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Old 10-03-2016   #1
Blaze The Cat
& Knuckles
 
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Default [2.1.17] Knuckles can Climb on Air



I don't know what's behind this, but it made my day.

Nightlight ruins from SUGOI

Last edited by toaster; 10-29-2016 at 04:35 PM.
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Old 10-03-2016   #2
MK.exe
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Quote:
Originally Posted by Blaze The Cat View Post


I don't know what's behind this, but it made my day.

Nightlight ruins from SUGOI
Is it to do with the fact that knuckles is now allowed in 2.1.16 to climb on 1 sided lindefs?
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Old 10-08-2016   #3
Blaze The Cat
& Knuckles
 
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Probably. I've tended to notice a lot of moments with 1-sided linedefs where Knuckles and climb off into interstellar space. But, sometimes, rarely, he can do this with 2-sided linedefs too.
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Old 10-23-2016   #4
-SpikeyBlueHog-
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It usually happens when climbable characters attach to wall that has no thok barrier.



I did a little level a while ago that arrows are self-explanatory. Walls that have modern like walls contain thok barrier (or what you wanna call it), however cracked walls doesn't have it at all same goes for orange ACZ wall that contains it and brown ACZ wall that doesn't have it.

and here's some gifs and DL link for someone if you wanna test it.:

Spoiler:
- normal wall

Spoiler:
- cracked (no thok barrier) / modern (with thok barrier)

Spoiler:
- same as above

Spoiler:
- brown (no thok barrier) / orange (with thok barrier)


http://www.mediafire.com/file/929k8g...knuxtester.zip
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Old 10-23-2016   #5
toaster
トースタちゃん
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I had a very good fix for not being able to climb on one-sided walls and then it turned out it meant Knuckles could climb in space in OpenGL, because OpenGL is so terrible it actually mutates some map data beyond comprehension. The fix to THAT was pretty hastily made in the run-up to 2.1.16 and failed to account for every eventuality, and that's how this bug managed to make its way into a release.

It's something I really want to dig into at some point but I don't have a fix right now, and don't expect one any time in the near future.

EDIT: foot meet mouth, this fix is now in next
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Last edited by toaster; 10-29-2016 at 04:43 PM.
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