Master Server Rules

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ronin sanji said:
Can you do a teaching server? Like you basically teach people the controls, how to thok, where thye chaos emerald tokens are and what to do in the emerald stages. You would still be completing levels just at a very slow pase so people can get better at the game.

That would be like making a SRB2 Tutorial Wad.
 
Nickrawls08 said:
ronin sanji said:
Can you do a teaching server? Like you basically teach people the controls, how to thok, where thye chaos emerald tokens are and what to do in the emerald stages. You would still be completing levels just at a very slow pase so people can get better at the game.

That would be like making a SRB2 Tutorial Wad.

You still didn't answer my question.
 
If you are uncertain of whether something is allowed, it's best to operate under the assumption that it isn't.


Also, I'd like to go ahead and clear up that this is NOT the rules of SRB2 netplay, but the rules of Logan's Master Server, the default, and only dependable Master Server.

I was able to host my own temporary private Master Server out of boredom last night, so if you disagree with these rules you're perfectly free to set up your own, by simply compiling two source codes included with SRB2 (The Master Server itself, and the client for managing it)
 
Thank you Draykon.
I saw your server on a different topic about five minutes ago so maybe i'll stop by sometime and join a couple of netgames.
 
Code:
Rule 5) Don’t ask for netgames in the forum. Use the chat room or the master server to set up netgames.

Um, don't discuss netgame stuff on the mb, especally in the rule forum.
 
There's a difference between mentioning seeing a server and outright asking for one, you know. The rule deals with the latter, although I wouldn't go overboard with the former.
 
FuriousFox said:
Well, we were supposed to be getting a section on the website for this, but since it's nonexistant right now, I figure I'll just use this.

1. No chat, roleplay, hangout/chilling/party/etc. servers. The Master Server is for netgames where people are actually playing the game the way it is intended to be played. If you want to chat, roleplay, or hangout, either use a chatroom or host without advertising on the Master Server.

2. No advertising websites, messages boards, etc. The Master Server is not your own personal free ad space.

3. No hacking. Using the in-game cheats is fine, but using external programs to modify your score, change the color of your name, gain access to content you shouldn't be able to access, or any other such action will result in an immediate ban.

4. Do not reapeatedly refresh the server list. Alam and Logan run the Master Server off of their own home internet connection, with one of their own computers. Every time you refresh the server list, you're using up a small portion of their connection. This may not seem like much of a problem, but keep in mind that there are many other people doing the same thing at the same time, and it really adds up. Generally speaking, try not to refresh the list more than 10-15 times per minute.

5. No sex, porn, or cybering. Remember, there are younger audiences playing SRB2 online, some as young as 8 years old. They do not need to be exposed to this sort of stuff, and personally, I don't think many of the older audiences will like it either. Try to at least keep your netgames rated PG-13.

6. No foul language in server names. Basically, if the word is banned on the Message Board, it's also banned from server names.

7. Use the correct gametype for what you are doing. If you're in coop, you should be completing the levels. If you're in Match, you should be shooting each other. Do not use coop mode in maps that do not support coop mode. Do not use coop mode when you are actually fighting each other. If you are fighting each other, use match. The Master Server shows which gametype the servers are currently playing in, so make sure that the gametype is actually accurate to what you are doing, so that people will not come in expecting to do one thing when you're really doing something else.
* Hide and Seek is allowed in SRB2 as long as you use Tag mode.

8. The host of the netgame is responsible for making sure his or her netgame follows these rules. If a netgame is found to be in violation of a rule, the host will be held responsible.

---

For those of you who think you can weasel your way around the rules and think you will never get caught, just remember that I do patrols through netgames DAILY under fake identities. Many people have been banned for not following the small, simple list of rules on the Master Server website.

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Master Server website: http://srb2.servegame.org/

For a more explanation, I can explain each rule of breaking and not breaking.



1.Making a Netgame without advertising on the Master Server and asking people to join your netgame by IP in other people netgames. Right, you are making a netgame to play, and without breaking the rules.

1. Making a netgame advertised on the internet, roleplaying, hangout wads all added and doing all of that. Breaking a rule, making a fool of yourself, banned.

2.Advetising a normal Server. Right, never advertised a website, messageboard, etc.
2. Advertised a website or messageboard on the Master Server. Wrong. Advertised a website or Messageboard on the Master Server which is unallowed.

3.Using the in-game cheats, having fun playing in a server. Right, remember, using in-game cheats is fine, but hacking to give yourself a advantage in every game type, going to far.
3. Hacked the game, have colored text, have god mode, noclip in a netgame using Hacks. Wrong, you hacked the game, which is unallowed to people in the Master Server.

4.Just refreshed the Master Server not, 4901 times in one hour. Right, you refreshed the Master Server a few times, but not a lot of times.
Remember, Alam and Logan run the Master Server off of their own home internet connection, with one of their own computers. Every time you refresh the server list, you're using up a small portion of their connection.
4. Refreshing the Master Server repedately, causing a total time of refreshed: 91051 in 20 hours. Wrong, by that time, the Master Server might be down.

5. Just a normal netgame, having a good time. Right, no cybering, no sex, and no porn. Young audiences such as me, don't want to see that stuff and can't see that stuff.
5. You have all sex, porn, and you are cybering. Wrong, you don't even know that a young kid, playing a netgame on your server, seeing sex and porn. Their Parents maybe won't let that kid play it anymore.

6. Netgame name: "Come Join!" Using a regular netgame name.
6. Netgame name: *Censored* Have foul language or as I say it, cursing words in it.

7. Co-op, beating the levels. Using the correct gametype for what you are using.
7. CTF, beating everyone heads in, not capturing the flag. Not using a correct gametype, basically SUPPOSED to use the Match or Team Match gametype.

8. No explanation of good or bad. Using a regular explanation...


8. You made a netgame, you made a bad person admin. He breaks the rules, FuriousFox comes in, you will be held responsible, not the Admin you made, but You. Don't make excuses, because that will not work with FuriousFox. Don't even think of quitting the server, because he can track your IP Address.
 
It means to show an example of showing rules being broken, and rules being respected. Read the text after the quote.
 
Nickrawls08 said:
8. You made a netgame, you made a bad person admin. He breaks the rules, FuriousFox comes in, you will be held responsible, not the Admin you made, but You. Don't make excuses, because that will not work with FuriousFox. Don't even think of quitting the server, because he can track your IP Address.



I never make anyone an admin in my server, because how can I trust them? Sure they sound trusted but as soon as you make them an admin, who knows what will happen?
 
Don't even think of quitting the server, because he can track your IP Address.
You do realise, that if anyone tried to trace my ip, I'd first reset my router, hence changing my ip, then would contact police? Ip tracing is illegal.
 
Actually, I don't trace IPs or any of that stuff. The Master Server logs the IP address of every server that is advertised on it. If I know the name of the server, when they were hosting, and what version they were using, I could just get Logan to look through the log file and get the IP himself.
 
FuriousFox said:
Actually, I don't trace IPs or any of that stuff. The Master Server logs the IP address of every server that is advertised on it. If I know the name of the server, when they were hosting, and what version they were using, I could just get Logan to look through the log file and get the IP himself.
Well, glad to know you're legal.
But there is a problem with bans: Ip bans just don't work with many. As the internet required less knowledge to use, a flood of people started beliveing ip bans are permanent. But ip's can be changed. I will not post them here, but maybe ssntails should program in mac address banning? Still not permanent, but requires more knowldge to figure out how to unban self.
 
We ban by IP range. Logan basically searches up the range of IP addresses the used address is in, and bans the entire range.
 
Not to mention IP tracing is perfectly legal. In fact, the forum has a feature that lets me easily trace any IP used in any post on the forums. I click a little button, and it gives me your IP, and I can press another button to get your hostmask and ISP.
 
FuriousFox said:
We ban by IP range. Logan basically searches up the range of IP addresses the used address is in, and bans the entire range.
But one problem: I'm pretty sure a lot of innocent people will be banned. I recently got banned from a certain site, and found it rather nasty, the way they just ban an entire set of users.

And proxy servers bypass bans. Not sure about running them on srb2, however.
 
Yes, everyone is aware of proxies. The only way to deal with them is to simply reban them. It's frequently pretty obvious when someone is the same person even without the same IP.

The bottom line is that the internet is basically like the wild west, and it's simply impossible to shoot and kill ALL the outlaws. That doesn't mean we don't try, though.
 
Even still, I would imagine that the individuals who actually get banned from the master server (it's actually not an easy feat to pull off) are so clueless they would be totally unable to do something like using proxies to evade.
 
I remember my friend came over and while I wasn't looking he typed something really really bad into wikipedia and I got banned for a month :x
 
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