Character Specific MD2's are invisible without a texture.

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frozenLake

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OpenGL Specific Bug, so I realize this may not be fixed anytime soon, but I figured I should report it anyway.

Anyway, the bug seems to only affect the MD2's for Characters, such as when the MD2.dat points to skin names, but doesn't have any effect on other sprites, which are used as the textures as what I believe may be intended behavior. ...Yes, I was trying to make a wad specifically to enable color changing MD2s, so I believe this may help to fix it. Anyway, screen shot that shows both the missing player and the sprite being used as the texture on a crawla.

2wQWK0I.png
 
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