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Old 12-15-2009   #401
blahblahbal
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I have entered Jadeflower 1 into the contest. No screenies yet, expect some though. Soon.

EDIT: Hold, I just noticed a thok barrier glitch, don't compile that pack yet, FuriousFox. Fixing...
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Last edited by blahblahbal; 12-15-2009 at 11:23 PM.
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Old 12-16-2009   #402
Ezer.Arch
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Originally Posted by blahblahbal View Post
Hold, I just noticed a thok barrier glitch
er uh?

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Originally Posted by blahblahbal View Post
don't compile that pack yet, FuriousFox. Fixing...
FuriousFox will only pack all wads after deadline has passed. No need for hurry.
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Old 12-16-2009   #403
blahblahbal
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Quote:
Originally Posted by Ezer.Arch View Post
FuriousFox will only pack all wads after deadline has passed. No need for hurry.
I was trying to be humorous.
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Old 12-16-2009   #404
D00D64
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Very unfinished, and may not be done in time, but whatever. Also, that red Crawla just loves to face the wrong way. Seriously. I may add a custom sky, if I can get my custom skys to not have a white line undernath them. Anyone know how to fix that?



The map's name is Bleeding Green, and GOD I hate the acid flat. I have one that matches AFALL better, but I can't use it in the OLDC, so it'll be used for the updated rerelease. And unlike Acid (now Hazard) Comet, the acid is not also ring drain. To be honest, I don't think this'll win, but I would like feedback.
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Last edited by D00D64; 12-16-2009 at 09:12 PM.
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Old 12-16-2009   #405
DrTapeworm
lord of gradius music
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...Here's a preview of my extremely unfinished CTF level, Great Sandpit Zone.


As you can see, it's a desert, but not entirely a desert. There's grass and stuff, and the flags are carefully nestled within these enormous palaces.

But not too enormous, so the player doesn't get frustrated.
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Old 12-17-2009   #406
stoneywagner
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Quote:
Originally Posted by D00D64
I may add a custom sky
Doesn't that count as a custom texture?
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Old 12-17-2009   #407
Kyasarin
 
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Custom textures, music, and other files are allowed in single-player entries.
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Old 12-17-2009   #408
K.S.
Formerly Inuyasha
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Quote:
Originally Posted by D00D64 View Post
Seriously. I may add a custom sky, if I can get my custom skys to not have a white line undernath them. Anyone know how to fix that?
I'm assuming that you're using a sky that has a patch with a height of 256 instead of 255? The maximum height for a patch is 255 pixels, not 256.
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Old 12-17-2009   #409
Torgo
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You might be able to fix that with using 2 patches for your sky at 128 pixels height for each patch.
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Old 12-17-2009   #410
sonicfreak94
 
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Or if you want to keep it 256x256, modify the texture in the TEXTURE1/2 or whatever you use. Just add a duplicate of the patch, and set the Ypos to 255.
edit: Er, the patch still has to be 256x255, but in the texture file you can make it 256x256 and do what I said above, then it fixes the weird lines.

Last edited by sonicfreak94; 12-17-2009 at 08:53 PM.
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Old 12-20-2009   #411
SpaceKGreen
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My level won't be ready for this contest, mostly because I've temporarily lost my inspiration, and also realized that I've been sacrificing gameplay for good looks.

There's also the fact that I've got a working XSI Mod Tool now and some basic tutorials on rigging playermodels for Source.
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Old 12-20-2009   #412
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I cancelled my level because I had to cancel it. Here is a list of various reasons why you should care about a level you never got to play:
  •  
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Old 12-20-2009   #413
D00D64
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Quote:
Originally Posted by Neo Chaotikal View Post
Here is a list of various reasons why you should care about a level you never got to play:
  •  
Damnit, way to tease us. Now we gotta wait till the NEXT contest?
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<Nekoishi> HOW DO YOU JUST NOT NOTICE GIGANTIC BREASTS
<RedEnchilada> I remained ignorant to a set of titanic breasts for 17 years!
Quote:
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<SpiritCrusher> Nobody would doubt that it's a dead Jew child
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Old 12-20-2009   #414
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Lemme tell ya, I'm not entering anything. It's impossible at the moment. 1. I don't have time. 2. I have no working map editor.
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Old 12-20-2009   #415
glaber
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Quote:
Originally Posted by SpaceKGreen View Post
My level won't be ready for this contest, mostly because I've temporarily lost my inspiration, and also realized that I've been sacrificing gameplay for good looks.

There's also the fact that I've got a working XSI Mod Tool now and some basic tutorials on rigging playermodels for Source.
Gmod, Or something else Source related? Either way it's a good way to get distracted from SRB2
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Old 12-21-2009   #416
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Something tells me this contest won't have a lot of entries...
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Old 12-21-2009   #417
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Quote:
Originally Posted by Bbop800
Something tells me this contest won't have a lot of entries...
You'll never know until the contest has started...

Also, I'm not going to enter Dual Falls, because it's way too large for CTF. Instead, I'm going to enter another map, Abandoned Disco. It's also a CTF map, but it's way smaller than all my other maps.

I was inspired to make this map when I saw the Disco Palace wad in the Editing section, and I've had the idea to make a disco map for a while now.

Screenshots: (they're outdated, but I'm too lazy to update them)
Looking into the blue base
Looking down at the lower paths from the upper path
The central area
The Auto panel location, and also a corner of the blue base
The upper path, while facing at a pillar
Better view of the lower central area
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Old 12-21-2009   #418
darkbob1713
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Quicksand Night Zone, for race/circuit has been entered into the contest.

The ruins in this desert are filled with quicksand and other challenges, including death pits.

These floating platforms don't look too deadly, but some of them threaten to plunge right into death pits! :D
http://img687.imageshack.us/i/srb20017.png/
http://img694.imageshack.us/i/srb20019.png/

A view of the inside of the ruins
http://img196.imageshack.us/i/srb20018n.png/


After one lap is almost over, the sand starts to fill up!
http://img694.imageshack.us/i/srb20021.png/
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Last edited by darkbob1713; 12-23-2009 at 08:31 PM.
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Old 12-21-2009   #419
Agent Hack
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Arid Night Zone
Your welcome. :P
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Old 12-21-2009   #420
D00D64
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Geez, ANOTHER thing with Arid in it's name? Why does everyone and their mother name their Dry levels Arid? I know "Arid" basically means "dry place with little to no water", but come on, the term loses all uniqueness if eVERYONE names their desert/canyon levels Arid. Arid Canyon, Arid Desert, Arid Jungle, and now Arid Night, and probably a few others I missed. Ugh.
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<Nekoishi> HOW DO YOU JUST NOT NOTICE GIGANTIC BREASTS
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Quote:
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<SpiritCrusher> Nobody would doubt that it's a dead Jew child
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