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SRB2-The Emerald Isles v. 3.0.6 Details »»
SRB2-The Emerald Isles v. 3.0.6
Version: 3.0.62, by Kuja Kuja is offline
Developer Last Online: Jun 2017

Category: Version: SRB2 Rating: (8 votes - 4.63 average)
Released: 06-03-2015 Last Update: Never Installs: 6
Single Player Levels Multiplayer Levels SOCs Scripts Re-Useable Content Sprites/Graphics

Hi, and welcome to my level pack that I originally started back in 2008. It's undergone a number of changes through the years(1.09.4-2.0). This project was originally intended to be something to do for people that were bored with the original game...and for me to learn the ins and outs of level design and learning what does and doesn't work in them while trying to improve on my past attempts each time.

The age of the last level is very apparent, as is actually the oldest level in the level pack up to this point. My first level was Rush Canyon, the second was Aquatic Labyrinth, and the third was Shale Village. As of the last release in 2.0, Shale Village was the oldest level in the pack. I said I was going to update it next in my last thread, and I delivered! Take that, 2008 me!

Speaking of which, if you want to avoid the potential lag cluster of the new Aquatic Labyrinth, you may take the left path out of the boss room in Blaze Canyon 3 and go to the old version of the zone-or if you're just curious/feeling nostalgic.

*update* There are now red/blue paths to take to the end, in case you feel one level is too difficult. No changing your mind if you choose one or the other, though-you have been warned.

There are no emblems in this level pack this time, as I believe that the merit of just playing it should be entertainment enough. That's not to say there aren't unlockables, there just won't be any that revolve around hunting around a massive level that may not allow backtracking.

*update*You may find other surprises in the levels themselves, however...

Comments/suggestions/critique/error reports are welcome as always, as they may very well determine which direction I intend to go in for future levels.

Also included guest times if you're having trouble speedrunning for the unlock.

Asset package used from
http://mb.srb2.org/showthread.php?t=35544

Frostburn eggman made by Sapheros.
http://mb.srb2.org/showthread.php?t=41965

Download Now

File Type: rar Guesttimes.rar (463.1 KB, 1070 views)
File Type: rar scr_TEI306.rar (22.98 MB, 219 views)

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Comments
Old 06-20-2015   #22
Hybrid
Previously known as "Wagon"
 
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Really loved this pack, verified by Swift Trust.
But, Kuja, just a thing... in the boss levels,, when we beat a boss, and a door opens, without pressin' a button or somethin'... How is that? I searched whole wiki and found nothing...
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Old 06-20-2015   #23
"Lat'"
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SRB2 Bosses are hardcoded to run tags 20 001 and 20 002 (I think) which can be used to open a door or something.
The same are used to raise Egg Capsules.
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Old 06-20-2015   #24
Hybrid
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Quote:
Originally Posted by "Lat'" View Post
SRB2 Bosses are hardcoded to run tags 20 001 and 20 002 (I think) which can be used to open a door or something.
The same are used to raise Egg Capsules.

*Does not understand*
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Old 06-20-2015   #25
Sapheros
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Quote:
Originally Posted by "Lat'" View Post
SRB2 Bosses are hardcoded to run tags 20 001 and 20 002 (I think) which can be used to open a door or something.
The same are used to raise Egg Capsules.
I thought the boss arenas were tagged with the "no more enemies" linedef...
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Old 06-20-2015   #26
Kuja
 
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Quote:
Originally Posted by Wagon View Post
*Does not understand*
https://wiki.srb2.org/wiki/Linedef_type_313
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Old 01-10-2016   #27
RomioTheBadass
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Shouldn't there be a Whirlwind shield here instead of a Basic shield so that we can reach that thing over there ? (Sorry for the ruined Screenshot, Can't take a screenshot at screensize 1366x768) , i'm stuck here :( .

EDIT : Zone name is "Forgotten Grove Zone 1"
EDIT #2 : Cleaner screenshots, (sorta, the screen glitched wierdly because the Resolution didn't fit) .
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He came in like a Wrecking ball.

Last edited by RomioTheBadass; 01-10-2016 at 12:12 PM.
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Old 03-01-2016   #28
Kuja
 
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There's a spring on the side that will take you upwards.
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Old 03-01-2016   #29
RomioTheBadass
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Thanks for the help, now I'm stuck in act 2, there's no springs to get out of that hole
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He came in like a Wrecking ball.

Last edited by RomioTheBadass; 03-01-2016 at 11:08 AM.
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Old 03-01-2016   #30
Kuja
 
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The red spring took a vacation, and will return from its trip later today.
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Old 03-01-2016   #31
Kuja
 
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Updated with the springs I lost in place again and some enemy reduction in some areas.
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Old 05-22-2016   #32
Demnyx Onyxwing
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Found an odd bug that happened with the transition to 2.1.15:
Spoiler: The spring forgot the update memo

From this area:
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Old 05-22-2016   #33
Monster Iestyn
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I see you're using MD2s there; what happens if you use sprites?
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Old 05-22-2016   #34
MetalKnux101
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Quote:
Originally Posted by Monster Iestyn View Post
I see you're using MD2s there; what happens if you use sprites?
I saw the same glitch without MD2s.
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Old 05-22-2016   #35
Rumia1
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The spring is no longer there, there's no way to get up now unless you have a flying/climbing character, no clue how this happened
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Old 05-22-2016   #36
Monster Iestyn
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It's still there it turns out, it just got pushed 144 units underground apparently.
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Old 05-22-2016   #37
Kuja
 
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Oh wow, howd that happen i wonder. I'll fix it this evening.
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Old 06-01-2016   #38
Blaze The Cat
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Amy wanted me to gif this so you could see this, Kuja.
Is this a glitch? Or is it intended?

She also mentioned there are a lot of cheap deaths waiting to happen in this level. Her motto is "Don't trust the floor. Don't trust the stairs. Don't trust square holes. Don't trust anything!"

Last edited by Blaze The Cat; 06-02-2016 at 12:09 AM.
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Old 06-02-2016   #39
Kuja
 
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Intended. You have to approach it from below and let it carry you upwards(trail of rings). Same applies for the horizontal ones.
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Old 06-02-2016   #40
ZeroDaniel
 
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this wad need a new 2.1.15 update n.n
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Old 06-02-2016   #41
KaisoAri
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Quote:
Originally Posted by Blaze The Cat View Post
"Don't trust the floor. Don't trust the stairs. Don't trust square holes. Don't trust anything!"
Especially stairs. They like to bite back.


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