SRB2 Message Board  

Go Back   SRB2 Message Board > Sonic Robo Blast 2 > Releases > Characters

Reply
 
Thread Tools
Blaze the Cat v1.2 Details »»
Blaze the Cat v1.2
Version: 1.1, by .Luke .Luke is offline
Developer Last Online: Sep 2017

Category: Version: SRB2 Rating: (2 votes - 3.20 average)
Released: 03-17-2014 Last Update: Never Installs: 3
Characters

It's about time I posted my Blaze the Cat update formally, and for the newest SRB2 release too!

This character skin is, sadly, still the same skin that was during 1.09 days, but at least she's properly colored this time around, and the animations aren't too shabby, at least. Hopefully this Blaze will hold you guys over until Hinote finishes her better version of this. =P

***UPDATE***

Updated again! Now Blaze's dress and her fur change color in the Blaze Alt file, so if you need to be easier to spot in multiplayer, this is the version you want!

***Special Thanks Goes To***

-SonicTheDalek, for the original life monitor icons.
-Senku Niola, for redrawing the head on Blaze's back-diagonal sprites.
-darkness claw, for the character select picture.
-Chrispy, for improving/making the spin sprites.
-SpaceKGreen, for the '06 Blaze model references and Alt Blaze's character select image.
-Katmint, for working some Lua magic to get her super form working again.

***Usage***

To use this character properly, she needs to be loaded from startup so the custom palette kicks in. (Don't worry, it doesn't mess with anything, and won't even conflict with Hinote.) This allows Blaze to be the proper colors I wanted her in originally.

Alternatively if you don't want her conflicting with another palette mod, (Assuming you're using one.) use the alternate Blaze WAD instead that excludes the custom palette. She's still a darker purple, instead of blue, thankfully. That version also has a hidden easter egg if you look for it!

***Screenshots***



***Screenies From Other Users***

Download Now

File Type: zip BlazeTheCat.zip (152.9 KB, 5802 views)

Screenshots

Click image for larger version

Name:	srb20000.png
Views:	14107
Size:	38.9 KB
ID:	3834  

Supporters / CoAuthors

Show Your Support

  • This addon may not be copied, reproduced or published elsewhere without the author's permission.

Comments
Old 05-07-2014   #62
.Luke
 
.Luke's Avatar
Default

Thanks for finding a five year old Easter Egg! (That sure would smell ripe in real life.) It's intentional that her super form is Darkspine Blaze, an idea I saw Hinote draw on deviantART years ago, and I loved squeezing the concept into my own work somehow.

So it's a feature, not a bug.

Quote:
Originally Posted by J-town View Post
As a colourblind, I can say that that change to Amy makes a huge difference. Plus, that's only the facing-the-camera sprite, there's much more changable colour visible on the other directions than that. Much easier to see than the dress, anyway.

It always bothered me that it was just the clothes of almost every clothes-wearing character that changed (unless the clothes WAS the most prominent bit, ie: Eggman) - makes it a lot harder to notice those characters while playing team-based gametypes.
You do make a good point, since her head is larger than her dress, but I would like even more colors than just her head to change, and that's where I'm kinda stuck.

Quote:
Originally Posted by Puppyfaic View Post
EDIT: There are plenty of darker colors that you can use for Blaze's dress outline. However, I understand if you don't want to do that because that'd take a lot of time to recolor the dress on every single fucking frame.
Still...don't you think this looks better?
Spoiler:
One other problem: Blaze's signpost picture goes under the border. Raise its offset by 3 pixels to fix the problem.
That does look a little better, but remember that I'm having to stay inside the lavender color range. The other purples are out of the question if her dress and head are going to change color.

Also, it's not that big of a deal to go over each sprite with one extra color in GIMP, but it takes time adding all those frames back into a WAD, and looking at XWE kind of hurts my eyes after a while.

If we figure out a way to get her Nights sprites into a character specific slot for Nights mode, I might fix this then, but for now, I'm sure everyone doesn't want to re-download Blaze again for a while.
__________________
deviantART | Twitter
.Luke is offline   Reply With Quote
Old 05-07-2014   #63
Puppyfaic
*panting sounds*
 
Puppyfaic's Avatar
Default

The color I used for the outline actually is in the Lavender range, though. I believe color 253 is what I used. Still, it would take a lot of time and probably isn't worth another update by itself.
__________________
Quote:
Originally Posted by Frostay
Yeah fuck you too you insufferable twat.
Puppyfaic is offline   Reply With Quote
Old 05-08-2014   #64
.Luke
 
.Luke's Avatar
Default

Ah, I couldn't tell by looking at it. I feel like 255 would be better, for contrast's sake. I will add it in another update, but it's not enough to merit one by itself.
__________________
deviantART | Twitter
.Luke is offline   Reply With Quote
Old 05-08-2014   #65
Puppyfaic
*panting sounds*
 
Puppyfaic's Avatar
Default

255 would be pretty much the same as the black outline you had before. I tried 254 and it still looked too dark. To me, though. Do what you want. I'm just making suggestions xD
__________________
Quote:
Originally Posted by Frostay
Yeah fuck you too you insufferable twat.

Last edited by Puppyfaic; 05-08-2014 at 12:47 AM.
Puppyfaic is offline   Reply With Quote
Old 05-08-2014   #66
ToniczeHedgefox
Make room for Dr. Sonic!
 
ToniczeHedgefox's Avatar
Default

I don't think I have commented on this topic...ok I think I have but I am really going to state this right now.

Air Drill does NOT fit with Blaze at all, I wonder what you guys were thinking, thoks or homing attacks would fit with Blaze to fit the Sonic Rush feel. Speaking about Sonic Rush, bring back Blaze's Sonic Rush abillities, such as the fire slowfall abillity and the fire-dash abillity, and why is Blaze's super form diffrent, it should be Burning Blaze.
__________________
Tonic ze Hedgefox, at your service.
ToniczeHedgefox is offline   Reply With Quote
Old 05-08-2014   #67
Puppyfaic
*panting sounds*
 
Puppyfaic's Avatar
Default

Air Drill suits Blaze perfectly, and provides a much more fun gameplay experience than slow fall.
__________________
Quote:
Originally Posted by Frostay
Yeah fuck you too you insufferable twat.
Puppyfaic is offline   Reply With Quote
Old 05-08-2014   #68
.Luke
 
.Luke's Avatar
Default

255 might be pretty dark, yeah. I'll see if 254 or 253 fit much better when I get the chance to look into it myself.

Quote:
Originally Posted by ToniczeHedgefox View Post
Air Drill does NOT fit with Blaze at all, I wonder what you guys were thinking, thoks or homing attacks would fit with Blaze to fit the Sonic Rush feel. Speaking about Sonic Rush, bring back Blaze's Sonic Rush abillities, such as the fire slowfall abillity and the fire-dash abillity, and why is Blaze's super form diffrent, it should be Burning Blaze.
Thok and homing attack would be horrible stand-ins for faking Blaze's Rush abilities 1:1, in both movement and timing. False advertising at its finest, like many 1000-games-in-a-cart Famicom bootleg cartridges. You would have to be kidding yourself to pretend those weren't Sonic's moves relabeled.

To do it the right way, that'll take some Lua magic. Too bad I don't know Lua myself, so if you want to fix that, be my guest, because I can't please everybody.

And it makes me sad that more people are complaining about Darkspine Blaze's existence than enjoying it. Play the main file if you want her Burning Blaze form, there are two files for a reason.
__________________
deviantART | Twitter
.Luke is offline   Reply With Quote
Old 05-08-2014   #69
Puppyfaic
*panting sounds*
 
Puppyfaic's Avatar
Default

People aren't liking Darkspine Blaze because in Blaze_Alt the transformation sprites still show Blaze turning into Burning Blaze, so it is very off-putting.
__________________
Quote:
Originally Posted by Frostay
Yeah fuck you too you insufferable twat.
Puppyfaic is offline   Reply With Quote
Old 05-08-2014   #70
.Luke
 
.Luke's Avatar
Default

That helps a little to know, but there's not much I can do about it for now. Maybe in the next update, I'll toss together a dark spine frame, and make it glow like Burning Blaze.
__________________
deviantART | Twitter
.Luke is offline   Reply With Quote
Old 05-09-2014   #71
Agustin1216
あなたは私の日本のユーザ名が好きですか ?
 
Agustin1216's Avatar
Default

Darkspine Sonic + Blaze = Blaze_alt Superform, Darkspine Blaze.

Anyway, i am one of the bunch, i like Air Drill, even if it's the "Shitty Useless Cousin" of Double Jump, just like RedEnchilada said. It fits really well with Blaze. Having a Float/Hover/Double Jump/Any other, makes Blaze lose his... gameplay.
__________________
Goes by Skychan or Hareimu on the IRC, depending on my activity on there.
Agustin1216 is offline   Reply With Quote
Old 05-09-2014   #72
Phil the hegi
Rest in Potatoes
 
Phil the hegi's Avatar
Default

Quote:
Originally Posted by Agustin1216 View Post
Darkspine Sonic + Blaze = Blaze_alt Superform, Darkspine Blaze.

Anyway, i am one of the bunch, i like Air Drill, even if it's the "Shitty Useless Cousin" of Double Jump, just like RedEnchilada said. It fits really well with Blaze. Having a Float/Hover/Double Jump/Any other, makes Blaze lose his... gameplay.
But air drill = WAAAAAAAY higher then that bullsh** double jump.
__________________
"If the sky's the limit, why don't we just shatter it and keep on going?"
Phil the hegi is offline   Reply With Quote
Old 05-09-2014   #73
Agustin1216
あなたは私の日本のユーザ名が好きですか ?
 
Agustin1216's Avatar
Default

Quote:
Originally Posted by Phil the hegi View Post
But air drill = WAAAAAAAY higher then that bullsh** double jump.
You're right.
Just compare Mighty's Double Jump with Blaze's Air Drill. Air Drill is obviously a higher Double Jump, but with a cost. Air Drill is that; a Drill. Even if it's higher than the Double Jump, it propels you downwards with a speed higher every second, leading you to a instant death if used near a lovely and innocent death pit. And if that is not a con for ya, it cancels any speed momentum you've earned, making platforming a little more harder. It's a con, but it's balanced.
__________________
Goes by Skychan or Hareimu on the IRC, depending on my activity on there.
Agustin1216 is offline   Reply With Quote
Old 05-09-2014   #74
ToniczeHedgefox
Make room for Dr. Sonic!
 
ToniczeHedgefox's Avatar
Default

Quote:
Originally Posted by Puppyfaic View Post
Air Drill suits Blaze perfectly, and provides a much more fun gameplay experience than slow fall.
I'm not saying that slowfall fits for Blaze, (unless you import the falling with fire under her feet animation) but Air Drill I so fudging hard to control, and it doesn't fit for Blaze, I don't know how people think Air Drill fits for her.

---------- Post added at 07:12 AM ---------- Previous post was at 07:11 AM ----------

Quote:
Originally Posted by Agustin1216 View Post
Darkspine Sonic + Blaze = Blaze_alt Superform, Darkspine Blaze.

Anyway, i am one of the bunch, i like Air Drill, even if it's the "Shitty Useless Cousin" of Double Jump, just like RedEnchilada said. It fits really well with Blaze. Having a Float/Hover/Double Jump/Any other, makes Blaze lose his... gameplay.
I wonder how the fudge you got that idea.
__________________
Tonic ze Hedgefox, at your service.
ToniczeHedgefox is offline   Reply With Quote
Old 05-09-2014   #75
.Luke
 
.Luke's Avatar
Default

Give Air Drill an extended play, and see if you still have problems with it. It's a relatively new ability, that would take some time to adjust, or not if it doesn't fit your platforming mannerisms. The way everyone plays is a little different.

I wouldn't have minded her previous ability if her Rocket Accel animation could have played there, and with multi-ability, things could go both ways. It's nothing a little Lua can't fix now, but I don't feel like updating SRB2 Rider's "Monkey" Blaze sprites to BlazeRE's appearance for a while.
__________________
deviantART | Twitter
.Luke is offline   Reply With Quote
Old 05-09-2014   #76
r543
Default

Quote:
Originally Posted by .Luke View Post
Ah, I couldn't tell by looking at it. I feel like 255 would be better, for contrast's sake. I will add it in another update, but it's not enough to merit one by itself.
Is the current dress outline used for anything other than the dress ? If not, this could be changed in slade without any problems.
r543 is offline   Reply With Quote
Old 05-09-2014   #77
Agustin1216
あなたは私の日本のユーザ名が好きですか ?
 
Agustin1216's Avatar
Default

Quote:
Originally Posted by ToniczeHedgefox View Post
I wonder how the fudge you got that idea.
Just think about it. If you aren't used to use Air Drill, it's very obvious you will hate using it. As Luke said, do an extended gameplay with her, and you'll even complete ERZ3 with her! If ya don't believe it, take a look at this:



See? Better than goin' floating around like a fly. :\/?

EDIT: I already noticed it's cutted in the start of the GIF, but really, if you don't believe it, i'll let the image in a download link, i guess:
http://www.mediafire.com/download/yp...1sr9/8FZwY.gif
__________________
Goes by Skychan or Hareimu on the IRC, depending on my activity on there.

Last edited by Agustin1216; 05-10-2014 at 09:53 PM.
Agustin1216 is offline   Reply With Quote
Old 05-10-2014   #78
.Luke
 
.Luke's Avatar
Default

HOLY- That's even faster than trying to go through it as Tails. Air Drill is more useful than I thought.

Quote:
Originally Posted by r543 View Post
Is the current dress outline used for anything other than the dress ? If not, this could be changed in slade without any problems.
Yes, it's used for her eyelashes, so it's no easy fix in Slade. Although if the replacement color used is dark enough, you wouldn't notice the eye lashes change that much.
__________________
deviantART | Twitter
.Luke is offline   Reply With Quote
Old 05-10-2014   #79
Agustin1216
あなたは私の日本のユーザ名が好きですか ?
 
Agustin1216's Avatar
Default

Quote:
Originally Posted by .Luke View Post
HOLY- That's even faster than trying to go through it as Tails. Air Drill is more useful than I thought.
Yeah, and he thinked it was not fitting for her. Anyway, she's a really good character; i freakingly liked her Superform, not only because she has transform frames and that stuff. I liked her specially because she can float like Super Sonic, and:



Did ya know Floating shortly after Air Drill cancels it, and you can continue it if you let go Spin button while the Super-Blur keeps going? (Obviously, if the Super-Blur produced by Air Drill dissapears, you'll fall normally)
Strange and useful in some way, isn't?
__________________
Goes by Skychan or Hareimu on the IRC, depending on my activity on there.
Agustin1216 is offline   Reply With Quote
Old 05-10-2014   #80
r543
Default

Quote:
Originally Posted by .Luke View Post
HOLY- That's even faster than trying to go through it as Tails. Air Drill is more useful than I thought.



Yes, it's used for her eyelashes, so it's no easy fix in Slade. Although if the replacement color used is dark enough, you wouldn't notice the eye lashes change that much.
Airdrill allows a lot, skip the first part of ERZ2, get to all items in the THZ goop and use other shortcuts like this.

Her eyelashes are only visible on 3 sprites(front, frontside and side), so changing it wouldn't take forever(it still takes some time to do but at least not all sprite need to be remade), the problem is that the dark color would change color and look bright in multiplayer.
r543 is offline   Reply With Quote
Old 05-10-2014   #81
Agustin1216
あなたは私の日本のユーザ名が好きですか ?
 
Agustin1216's Avatar
Default

Look at this:


And now, this:


Do you think it's different? :V?
__________________
Goes by Skychan or Hareimu on the IRC, depending on my activity on there.
Agustin1216 is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:40 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2017, vBulletin Solutions, Inc.