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Metal Sonic Details »»
Metal Sonic
Version: 2.1, by Blade (ANNIHILATE.) Blade is offline
Developer Last Online: Aug 2017

Category: Version: SRB2 Rating: (11 votes - 4.82 average)
Released: 03-16-2014 Last Update: 10-15-2014 Installs: 11
Characters



A new version of SRB2 means a new version of Metal Sonic! He's now far from being a Sonic clone, with his Hi-jump and Maximum Overdrive attack.


UPDATE - 1/16/17
  • Fixed a small bug that made Metal Sonic break in 2.1.17.

UPDATE - 11/12/14
  • Fixed a sound bug relating to the 2.1.12 update.

UPDATE - 10/15/14
It's been a while, but the new, hopefully final, version of Metal Sonic is out! Plenty of changes this time around.
  • New animations for Overdrive, falling, and spinning.
  • Upped the Hi-jump power.
  • Updated Overdrive effects.
  • Overdrive no longer damages players while charging.
  • Overdrive no longer damages friendly players in multiplayer modes.
  • Overdrive now has custom hit and death messages.
  • Overdrive can now break spin-breakable walls.
  • Most likely a few small tweaks that I forgot.
A big thanks to MotorRoach for the new, awesome spinning sprites!

UPDATE - 3/21/14
  • Fixed a bug concerning his Super form being completely invincible.
  • Added Super transformation sprites.
  • Lowered sound effect volume.

UPDATE - 3/20/14
  • Fixed an issue where sounds were played across the entire map.
  • Fixed a bug relating to his spintrail which caused the console to get spammed with an error.
  • Brand new spindash behavior.


Also included in the wad are some emblem sprites in case anyone wants to support Metal in their level pack.

Download Now

File Type: zip MetalSonic.zip (463.2 KB, 3556 views)

Screenshots

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Comments
Old 02-01-2015   #62
darck ss
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i like this wad but you know (Spikes are no match for Metal Sonic!)
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Old 02-03-2015   #63
Saturn Ross
 
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Quote:
Originally Posted by Arcade Gamer View Post
Yeah and he had that thing instead of the spindash, and he didn't have any battle attacks.

What I meant to say was that he played similar to sonic.
Quote:
Originally Posted by Katwover View Post

It's true that Metal Sonic has had all the capabilities and potential to match Sonic's to a tee, but I always figured that he has even more hidden "potential" to more than just rival Sonic, but be, in some way, "greater," and thus have some form of difference between the two of them. I like the jump boost mechanic for this WAD because Metal doesn't absolutely need a thok in order to reach the speeds that vanilla Sonic has, and in turn, could reach places that Sonic barely can't get to on his own.

This is SRB2, and here, Metal doesn't use a Thok. I'm pretty sure that no-one likes clones, and that we aren't trying to mirror the games. However, if you do want something to resemble the games, try Metal Anyone [whom I think Sonic Heroes and Battle inspired].

Quote:
Originally Posted by darck ss View Post
i like this wad but you know (Spikes are no match for Metal Sonic!)

Anywho, Metal also just tears though spikes during the race - perhaps in the next release he could do that, OverDrive or not?

Last edited by Saturn Ross; 02-04-2015 at 02:34 AM.
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Old 02-03-2015   #64
Katwover
typicality nonsensical
 
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Quote:
Originally Posted by Saturn Ross View Post
This is SRB2, and here, Metal doesn't use a Thok. I'm pretty sure that no-one likes clones, and that we aren't trying to mirror the games. However, if you do want something to resemble the games, try Metal Anyone [whom I think Sonic Heroes and Battle inspired].
I'm saying I like it because the gameplay is different from Sonic for once. Some games in the series had Metal play literally the same as Sonic, while a few, if I recall correctly, had Metal play differently in some aspects, which I prefer, since both of them aren't strictly "the same." That same ideology went here - different gameplay styles between SRB2 Sonic and this Metal Sonic WAD.
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Old 02-03-2015   #65
Saturn Ross
 
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Quote:
Originally Posted by Katwover View Post
I'm saying I like it because the gameplay is different from Sonic for once. Some games in the series had Metal play literally the same as Sonic, while a few, if I recall correctly, had Metal play differently in some aspects, which I prefer, since both of them aren't strictly "the same." That same ideology went here - different gameplay styles between SRB2 Sonic and this Metal Sonic WAD.
If WADs literally just played like the vanilla characters, we shouldn't even call them custom characters, but skins or costumes. Thus, we make them different to be unique. For example, I found a Metal Knuckles WAD awhile back, but he played just like Knuckles, so I deleted it.

Back to Metal Sonic, something cool to add would be the Black Shield [or whatever it was called] and the ability to destroy spikes.
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Old 02-04-2015   #66
Katwover
typicality nonsensical
 
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Quote:
Originally Posted by Saturn Ross View Post
If WADs literally just played like the vanilla characters, we shouldn't even call them custom characters, but skins or costumes. Thus, we make them different to be unique. For example, I found a Metal Knuckles WAD awhile back, but he played just like Knuckles, so I deleted it.
Well... Not sure if you are understanding my point exactly, so I'll summarize: Metal Sonic in this WAD has enough gameplay DIFFERENCES from SRB2 Sonic to make him his OWN character, for the sake of any difference between them, and those differences are ones I enjoy playing with. If it was just a sprite and sound replacement WAD of Sonic, I don't suppose I wouldn't notice 1:1 gameplay similarity to Sonic. I'm thankful that this isn't just a reskin and has differences to make Metal at least partially similar to vanilla Sonic.

"changes, deviations, dissimilarities" has my vocabulary expanded yet
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Old 08-22-2015   #67
NeonSonik15
 
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Oh, I know what you can do! If you add the Metal Sonic wad, The title screen will add "Episode Metal"
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Old 10-13-2015   #68
76Nova
 
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Awesome wad, like Shadow, it's refreshing to not be playing a Sonic clone. Played through the game with it, and it was bug-free (for me) and it played very well. The only thing I disliked is the blue sphere that trails behind Metal. This has bugged me since playing Metal in JTE, but really it's just a silly nitpick from me.
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Old 08-02-2016   #69
NeonSonik15
 
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Default Frame-rate Isssue!

When I play as Metal Sonic in Aerial Garden Zone, the fps drops to 8 or 9!
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Old 08-03-2016   #70
Spike HedgeFox
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Quote:
Originally Posted by NeonSonik15 View Post
When I play as Metal Sonic in Aerial Garden Zone, the fps drops to 8 or 9!
that could be because of your computer, i had no problems playing as him on Aerial Garden.
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Old 01-17-2017   #71
Blade
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Quick update released! Fixes a small bug that popped up in 2.1.17.
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Old 02-25-2017   #72
Andy Playz
 
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Quote:
Originally Posted by Blade View Post
Quick update released! Fixes a small bug that popped up in 2.1.17.
This new update adds an earrape when he walks. Can you fix that?
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