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Sepia Swamp V2 Details »»
Sepia Swamp V2
Version: 2, by Victor Rush Turbo (SRB2Kart Addict) Victor Rush Turbo is offline
Developer Last Online: Feb 2019

Category: Version: SRB2 Kart Rating: (1 votes - 3.20 average)
Released: 02-01-2019 Last Update: 02-02-2019 Installs: 0
Multiplayer Levels Re-Useable Content Sprites/Graphics

Introducing my third SRB2Kart map, I give you, Sepia Swamp! A challenging 3-lap course where you through a ghastly landscape. The level design of the map is heavily inspired by Crystal Abyss and the Ghost Island levels from Pac-Man World 2.

V2 CHANGES:
Spoiler:
  • Fixed an issue where certain characters would fall through one of the bridge gaps if a player used the boost pad or a sneaker.
  • Fixed up the Boss Waypoints near the end of the map.


V1:
Spoiler:
  • Intial release.

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File Type: zip kr_sepiaswamp_v2.zip (2.12 MB, 98 views)

Screenshots

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Size:	4.41 MB
ID:	16072  

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Comments
Old 2 Weeks Ago   #2
D00D64
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Welcome to releases! My only real issue is this orange looking splosh around the end (which I guess is just blood, but the colormap turns it orange), which took me by surprise when it happened because it wasn't really clear that even was an obstacle. I dunno maybe a spike pit could have done the same job? I dunno, but aside from that, I enjoyed it!
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Old 2 Weeks Ago   #3
Victor Rush Turbo
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Quote:
Originally Posted by D00D64 View Post
Welcome to releases! My only real issue is this orange looking splosh around the end (which I guess is just blood, but the colormap turns it orange), which took me by surprise when it happened because it wasn't really clear that even was an obstacle. I dunno maybe a spike pit could have done the same job? I dunno, but aside from that, I enjoyed it!
Thanks! Also, yeah. That's meant to be a blood puddle. In a later version, I'll get around to changing it.
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