Team Fortress 2 is free from Friday to Sunday

Status
Not open for further replies.
Yep, but you could just step backwards and burn them, because by the time they catch up to you, they would probably be able to get only 1 hit in. The soldier would have to be at roughly 100 HP to get the same speed as the pyro, and the demoman is always at 93% speed (Unless they use the Targe or have Highlander kills, in which case they speed up but you can compression blast them away). I see what you mean, but a charged highlander is the only serious threat.
 
Stickys can be reflected, whether on the ground or not.

Trust me, encounter a half-decent Chargin' Targe demoman. He'll chop your head off, no questions asked.

Of course, those are so hard to come by these days...
 
Yeah there's an obsessive rush tactic, i've seen too many charge continuously even after blasting them into the air. It's nuts, and none of them seem to take cover.

Slightly disappointed there was no 'quickening'...
 
犬夜叉;654815 said:
Stickys can be reflected, whether on the ground or not.

Trust me, encounter a half-decent Chargin' Targe demoman. He'll chop your head off, no questions asked.

Of course, those are so hard to come by these days...
Dude, the update has been out for two days. No duh there aren't going to be any good swordemos.
 
Status
Not open for further replies.

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Back
Top