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SSG3's Custom monitors [V4 Update] Details »»
SSG3's Custom monitors [V4 Update]
Version: 4, by SSG3 (A big fan of Amy rn) SSG3 is offline
Developer Last Online: Oct 2018

Category: Version: SRB2 Rating: (3 votes - 3.20 average)
Released: 09-11-2015 Last Update: 10-13-2018 Installs: 1
SOCs Scripts Re-Useable Content Code Changes Sprites/Graphics

The original monitors are untouched. Instead, New ones have been added. Note that this isn't related to MonitorsPlus in any way, and usually isn't updated often

Use spawncustommonitor without any arguments for more information on how to spawn these custom monitors

The red S is the semi-super monitor. It gives you invincibility and super sneakers for 1 minute for the majority of the players who snag this. (The custom invincibility music plays twice as fast, too! Yet this is a different music entry rather than being part of O_INVINC)

The Yellow S is the hyper monitor. It works the same was as the Sonic 3 & Knuckles super monitor for the majority of the players who break this.

The Blue 5 on the monitor is the Furious 5 Monitor. Yes, 5 rings will circle around you in the style of Mario kart/Super SRB2 Kart Z. To fire them, press custom button 3 when the ring you want to fire is directly in front of you. The good part, it doesn't consume your ring count. Have fun with this newest addition [Automatic, Scatter and rail rings will be added in due course, to which this monitor will be updated to hold them around the circle]

A Ring with a ? is self explanatory of what it is. that's right, it's the Random Ring monitor. Upon its destruction, it'll give you a random amount of rings from 5 to 25. (We don't need a GIF of it, since it's a very simple monitor and only affects your ring count)

NEW TO V4: My Red Star and Mega Mushroom mods appear here in monitor form! They function as normal, yet for the Mega Mushroom there's a 1 in 10 chance the music will be different. DO NOT ADD THIS ALONGSIDE THE RED STAR OR MEGA MUSHROOM MODS, AS THIS WILL CAUSE BUGS!

This also changes A_Invincibility to loop the music. (Yes, there's custom music, too!)

Credits to motdspork for letting me use his hyper.lua in my wad, and to Nintega21 for making the monitor sprites for red star and mega mushroom.

Known bugs (But not fixing):
The music for red star, semisuper monitor and mega mushroom might start to play against each other (mega mushroom runs out but you also have red star active: the music resets to the map/invinc/sneakers/super music, semisuper monitor could sometimes play the normal speed version and cut out at the loop point... which cannot be fixed, extra life causing the same problems, etc)

Here are GIFs of at least half of them in action. The other half you'll need to take a look for yourself...

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File Type: zip custommonitors.zip (3.24 MB, 50 views)

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Comments
Old 11-05-2016   #22
SSG3
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you could always edit the standalone hyper.lua on the message board to affect tails instead of sonic.
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Old 11-05-2016   #23
Awesomekid9560000
 
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sorry idk how to do stuff like that i dont make wads or luas and someone was kind enough to do so them selves and they texted me but thx anyway ssg3

---------- Post added at 08:54 AM ---------- Previous post was at 08:53 AM ----------

sorry i was busy i got your first lua thx
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Old 04-09-2017   #24
SSG3
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Paper mario hotfix is finally out.

Changes:
- The fake copies of the semisuper and hyper monitor are removed
~ The console text for spawncustommonitor has now been updated to reflect the random ring monitor
+ Due to the fake copies of the aforementioned monitors being removed fixed paper mario's shrinking glitch when used alongside this mod (Values were coinciding with each other! What are the chances!?)

edit: HOTFIX... HOTFIX! Fixed an invalid object from screwing up the entire mod
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<Lat> people thought moonjump and chaos control were OP
<Lat> screw jump is the new meta

Last edited by SSG3; 04-09-2017 at 09:45 PM.
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Old 04-11-2017   #25
XFlame
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Why did you remove the fake monitors?
WHHHHHHYYYYYYYYYY????????
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Old 04-11-2017   #26
SSG3
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Why? Like i said, the names of the fake monitor's functions were coinciding with Paper Mario's shrink function, and are removed for consistency and compatibility reasons. I'm sorry for the inconvenience caused by removing them. (Like it would harm anyone, anyway, since... well, they're still carbon copies of the true monitors unless you're me, Pingas, Hedgefox or Super Tails. nonetheless, they're still useless copies)
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Old 09-27-2017   #27
SSG3
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V3.0.3 is out.

The only change here is that the monitor icons now fly upwards as intended. Sorry it took a while to fix it, but since there is another custom monitors pack, i thought i should fix my one up to have the icons float up like the others.
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<Lat> people thought moonjump and chaos control were OP
<Lat> screw jump is the new meta
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Old 6 Days Ago   #28
SSG3
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Version 4 is out!

Changes:
Added Red Star and Mega Mushroom Monitors. Nintega21 gave me the idea for that.
Semisuper monitor's music is now the mod's invincibility music but faster (different music entry, though)
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