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Old 03-04-2005   #61
hotdog003
 
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No. It's not that!

The last placer gets a wooden spoon to hang on their wall. Other than that, I'm not sure what it is myself. I saw it on Neopets (http://neopets.com/topneopets.phtml), at the bottom. I thought that it would be nice for the last placer to take *something* home, so I thought...

Sorry for ruining your day, Chaos Zero 64. :oops:
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Old 03-04-2005   #62
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Shadowstar, you came in second place.
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Old 03-04-2005   #63
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That was strictly based on luck....I really shouldn't have came in second, this being my first COMPLETE wad.
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Old 03-04-2005   #64
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I really need to enter more. This is maybe my tenth wad altogether.
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Old 05-09-2005   #65
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Sorry for bumping, but I need clarification. Since I entered my wad, Astral Fortress (also my first and only wad), I eagerly awaited your comments. I didn't get any. If you don't mind, could you just tell me what you thought about it? I need info, so I'll be able to improve my wads in the future. Don't worry about hurting my feelings, go ahead and sock it to me. In fact, I want your critisisms. Point out any flaws in the map, be they glitches or gameplay-wise.
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Old 05-09-2005   #66
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1. It's generally better not to make your maps symetrical(sp?) to add more variety to the map.

2. Don't add things that lag excessively.

That's all I can think of right now..
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Old 05-09-2005   #67
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I have downloaded it and now I can't find where the file is :?
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Old 05-09-2005   #68
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http://www.freewebs.com/cyberhitler/...alfortress.wad
Oh, and at one point, I fixed the lag... But since no one really seemed to care, I put the tree back in. It's awesome and you know it. =(
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Old 05-09-2005   #69
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Cracks between FOFs, even if they are 1 f. wide, look bad in software, especially in 320x200. They just SCREAM 'This map is for OpenGL' at you, enough to make you cry.
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Old 05-10-2005   #70
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Ritz, I'm silly!!! I searched a ZIP!!!

EDIT: Now I tested it. Cool!
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Old 05-10-2005   #71
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The tree doesn't lag. Your computers all SUCK.
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Old 05-10-2005   #72
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What processor do you have, Omega?
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Old 05-10-2005   #73
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1.4ghz Pentium Celleron running Windows XP with 225MB of RAM.
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Old 05-10-2005   #74
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Wow. That comp's pretty lousy by today's standards and yet can handle that tree just fine? I'd hate to imagine what the rest of you have...

As for me, I didn't notice lag, but I hardly looked around, TBH.
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Old 05-10-2005   #75
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Quote:
Originally Posted by hotdog003
Cracks between FOFs, even if they are 1 f. wide, look bad in software, especially in 320x200. They just SCREAM 'This map is for OpenGL' at you, enough to make you cry.
I was too lazy to fix those cracks. And I never even played the map in OGL. ^^;
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Old 05-10-2005   #76
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My computer belongs in a museum. I can barely run Map 90 in 320x200 software with an acceptable frame rate.
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Old 05-10-2005   #77
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Public School computers belong in a museum. The ones at my school are still running Windows 95. Linux is the future...
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Old 05-10-2005   #78
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Naah. Linux is most assuredly the present, along with OSX and Windows XP. Longhorn is the future... along with whatever version of Linux is out around then.
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Old 05-10-2005   #79
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In my school also... And my computer is using Windows 98 (because is more compatible with DOS programs like DIV Games Studio than Windows XP).
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Old 05-11-2005   #80
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Redhat 10?
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