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Colour Changing MD2s
Version: 1, by Sryder13 ('That brit') Sryder13 is online now
Developer Last Online: Nov 2017

Category: Version: SRB2 Rating: (3 votes - 3.40 average)
Released: 02-01-2016 Last Update: Never Installs: 3
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THIS IS NOW OBSOLETE AS IT HAS BEEN ADDED INTO 2.1.15

What it says it is. Colour changing can be enabled on an MD2 by including an extra texture titled <NAME>_blend.png. the texture should be greyscale, with lighter areas being closer to white, and darker areas being closer to black. Transparent pixels are not included in the blending, and use the original texture's colours. Included is 2 executables, one SDL and one DirectDraw, and an example MD2 and textures provided courtesy of Jeck Jims. The executables are just plain old 2.1.14 with the relevant commits cherry picked onto it.

Source code for the changes can be found at: http://git.magicalgirl.moe/Sryder/SR...2_colourchange

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File Type: zip srb2md2.zip (3.16 MB, 1813 views)

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Old 05-24-2016   #22
Chicmunk
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Default Colour changing md2's in 2.1.15

Yes I can confirm on my end that this is in 2.1.15 [also used the installer and it still works]
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Old 05-24-2016   #23
RomioTheBadass
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Quote:
Originally Posted by Sryder13 View Post
I'm fairly certain that this is in 2.1.15 now, so there is no need to use this executable anymore.
You should modify the first post to notify the players before they download it .
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Old 05-25-2016   #24
Sryder13
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Quote:
Originally Posted by RomioTheBadass View Post
You should modify the first post to notify the players before they download it .
Good point. Doing that now.
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