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Old 03-30-2014   #1
AozoraJustin
AKA Superjustinbros
 
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Default Respawning Items in Co-Op doesn't work

Whenever I host a Co-Op server, I set it so items respawn after several seconds so slower players that take their time through the levels can still acquire rings and items from monitors that the move faster and/or skilled players may have already taken for themselves.

However since the jump to 2.1, even if I turn on respawning items, nothing will respawn after being collected.

Last edited by K.S.; 03-30-2014 at 10:12 PM.
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Old 03-30-2014   #2
Netro
 
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Quote:
Originally Posted by AozoraJustin View Post
Whenever I host a Co-Op server, I set it so items respawn after several seconds so slower players that take their time through the levels can still acquire rings and items from monitors that the move faster and/or skilled players may have already taken for themselves.

However since the jump to 2.1, even if I turn on respawning items, nothing will respawn after being collected.
I don't think items ever has respawned in CO-OP, regardless if you set it on.
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Old 03-30-2014   #3
Sky The Destroyer
 
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Quote:
Originally Posted by Netro View Post
I don't think items ever has respawned in CO-OP, regardless if you set it on.
They respawned in 2.0.
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Old 03-30-2014   #4
K.S.
Formerly Inuyasha
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Intentional behavior.

Code:
	// only respawn items when cv_itemrespawn is on
	if (!(netgame || multiplayer) // Never respawn in single player
	|| gametype == GT_COOP        // Never respawn in co-op gametype
	|| !cv_itemrespawn.value)     // cvar is turned off
		return;
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Old 03-31-2014   #5
Netro
 
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Quote:
Originally Posted by Sky The Destroyer View Post
They respawned in 2.0.
Huh, imagine that, they actually do. I never payed much attention to 2.0 due to it boring me beyond belief compared to 1.09.
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