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Silver The Hedgehog - Release 3.0 Details »»
Silver The Hedgehog - Release 3.0
Version: 3.0.1, by "Lat'" (Une brillante idée...) "Lat'" is offline
Developer Last Online: May 2017

Category: Version: SRB2 Rating: (15 votes - 4.67 average)
Released: 04-27-2016 Last Update: 02-13-2017 Installs: 13
Characters Scripts Sprites/Graphics

Nope, you're not dreaming, this one here is not a joke, it's the true and real Silver we've all been waiting for!



So, Silver is as fast as Tails, jumps higher, but cannot damage enemies by jumping on them. But don't worry, he has a bunch of abilities to make up for this!

Most of Silver's abilities require Psy Energy. You can see how much Psy Energy you have under your Rings HUD, in a little blue bar. It is consumed by most of them, but will be refilled if you do not use them and stand on the ground. Some abilities cannot be used if you have less than a fifth of your gauge. It will flash red to indicate you this fact.

Spoiler: Abilities!

Float
Silver can float if you hold jump after using your double jump ability. Nothing too special. It slowly depletes your Psy energy. You are vulnerable while using it, so be careful.

Psycho Boost
While floating, press Spin with more than a fifth of your gauge to enter in Psycho Boost mode! From there, you do not have to hold forward to advance or spin to keep using it. Press forward or backwards to go up and down. Let go the jump button to cancel it. You can start floating again afterwards if you still have Psy Energy. You can hurt enemies and bosses if you touch them during the Boost. Be careful though, it drains Psy Energy a lot faster! You can also destroy breakable walls while using it.

Telekinesis
Telekinesis went through a lot of changes in the latest version, but has never been more effective and easy to use!

All nearby Telekinesis targets have a little blue cross drawn around them, if you press Fire Ring or Fire Normal, up to 4 objects highlighted will be picked up. They will follow you around.
You can select what object to interact with thanks to the new fancy HUD by using the Match Weapon selection buttons.
Nearby targets you can throw objects on will also have a blue cross on them, just press Fire Ring again to throw the object(s) automatically on the target(s), or throw them where YOU want by using the Fire Normal button instead, use the 3rd person aiming reticle to your advantage, it can be of great help sometimes.
Do remember that getting hurt will make you drop every object you were holding.

Also do do note than in Co-Op, players holding TOSS FLAG can be picked up by Silver.

Psycho Charge

Hold down Spin while standing still to use this ability;
it will refill your Psy Energy faster twice as fast, or overcharge it into a burst of energy that knocks every enemy away when you let go off Spin if it was already full. This ability also allows Silver to use Spin activated Platforms, and gives him his Spin height, allowing him to fit through tight spaces.

Slide

Silver can Slide if you run and hit the Spin button. Useful to go under tight spaces. If you slide down a steep enough slope, Silver may gather enough speed to start spinning instead!

Match

Silver cannot make use of any of the weapon rings in RingSlinger gametypes! Instead, he has to make use of his Telekinesis to throw players on walls a-la Sonic 06, or to use his RingSlinger-only ability, Psycho Cut!
Which can be selected with Match Weapon Selection buttons when you are not using Telekinesis. The projectile thrown goes through players and solid objects while still damaging them. You can throw a vertical slice instead of a horizontal one if you press Fire Normal instead of Fire Ring. Do note that these cost Psy Energy, so use them wisely!


Silver also has a Super Form he can use in Single Player, which negates all Psy Energy cost mentionned in the spoiler above.

I hope you will have as much fun playing it than I had making it

Special Thanks
Speedwagon for the char select and end-of-level sign sprites
STCPhoton for the sliding sprites
Snow for online testing and help with sprites
MotorRoach for testing, advices and fixing the character select pic
Wolfy for the original slide script.
LJ Sonik, Monster Iestyn, toaster, JTE and Inuyasha for a lot of help with the Lua, dumb scripter I am! :)
A good chunk of the Discord Chats I sent the WAD to to get error reports.

All of those who supported me while I was making this. Thank you, I love you all!

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File Type: rar Silver_30.rar (333.3 KB, 3021 views)

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Comments
Old 02-13-2017   #182
DirkTH
The Winter Husky
 
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Quote:
Originally Posted by Puppyfaic View Post
So, does Silver have no way of breaking bustable walls? If he can't, he's can't get past Checker Mountain 1 in Top Down.


I think using psycho-boost is the only solution for breaking breakable walls.
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Old 02-13-2017   #183
"Lat'"
Une brillante idée...
 
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Quote:
Originally Posted by Puppyfaic View Post
So, does Silver have no way of breaking bustable walls? If he can't, he's can't get past Checker Mountain 1 in Top Down.


he probably cant
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Old 02-13-2017   #184
DirkTH
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Quote:
Originally Posted by "Lat'" View Post


he probably cant


Turns out, Silver can break that wall and can complete Checkered Mountain.
Either way, Silver looks pretty nice! Great job Lat'!
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Old 02-14-2017   #185
FuriousFox
AKA FuriousFox
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So, messing around with this just now, I'm wondering... Is it actually possible for Silver to kill an Egg Guard? I tried to run around behind the shield and slide into him, but it doesn't seem to be working.
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Old 02-14-2017   #186
Majro
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Well, this update is a pleasant surprise. The controls now make much more sense, with the psychokenisis being moved to the mouse, and I love the changes you've done to the Psycho Boost, it feels so much better now and is quite fun to attack with as well.

I don't really understand why Silver can't hurt enemies with his jump, though. He can still break monitors with it, and you can avoid most enemies or just use any other attack anyway. It seems like an odd choice.

Also, in the short amount of time playing him, I've noticed a few bugs. I kind of feel sorry, really, knowing how many bugs you've had to fix with Silver so far.
Spoiler:

1. Using any ability while dying makes Silver float continuously upward.

We have liftoff!

2. Sliding on moving platforms propels Silver forward or backward

Backwards when it's going up, forward when going down.

3. Holding a charge, getting pushed away by an Egg Guard and moving puts you into a permanent spin

Seems to be only a visual bug
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Old 02-14-2017   #187
Sketch
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At first I was skeptical about this update, but it's better than before! Silver's sliding, and object grab work ALOT better than before. Especially the psy grabbing, which is not only more convenient, but also works a MILLION times better than before. Allowing you to lock on to targets to throw is a GREAT idea compared to the way you did it before, where it wouldn't always even work. The new ability is cool, but I still need to find some practical uses for it. The major gameplay revamp aside, other minor improvements, like the teetering sprites, and the nights sprites, are nice, but the teetering looks very weird on some sides. But once again, this Silver is amazing. Keep up the good work, and let's hope soon Blaze can get the same treatment as the white hedgehog.
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Old 02-15-2017   #188
Blaze The Cat
& Knuckles
 
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Boxes can be hoarded and popped all at once. Not a bug, but silly to look at. Oh, getting hit with the Psycho Cut makes the hit message say you hit yourself. Guess Silver really is that Naive.


Want to hit whoever is holding you? Good luck.


Killing your friend's ears is as simple as holding them against a spring and making them butt-hurt.


You can also hold the other team hostage, and capture flags yourself, or keep them in a confined corner where they can only shoot one another.


And this bug finally makes its reappearance, in threesome form.


Have fun with these while they last!
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Old 03-15-2017   #189
Luma
 
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It's a really nice character, I love this wad.
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Old 04-14-2017   #190
XFlame
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Hey Lat', i like your wads a LOT. But this one isn't good. It is...
MAGNIFICENT
Also, you should make the psynarchy command return. ;)
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Old 4 Weeks Ago   #191
Qwer_Troll
 
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The wad is good
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