Prime 2.0 Member May 27, 2010 #1 Selecting any thrown weapon ring object in SOCedit causes the application to crash. May be related to the known flag 32 crash. Last edited by a moderator: Mar 30, 2013
Selecting any thrown weapon ring object in SOCedit causes the application to crash. May be related to the known flag 32 crash.
K.S. Formerly Inuyasha, Retired Staff May 27, 2010 #2 I've said it many times -- it's the fact that it can't handle #ifdeffed code, and all of the weapon ring objects have #ifdef WEAPON_SFX in them. The SOC editor's not my domain, so...
I've said it many times -- it's the fact that it can't handle #ifdeffed code, and all of the weapon ring objects have #ifdef WEAPON_SFX in them. The SOC editor's not my domain, so...