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Silver The Hedgehog - 4.1
![]() Developer Last Online: Apr 2018
Nope, you're not dreaming, this one here is not a joke, it's the true and real Silver we've all been waiting for!
![]() So, Silver is as fast as Tails, jumps higher, but cannot damage enemies by jumping on them. But don't worry, he has a bunch of abilities to make up for this! Most of Silver's abilities require Psy Energy. You can see how much Psy Energy you have under your Rings HUD, in a little blue bar. It is consumed by most of them, it won't refill by itself, you'll have to collect Rings or use PsyCharge (see below in ABILITIES). Some abilities cannot be used if you have less than a fifth of your gauge. It will flash red to indicate you this fact. Spoiler: Abilities! Spoiler: Command Help Silver also has a Super Form he can use in Single Player, which negates all Psy Energy cost mentionned in the spoiler above. I hope you will have as much fun playing it than I had making it Special Thanks Speedwagon for the char select and end-of-level sign sprites STCPhoton for the sliding sprites Snow for online testing and help with sprites MotorRoach for testing, advices and fixing the character select pic Wolfy for the original slide script. LJ Sonik, Monster Iestyn, toaster, JTE and Inuyasha for a lot of help with the Lua, dumb scripter I am! :) A good chunk of the Discord Chats I sent the WAD to to get error reports. All of those who supported me while I was making this. Thank you, I love you all! Download Now
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Comments |
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#182 | |
The Snoggo
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Quote:
I think using psycho-boost is the only solution for breaking breakable walls.
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Goes by "DirkTheHusky" in netgames. >Kitty: sans undertale? >DirkTheHusky: ness earthbound Last edited by DirkTH; 02-13-2017 at 09:00 PM. Reason: Changing URL to GIF |
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#183 | |
Soubrette aux yeux jaunes?
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![]() he probably cant |
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#184 |
The Snoggo
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Turns out, Silver can break that wall and can complete Checkered Mountain. Either way, Silver looks pretty nice! Great job Lat'!
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Goes by "DirkTheHusky" in netgames. >Kitty: sans undertale? >DirkTheHusky: ness earthbound |
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#185 |
AKA FuriousFox
Developer
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So, messing around with this just now, I'm wondering... Is it actually possible for Silver to kill an Egg Guard? I tried to run around behind the shield and slide into him, but it doesn't seem to be working.
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#186 | |
Incognito
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Well, this update is a pleasant surprise. The controls now make much more sense, with the psychokenisis being moved to the mouse, and I love the changes you've done to the Psycho Boost, it feels so much better now and is quite fun to attack with as well.
I don't really understand why Silver can't hurt enemies with his jump, though. He can still break monitors with it, and you can avoid most enemies or just use any other attack anyway. It seems like an odd choice. Also, in the short amount of time playing him, I've noticed a few bugs. I kind of feel sorry, really, knowing how many bugs you've had to fix with Silver so far. Spoiler:
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#187 |
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At first I was skeptical about this update, but it's better than before! Silver's sliding, and object grab work ALOT better than before. Especially the psy grabbing, which is not only more convenient, but also works a MILLION times better than before. Allowing you to lock on to targets to throw is a GREAT idea compared to the way you did it before, where it wouldn't always even work. The new ability is cool, but I still need to find some practical uses for it. The major gameplay revamp aside, other minor improvements, like the teetering sprites, and the nights sprites, are nice, but the teetering looks very weird on some sides. But once again, this Silver is amazing. Keep up the good work, and let's hope soon Blaze can get the same treatment as the white hedgehog.
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#188 |
& Knuckles
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Boxes can be hoarded and popped all at once. Not a bug, but silly to look at. Oh, getting hit with the Psycho Cut makes the hit message say you hit yourself. Guess Silver really is that Naive.
![]() Want to hit whoever is holding you? Good luck. ![]() Killing your friend's ears is as simple as holding them against a spring and making them butt-hurt. ![]() You can also hold the other team hostage, and capture flags yourself, or keep them in a confined corner where they can only shoot one another. ![]() And this bug finally makes its reappearance, in threesome form. ![]() Have fun with these while they last! |
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#189 |
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It's a really nice character, I love this wad.
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Retired SRB2 user. |
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#190 |
Now Mega Man is my boy.
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Hey Lat', i like your wads a LOT. But this one isn't good. It is...
MAGNIFICENT Also, you should make the psynarchy command return. ;)
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Expecting a signature? TOO BAD! WALUIGI TIME! |
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#191 |
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The wad is good
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#192 |
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I'm in love with this character, especially with it's unique gameplay. You've did a great job, GG.
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#193 |
Soubrette aux yeux jaunes?
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N-NANI!? SILVERO UPDATO!?
This one comes out of the blue for some people, but here comes Silver version 4.0! For this update, the goal was to actually make Silver fair and balanced and more fun to play as and against in """"competitive"""" gametypes such as CTF and Match. The changes are listed below as well as why they were made to begin with: Spoiler: List of changes EDIT: COMMAND HELP Don't forget to actually make use of the commands to your liking; 'locksound' may quickly get annoying in SinglePlayer with the amount of targets and you may want to disable it. 'aimcross' isn't always precise and if you think it might as well not be here, then be it, disable it. 'telekinesistext' displays once telekinesis has picked you up in ringslinger, while helpful it can also be kind of intrusive to certain people, in that case, disable it. silvervoice I don't know why would you play with this your madman. All of those commands are saved into config.cfg so you don't have to reinput them each time. As always, the original post containing abilities and tips has been updated, and this time even includes a few tips for RingSlinger. Please read it before asking me how to break walls with Silver ;(
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Last edited by "Lat'"; 07-04-2017 at 08:48 AM. |
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#194 |
funyn menme
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"It's no use!"
I wonder what the netgames will be like now... Probably the same old deal of 'sonic is here to shove rails into your anus' lol
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Take your fidget spinner and smite me. |
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#195 | |
My work is never done yet
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The beeping noise that the telekinesis target makes every time it auto-locks onto a new enemy gets annoying pretty quickly, and it doesn't even tell you which enemy has been targeted the way the visual crosshair does. Do you think you could remove the noise, or at least add a console command to turn it off?
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#196 | |
Soubrette aux yeux jaunes?
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#197 | |
My work is never done yet
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Sorry, I didn't notice that. Thank you.
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#198 |
Pyro the Hedgehog
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Eh... Lat... Why Silver no longer regains energy LIKE IN SONIC '06?
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O kurwa! |
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#199 |
Top Cock
Developer
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Because it made him overpowered and now he can only regain it through either rings or recharging it by holding spin. Seems pretty balanced for me.
Plus, don't even bring up his 06 gameplay. If anything, that's the last example you should bring up for anything regarding good game design.
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#200 |
Ya Boi
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Hmm. There's only one transgression with this nerf. I don't know if there's anything I can do when I have an enemy in my grasp but I can't throw them because I had an odd amount of energy. So I either have to get hit, or run around with the enemy in my grasp until I get enough rings to throw them, which depending on what I'm playing can take a while.
So instead of just remove Silver's regen entirely, what I think should've been done, was limit his regen to only 1 bar, and you have to charge for the rest. OR allow Silver to charge with an enemy in his grasp. It seems a bit nitpicky, but it's happened to me way more often than I'd like it to.
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Actually a Cancer. Wus poppin'? Last edited by CancerChris; 07-06-2017 at 02:32 AM. |
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#201 |
You know me, everyone does
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I mean. Its nice and balanced so silver doesnt spam the tek.... i also find it annoying but its for the best
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Done: Hit a 180° Rail shot 1st person to have a map in releases with Slopes |
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