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Lua - Ring Counter
![]() Developer Last Online: Jan 2018
Been trying to get a Perfect Bonus but just don't know how many rings are in the level? Are you worried that you THINK that you may have all the rings collected but there's that one lonely ring that you forgot to grab? Lucky for you... this script will show you the way to nabbing that Perfect Bonus.
This script scans the Rings, Coins, and Super Ring Boxes within the map and adds them to a counter which appears next to your collected rings. The Ring Counter tells you the grand total of Rings & Coins that are within the level and as you collect Rings & Coins the counter changes. If the counter reads 0 then there are no rings within the map or you got all of them. *Note: You still need to keep all the rings in order to get the Perfect Bonus.* With some help I was able to optimize it so that it doesn't lag in object-heavy maps and it only shows during Single Player & Coop. *It shows during Race but I don't think anyone is going to focus on getting Perfects during that gametype.* It's pointless to have it show during Match/CTF/etc. and during Nights Mode the HUD would look out of place. With all that said... it's time to start tackling those Perfect Bonuses. *EDIT* Some slight edits to the Ring Counter in Splitscreen Mode. "RINGS LEFT" is now yellow and the positioning has been moved slightly. This is hopefully the last update for it. Download Now
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#2 |
The infractions whore ;)
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This is amazing, really helpy :p. Thanks to this now I know how many rings I've put into my map xD. Amazing job, but it's just a bit frustrating that this activates de gamemodified to true, it is really helpful. Rating 10 :D
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#3 |
Absolute Nonsense
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Put it right on the split for 2P
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#4 | |
Graphic & Sprite Modder.
Judge
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Quote:
Was just thinking that. I'll try messing with the script and see if I can get it to display somewhere else. *EDIT* Splitscreen is now supported. The Ring Counter is smaller and put under the score for both players and added a yellow "RINGS LEFT" text with the number next to it.
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GraphicX8000 will return... when I'm actually not lazy with finishing it. Last edited by SonicX8000; 04-19-2014 at 09:55 AM. |
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#5 |
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Epic Fail (I failed and i did wrong post still)
Last edited by Hugo; 10-11-2017 at 02:14 AM. Reason: VBulletin changes the post |
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#6 |
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Hey, it's like Sonic 2 Delta!
For those who doesn't know, got to it's Sonic Retro article. Too lazy to say about that.
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2.2 is the REAL 2.1. at least for me |
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#7 |
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This should be an unlockable in 2.2!
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