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Old 03-30-2014   #1
Jazz
 
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Default Calling mapthings.iterate() directly crashes the game instead of throwing a lua error

Example script attached. The forums also don't seem to like the .lua extension.

I assume it should throw a similar error as the other iterates with this requirement.
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File Type: txt test.txt (132 Bytes, 71 views)
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Last edited by K.S.; 04-03-2014 at 09:55 AM.
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Old 03-30-2014   #2
Shadow Hog
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Quote:
Originally Posted by Jazz View Post
The forums also don't seem to like the .lua extension.
Bug notwithstanding - this I've fixed.
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