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#41 | ||
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I've been thinking about entering something into this contest, (Since it's the last one supporting 1.09 maps.) but I doubt it would be the level that I'm currently halfway done with. From what I have designed on paper, Act 1 will be a tad shorter than I'd like, and won't be very difficult. Hopefully, I'll have Water Palace Act 2 done in time for the contest.
A few Screens of Act 1 for anyone who cares: [spoiler:9154a48e80]Only showing the parts that have any scenery at all, however, as the parts around the moving platforms and other FOFs look barren/unfinished, currently. :P I'll worry about making the stage prettier later. ![]() ![]() ![]() ![]() ![]() [/spoiler:9154a48e80] Quote:
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The SigSev Café: Currently down D': Check out the SRB2 WADbase! IRC, Beta WADs, and more! TailsRE WIP Topic! |
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#42 | ||
💪🐑
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I had a map in progress ages ago with SADX textures I ripped by myself but I canned it because it was sucky. |
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#43 | |
Emblem Radar Ready
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Quote:
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SRB2TP (The Past) 1.08 Now Avaiable Why wouldn't you glide and climb as Super Knuckles? |
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#44 |
ArchPack developer
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just a random post:
After Glaber's syndrome, we will face the SonicMaster's syndrome. =D |
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#45 |
DeeCee
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I'm going to make up for my previous loss with my latest level.
It's an epic Circuit stage that's meant to be played in the 'Full-Race' mode. You'll know why, if you play it.
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I'm not tall, I just live in a small world. |
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#46 |
i 2 i
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While DMZ3 may be halted, I've started progress on a new level titled Darkvile Castle Zone. It focuses on multiple paths and using buttons to alter the course, similar to Nuclear Sunset Zone. It's going well.
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#47 |
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You do realize that NSZ2's button hunt kinda sucked, right? If you're not changing the execution, you're just going to be running into the same damn problems.
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[scr_bz4pack.wad] — I get an email whenever you PM me, if you ever want to say hi. |
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#48 | |
<0>_<0>
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Quote:
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#49 |
DeeCee
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Pfft, No.
It's theme is a city with a volcano erupting in the middle. You'd be best using GL mode to play it. And for some strange reason, SRB2CB breaks the lighting effects I put in at some points.
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I'm not tall, I just live in a small world. |
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#50 |
<0>_<0>
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Oops, didn't see that you had given me the PM on Wadbase at the time. =/
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#51 | |
Official Community CoatRack
Developer
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I feel like showing you guys my level:
http://www.majhost.com/gallery/Knock...s/xsrb0003.png http://www.majhost.com/gallery/Knock...s/xsrb0004.png
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The Genocide Pack, "MADE IN THE STYLE OF THE 8 AND 16 BIT CLASSICS!" Quote:
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#52 |
The board's UK Ecologist
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Ok, a slight change of plan for my SP stage. I actually got it finished, and sent it to FuriousFox. It is Frost Mountain Act 2, the next act from the 1st act I submitted into a contest a while back.
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Everyone is entitled to their own truthful opinion on this planet... |
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#53 |
<0>_<0>
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A while ago, I downloaded Kid Icarus for the Virtual Console. I wonder if I should make a vertical, cylindrical race level. I might be able to stop Tails from cheating by using the Character-specific linedef triggers, as No Tails doesn't work in multiplayer.
Plus, Star Posts CAN be placed on FOFs. =D |
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#54 | |
Lord Almighty
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Quote:
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#55 |
Emblem Radar Ready
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Does SRB2 ME getting pushed back affect the contests at all?
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SRB2TP (The Past) 1.08 Now Avaiable Why wouldn't you glide and climb as Super Knuckles? |
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#56 |
Permanently Banned
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Nope, next contest is still cancelled.
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#57 |
チェン!
Administrator
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I don't see why we should still cancel it. We can just have a May-June 09 contest in 1.09.4, and that wouldn't affect SRB2ME at all.
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#58 |
Permanently Banned
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Fair enough, I guess.
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#59 |
Emblem Radar Ready
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Glaber Base 5 has been pushed back as Glaber Syndrome has been invoked. While the down side is an unoriginal level the upside is that the original level now has 2 more extra months of development.
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SRB2TP (The Past) 1.08 Now Avaiable Why wouldn't you glide and climb as Super Knuckles? |
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#60 | |
I do things sometimes
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Thread | Thread Starter | Forum | Replies | Last Post |
Official Level Design Contest Voting: March/April 2009 | FuriousFox | Outdated Official Level Design Contest (0.X & 1.X) | 157 | 05-22-2009 12:16 PM |
Official Level Design Contest: March/April 2008 | FuriousFox | Outdated Official Level Design Contest (0.X & 1.X) | 132 | 05-01-2008 01:36 AM |
Official Level Design Contest: March/April | Mystic | Outdated Official Level Design Contest (0.X & 1.X) | 49 | 05-02-2007 08:31 PM |
Official Level Design Contest: March/April 2006 | Mystic | Outdated Official Level Design Contest (0.X & 1.X) | 90 | 05-01-2006 09:15 PM |
Official Level Design Contest: March/April | Mystic | Outdated Official Level Design Contest (0.X & 1.X) | 103 | 05-05-2005 03:26 PM |