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Old 01-29-2008   #21
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Originally Posted by DroxSorcerer
Actually, I planned, if this level got good enough reviews, srcapping StDragon and starting a level pack with this zone as the last level. That's why I have the grey emerald hidden in there.
you hid an emerald?!
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Old 01-29-2008   #22
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Originally Posted by Sonic blue
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Actually, I planned, if this level got good enough reviews, srcapping StDragon and starting a level pack with this zone as the last level. That's why I have the grey emerald hidden in there.
you did?!
Yep. About the level pack, I thought of that Friday, while thinking of somethings I could do with the level.

If you were reffering to the emerald, look for something that looks suspicious in the walls. It's easy to pass it up.
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Old 01-29-2008   #23
Strike The Hedgehog
 
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I didn't know he hid an emerald but what is the point if you don't have all seven?
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Old 01-29-2008   #24
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Quote:
Originally Posted by DroxSorcerer
Quote:
Originally Posted by Sonic blue
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Actually, I planned, if this level got good enough reviews, srcapping StDragon and starting a level pack with this zone as the last level. That's why I have the grey emerald hidden in there.
you did?!
Yep. About the level pack, I thought of that Friday, while thinking of somethings I could do with the level.

If you were reffering to the emerald, look for something that looks suspicious in the walls. It's easy to pass it up.
I saw that and broke in I didnt see a thing...I'll check again
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Old 01-29-2008   #25
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Quote:
Originally Posted by Strike The Hedgehog
I didn't know he hid an emerald but what is the point if you don't have all seven?
Just to give me an idea of where to hide the emeralds, however I make people collect them.

Quote:
Originally Posted by Sonicblue
I saw that and broke in I didnt see a thing...I'll check again
You probably got it without hearing the emerald sound effect. I almost did that when I went to check it.
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Old 01-29-2008   #26
Mikesword221
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Great we got a some robbers on are hands.
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Old 01-29-2008   #27
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hide emeralds around the lvl, then make an alter with two super rings nearby. (ideas for hiding: low to the black pit, on top of the temple, secret wall in the undieable pit and a spring to get up)
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Old 01-29-2008   #28
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You can also maybe put a breakable entrance near the fire with an emerald in it.
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Old 01-29-2008   #29
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5 emerald locations...I'll post more
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Old 01-29-2008   #30
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I'll also try to find some more spots for the emeralds.


EDIT: I couldn't find anything but maybe you could make it a little bigger for more secrets.
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Old 01-29-2008   #31
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Not bad ideas, but if I do make this level pack, I've kinda got an idea of how the emeralds will be collected.
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Old 01-29-2008   #32
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how about a secret wall on the final walkway after the temple, then a alter hidden in the hidden room I said! lol
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Old 01-29-2008   #33
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This is my idea [URL=http://img514.imageshack.us/my.php?image=image1fz6.png][IMG]http://img51[img=http://img514.imageshack.us/img514/6092/image1fz6.th.png]
The red is a spring the blue is sonic green is weird looking wall and yellow is the emerald.
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Old 01-29-2008   #34
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at the start turn around and theres a secret wall that leads to a gruelling pathway to an emerald then a warp back to the beginning
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Old 01-29-2008   #35
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You do know that levels that contain all the emeralds usually aren't very good because of it, right? XD

I actually planned on creating on extra act that can only be reached by find a custom exit in the area where the chaos emerald in now.
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Old 01-29-2008   #36
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Quote:
Originally Posted by mikesword221
This is my idea [URL=http://img514.imageshack.us/my.php?image=image1fz6.png][IMG]http://img51[img=http://img514.imageshack.us/img514/6092/image1fz6.th.png]
The red is a spring the blue is sonic green is weird looking wall and yellow is the emerald.
where is it?
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Old 01-29-2008   #37
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A hallway with death pits on the sides it's just an example not a part of the level.
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Old 01-29-2008   #38
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Quote:
Originally Posted by mikesword221
This is my idea [URL=http://img514.imageshack.us/my.php?image=image1fz6.png][IMG]http://img51[img=http://img514.imageshack.us/img514/6092/image1fz6.th.png]
The red is a spring the blue is sonic green is weird looking wall and yellow is the emerald.
Actually, look in the second room. That's very similar to the highest point in the level. Except for the secret wall.
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Old 01-29-2008   #39
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Quote:
Originally Posted by DroxSorcerer
You do know that levels that contain all the emeralds usually aren't very good because of it, right? XD

I actually planned on creating on extra act that can only be reached by find a custom exit in the area where the chaos emerald in now.
make the exit of my one about the undieable pit go down it and theres a long pathway that isn't inside the temple, then theres a act then after completing that back to the temple at the ending point inside a hidden wall get it? Like going around the temple.
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Old 01-29-2008   #40
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Quote:
Originally Posted by Sonic blue
Quote:
Originally Posted by DroxSorcerer
You do know that levels that contain all the emeralds usually aren't very good because of it, right? XD

I actually planned on creating on extra act that can only be reached by find a custom exit in the area where the chaos emerald in now.
make the exit of my one about the undieable pit go down it and theres a long pathway that isn't inside the temple, then theres a act then after completing back to the temple at the ending point inside a hidden wall get it? Like going around the temple.
The undieable pit isn't going to be reachable after I rerelease the level. Besides, the most of the level takes place in the temple. Why make it possible to never enter?
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