spoke that "more or less two weeks", they are not exactly two. It seems that there still is not a right date.
I get the feeling that someone is gonna spill water on their computer and loose all the data the day before it's released.
It'd be just our luck.