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Sonic Smash Brawl
Version: 25/04/17, by ManimiFire (Meow Motherfuckers.) ManimiFire is offline
Developer Last Online: Apr 2017

Category: Version: SRB2 Rating: (5 votes - 4.00 average)
Released: 09-10-2016 Last Update: 04-25-2017 Installs: 0
Multiplayer Levels SOCs Scripts Re-Useable Content Sprites/Graphics Is in Beta Stage



Oh yeah, you heard right, the mod "Sonic Smash Brawl" is finally came to SRB2!

WARNING: YOU NEED 2+ PLAYERS TO PLAY, AND THE HUD SYSTEM SUPPORTS ONLY 4 PLAYERS AND LESS

(If in any case you still wanna practice/have fun alone, so be sure to type this on console: "MAP MAPC[1\2\3\4\5\6\7\8\9\A\B\C\D\E\F\G\H\I] -gametype coop -force") or just select in competition "Practice Level Zone" for practice :v

Level List

This mod has 24 levels!

The Practice Pack (1)
Spoiler:
PRACTICE LEVEL ZONE (By me)


The Beginner Pack (7)
Spoiler:
GREEN GARDEN ZONE

TECHNOLOGY PLAINS ZONE
GARGOYLE PIT ZONE

CASTLE TRAP ZONE
WILD CANYON ZONE

MAGMA CORE ZONE
TACTICAL SPACESHIP ZONE

(All by me)


The Community Pack (10)
Spoiler:
BATTLEFIELD 1 ZONE (By Sapheros)

IRON CAVERN ZONE (By Boinciel)
FLASHING DEATH ZONE (By Boinciel)

PANIC ISLE ZONE (By Boinciel)
DESERT ISLAND ZONE (By Boinciel)

FREEZING FROST ZONE (By Tonic ze Hedgefox)
BLACK STREET ZONE (By Tonic ze Hedgefox)

CIONISTIC LABORATORY ZONE (By BooneBot)
FINAL DESTINATION ZONE (By CarlosGamer72)

BATTLEFIELD 2 ZONE (By CarlosGamer72)


The Normal Pack (3)
Spoiler:
DIGITAL VOID ZONE (By me)
FALLEN CITY ZONE (By me)
ANCIENT EMPIRE ZONE (By me)


The Memes Pack (1)
Spoiler:
BOMB FIGHT ZONE (By me)


The Race Pack (2)
Spoiler:
FLOWER KINGDOM ZONE (By me)
TOXICITY FACILITY ZONE (By Tonic ze Hedgefox)


Rules
This mod is for Competition gametype. You spawning on 2D map, you have to damage the rivals with first attack, secondary attack and special powers... (And items' stuff). Also, in every Brawl map a super emerald appears after 53 seconds, the super emerald is spawned every minute, and disappears every 15 seconds (If I remember right...). The super emerald has 3 life points. The players need to damage the super emerald 3 times before the super emerald disappears. The player who defeats the super emerald gains the special aura. If a player with a special aura presses the spin button, he turns to super for 12 seconds. If a player damages the player with the special aura and the player with the special aura has more than 100%, the special aura disappears, and the super emerald appears from the inside of the player.
If a player dies and if it's not you, you recieve 1 point.

Controls
Ring Toss (or with holding forward or backward or side button) = First attack/Break crates/Bomb throw
Spin Button (or with holding forward or backward or side button) = Secondary attack/Break crates
Custom 3 = Dodge
Custom 2 = Item pick up
Custom 1 = Taunt

Console
There are some usefull commands that the admin/server can type on console during brawl:

Available Commands

"hud_option" [1 / 2] - Switches between two types of exist HUDs (the default is 1).

"num_stocklives" [number] - Changes the number of the lives you start to brawl with.

W.I.P Commands

"namebotone" [name] - Changes the name of bot number 1.

"namebottwo" [name] - Changes the name of bot number 2.

"namebotthree" [name] - Changes the name of bot number 3.

"namebotfour" [name] - Changes the name of bot number 4.

"colorbotone" [color] - Recolors bot number 1.

"colorbottwo" [color] - Recolors bot number 2.

"colorbotthree" [color] - Recolors bot number 3.

"colorbotfour" [color] - Recolors bot number 4.

"skinbotone" [skin] - Reskins bot number 1.

"skinbottwo" [skin] - Reskins bot number 2.

"skinbotthree" [skin] - Reskins bot number 3.

"skinbotfour" [skin] - Reskins bot number 4.

What's new?

25/04/2017
  • Fixed connection troubles.

The Victory Menu
After one of the players wins, the game opens a victory menu for the winner, and the winner can choose the number of the stock for the next round, after he chooses, he can confirm his choose by pressing the jump button, after that, there is a second part of the menu which the player chooses if to play again the same level or to change to the next level. I'm quite proud of that menu tbh, I created that menu for show more effort and good progress about the mod.

Taunting

According to v1.2, Sonic, tails, knuckles, Fsonic and Tailscd skins can use taunting if they are no moving, on the ground and press "Custom 1" button...

Special Thanks

I want to thank to Sapheros for helping me with bug fixing, and allowed me to use the "Victory Frames". (from victorypose.wad) And for CarlosGamer72 and Tonic for decorated this mod :D.

For thank to HitCoder for allowing me to use his lua.

Also, if you want to try to send me your own custom level for this mod, PM me :)

Suggestions
Spoiler:
CPU system (46%)


Important Message!
You should name yourself in the game to a name that has maximum 7 letters for the HUD won't glitch.

Discord Server
https://discord.gg/cyZDtqr

Download Now

File Type: rar Sonic Smash Brawl.rar (41.61 MB, 21 views)

Supporters / CoAuthors

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  • The author of this addon has given explicit permission for its content to be re-used and/or reproduced.

Comments
Old 09-16-2016   #2
Boinciel
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welcome to releases.
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Old 09-16-2016   #3
Timothy Cyan-Tail'sFan
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O_o holy crud
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Old 09-17-2016   #4
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Wow, Manimi, really you improved so much, this is a great mod, Boinciel did a great job in porting maps from SSBSS mod 1.09.4 to srb2 2.1, this is what srb2 needs, a smash bros mod XD.
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Old 09-17-2016   #5
Timothy Cyan-Tail'sFan
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might wanna fix this
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Last edited by Timothy Cyan-Tail'sFan; 09-17-2016 at 03:08 AM.
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Old 09-17-2016   #6
ManimiFire
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Quote:
Originally Posted by CarlosGamer72 View Post
Wow, Manimi, really you improved so much, this is a great mod, Boinciel did a great job in porting maps from SSBSS mod 1.09.4 to srb2 2.1, this is what srb2 needs, a smash bros mod XD.
Actually, Boinciel made those maps, and I ported them.. Lol, thanks ^^
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Old 09-17-2016   #7
ManimiFire
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v1.1 is out:
  • CTF bonus mod + 1 map added!
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Old 09-18-2016   #8
ManimiFire
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v1.2 is out:
  • (Read Taunting information from the thread...)
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Old 09-18-2016   #9
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Manimi, you really outdid yourself this time! You have been steadily been getting better and better, and at this rate, you could be an awesome SRB2 developer! The fact this is a SMASH BROS MOD alone got me hooked. Awesome job. You deserve a pat on the back for all your hard work on this mod! =)
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Old 09-23-2016   #10
ManimiFire
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v1.3 is out:
  • Map added by BooneBot...
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Old 09-28-2016   #11
ManimiFire
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v2 is out...
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Old 09-29-2016   #12
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Well, too bad for me, i cant play online, because of this shitty internet that i have, and cant test the mod so good. But still i can help in this mod.
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Old 09-29-2016   #13
ManimiFire
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v2.2 is out!
  • New music for GREEN GARDEN ZONE.
  • The title has changed.
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Old 09-29-2016   #14
Timothy Cyan-Tail'sFan
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omg so many updates
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Old 10-17-2016   #15
SSG3
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the amount of updates this gets reminds me of the numerous updates and patches in smash 4... good times...

Still, I must agree with the others; I have seen an improvement from your other mods. I hope this will get support for custom move sets and the sort, so we can make our own characters for this.
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Old 10-18-2016   #16
ManimiFire
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Quote:
Originally Posted by SSG3 View Post
the amount of updates this gets reminds me of the numerous updates and patches in smash 4... good times...

Still, I must agree with the others; I have seen an improvement from your other mods. I hope this will get support for custom move sets and the sort, so we can make our own characters for this.
Well, you still can create characters for this mod, I just never thought about it before... Remember that custom 2 and custom 3 are empty if you want special moves there...
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Old 11-22-2016   #17
ManimiFire
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Update:

Tried new system (beta 4), the gametype of normal brawl is now: "Competition".

More info at the top of the page...
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Old 11-23-2016   #18
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Default Keep it up! nice!

Quote:
Originally Posted by ManimiFire View Post
Update:

Tried new system (beta 4), the gametype of normal brawl is now: "Competition".

More info at the top of the page...
This is getting more interesting.
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Old 12-06-2016   #19
ManimiFire
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Updated SSB, I hope it will be close to the final version.
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Old 12-13-2016   #20
Aquatic Hinote
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Oh wow.

I am amazed.
BTW I think you could get this to work in 3D considering HOW GOOD YOU'VE GOT O_O
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