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Old 1 Week Ago   #1
YevaEA
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Default What's Your Perfect Sonic Game?

Describe what would make the next Sonic game a 10/10 for you. I'll start.

Since Mania already exists, I want a Moden Sonic game that plays exactly like Unleashed and has the same good level design. No gimmicks. (This includes wisps, Classic Sonic, parkour, werehog, Avatar stages, etc.) Other requirements include an unlockable Super form, the Chao Garden, good writing, and no recycling levels from past games. Looking at you, Green Hill.
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Old 1 Week Ago   #2
Mystic
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Originally Posted by YevaEA View Post
No gimmicks.
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Chao Garden
You're contradicting yourself.

In all seriousness, I still just want a new classic Sonic game. I still haven't played Mania due to my personal vendetta against DRM, but while I'm sure I'll probably like it, what I really want is a NEW game, not a giant pile of references to the old ones. Sonic 3 didn't spend most of the game gushing about how good Sonic 2 was.
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Old 1 Week Ago   #3
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Basically what Mystic said -- new classic Sonic made by the same devs, just with more original themes instead of remixed zones. Sonic Mania is still a solid game, mind, but I feel like the "let's remix old zones again" idea was just Iizuka shoehorning stupid bullshit into the plot as part of his evil corporate master plan.

Also a 3D classic Sonic would be nice. So long as Sonic Team and Dimps aren't allowed to touch it.
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Old 1 Week Ago   #4
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Sonic Mania is still a solid game, mind, but I feel like the "let's remix old zones again" idea was just Iizuka shoehorning stupid bullshit into the plot as part of his evil corporate master plan.
Partially true. Sonic Mania was originally just the Sonic 1 + 2 remasters bundled with a couple of new levels, but when shown to Iizuka, he loved it and asked them to make a full game out of it - yes, the remix was probably a part of that deal, but otherwise we would've just gotten a Sonic 1 + 2 remaster port to PS4/Xbox One/Switch/etc. with just a couple of those levels. He could've said "no, don't add more levels" or "no, don't release that," but he went further than saying yes to the few new levels and helped push it through as a full-fledged game. Another tidbit: he gave explicit approval for the Chemical Plant Act 2 boss in Mania to the surprise of the developers. So you gotta give him some credit.

I'll echo the idea of having a fully originally 2D classic game from the Mania devs as one of my perfect Sonic games. I would also love a fully original 100% 3D boost game from the Generations devs.
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Old 1 Week Ago   #5
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If we WERE to have another 2D game, would you want the pixel art direction, or like how Sonic 2 HD does it?
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Old 1 Week Ago   #6
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Pixel art, I'd say. There's just something so appealing about it when done right! The Sonic 2 HD style looks really awkward to me. Some have said it looks like a polished online flash game and yeah, it kinda looks like that.

On the original question though, I would've loved to play a 3D sonic with the old-school platform game design like Mario 64 or Spyro. I know it's not at all Sonic's "style" since it flies in the face of "gotta go fast", but the thing that always enthralled me about Sonic games were the trippy otherworldy environments and art styles. To play a game that would focus on exploration like those old school platformers did would be a treat! Not to mention that I think all this focus on speed is probably what keeps Sonic in the crapper.

I think the reason I came to love SRB2 so much is the emphasis on fully exploring the environment. I can find myself getting immersed in it despite the dated graphics because of how involving the level design can be
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Old 1 Week Ago   #7
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On the original question though, I would've loved to play a 3D sonic with the old-school platform game design like Mario 64 or Spyro.
I'm honestly convinced that this should be done
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Old 1 Week Ago   #8
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I'm a huge fan of exploration games myself, and that's part of why I still love classic Sonic as the old stages are amazingly deep and full of secret paths to uncover. On the other hand, I can't personally imagine a 3D free-roaming Sonic would go over well with Sonic's primary audience which seems to really like the modern roller coaster linear design. Having exploration in a game you can still play linearly is just far easier to do in 2D, after all.

Honestly, it's not like SEGA could possibly do an exploration game as well as Breath of the Wild anyways, so it makes more sense for them to stick with what they can actually do. Doesn't change that I would absolutely love to see Sonic in a 3D Mario kind of situation where your abilities allow you to explore the world based on physics. Imagine getting "stars" by using Sonic's ramp physics.
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Old 1 Week Ago   #9
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My dream Sonic game would basically be Sonic Utopia, but polished up and finished.

Aside from that, more classic 2D Sonic is always welcome.
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Old 1 Week Ago   #10
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To be honest, I've always wanted an open world RPG with no main quest or story, where you play as a character you make at the start, rather than a main character. Kinda traditional towards weapons, leveling system, armor, etc. You can take on quests for money, buy things, interact with characters, travel around a complete world, stuff like that. It would take a long time to make, but I would love something like that.

EDIT: Also, when making your character, having the ability to wear clothing that won't affect your stats, just for appearance.

Last edited by Yoshirocks90; 1 Week Ago at 02:24 PM. Reason: Details
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Old 1 Week Ago   #11
RomioTheBadass
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a Sonic game with Good controls, Classic physics for slopes and bouncing on monitors and enemies.
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