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SRB2Cineblast
Version: 1.0, by Cinefast (32 kilowords of core!) Cinefast is offline
Developer Last Online: Aug 2015

Version: SRB2Cineblast Rating: (19 votes - 3.95 average)
Released: 04-02-2010 Last Update: 01-01-2011 Installs: 26
Re-Useable Content Code Changes

SRB2CINEBLAST IS OFFICIALLY DISCONTINUED. SEE KALARON'S SRB2CB INSTEAD. BELOW IS AN ARCHIVE:


SRB2Cineblast is my source-code mod. It's main feature is bots, using code based on the old JTEBots from SRB2JTE. There are also miscellaneous other features. Please note that this release is a beta.

CURRENT RELEASE:
v1.0, codebase SRB2 2.0.6

Get Cineblast: HERE. Alternatively, via the attachment.

Version History:
0.2.3 - New versioning, bots work.
0.22 - Stable bots
0.21 - First release, with unstable bots

TEAM MEMBERS:
Cinefast - Primary Programmer
SpiritCrusher - Beta Tester, Bugfixer

Source code is available at the SRB2MODS public SVN. Feel free to reuse the code - but I'd appreciate a mention of Cineblast and myself in your product.



If SRB2Cineblast runs in windowed mode, type fullscreen on in the console and press enter.

Screenshot featuring bots:

Download Now

File Type: zip Release.zip (1.03 MB, 7599 views)

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  • The author of this addon has given explicit permission for its content to be re-used and/or reproduced.

Comments
Old 05-27-2010   #62
Cinefast
32 kilowords of core!
 
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Quote:
Originally Posted by Violo View Post
What do you mean by suspended? DO you mean, you aren't allowed to work on it, or has something happened to get in the way?
I'm not working on it for a while due to two other SRB2 projects.
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Old 05-29-2010   #63
Edward850
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Would be nice if you uploaded those OpenGL fixes though.
Also, I noticed that the bug with bots being collected as rings seems to be restricted to Sonic and Tails bots only. Any bot using any other skin is fine.
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Old 05-29-2010   #64
Jeck Jims
Oh, THAT guy...
 
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Are you working on making this work with 2.0.5? Cause right now its not...
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Old 05-29-2010   #65
kyllian1212
wow im old
 
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Yea,because me i love bots, i can train with them!!!
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Old 05-29-2010   #66
Edward850
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Quote:
Originally Posted by Jeck View Post
Are you working on making this work with 2.0.5? Cause right now its not...
He released a 2.0.5 build in the previous page.
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Old 05-29-2010   #67
kyllian1212
wow im old
 
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(A buggy release)
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Old 05-30-2010   #68
MascaraSnake
aka SpiritCrusher
Moderator
 
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Quote:
Originally Posted by Cinefast View Post
SRB2Cineblast is currently under suspension for various reasons
Does that answer your question? You'll have to live with the buggy release.
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Old 05-30-2010   #69
Jorklenis2
Owner of EminenceGaming
 
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Default where I get that program

Quote:
Originally Posted by Cinefast View Post
SRB2Cineblast is currently under suspension for various reasons but I'd like to show these fixes to the OpenGL renderer:




I hope Kalaron will admire that I've finally followed in his footsteps. :D He's always been an inspiration to me, even down to the name of his old mod! (CineBlast, CB, Community Build)

hey can you give me that program please.
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Old 05-30-2010   #70
Cinefast
32 kilowords of core!
 
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Quote:
Originally Posted by Jorklenis2 View Post
hey can you give me that program please.
No. No-one can have it, because no-one can handle the number of segmentation faults in it yet. Also, it's a big, long-term project which is essentially a total conversion of SRB2 to make use of MD2 models, hardware lighting, and adventure-style gameplay.
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Old 05-30-2010   #71
Jorklenis2
Owner of EminenceGaming
 
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I have not even I can have that I will be using that program but leave it so I thought it was to edit the srb2win.exe I want to edit my own mod.

Anyway Thanks for the warning.
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Old 05-30-2010   #72
Mr.Black
Got better at Piano!
 
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Quote:
Originally Posted by Jorklenis2 View Post
I have not even I can have that I will be using that program but leave it so I thought it was to edit the srb2win.exe I want to edit my own mod.

Anyway Thanks for the warning.
...What? Can Someone translate this?
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Old 05-30-2010   #73
Fawfulfan
The Tortured Planet guy
 
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I think he's saying he thought this was a program to create EXEs, and is disappointed that it isn't.
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Old 05-30-2010   #74
Ezer.Arch
ArchPack developer
 
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Quote:
Originally Posted by Jorklenis2 View Post
hey can you give me that program please.
Quote:
Originally Posted by fawfulfan View Post
I think he's saying he thought this was a program to create EXEs, and is disappointed that it isn't.
Jorklenis2, there you go: http://www.codeblocks.org/
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Old 05-30-2010   #75
J-town
Totally Not Zero
 
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Quote:
Originally Posted by Jorklenis2 View Post
Well, I don't have it. I want to use it, but I guess I'll have to wait. I wanted to use this EXE mod to help me edit my own mod.

Well, thanks anyway.
Fix'd. Hope people can understand it now. :3
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Old 05-30-2010   #76
kyllian1212
wow im old
 
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Off-Topic: I just noticed that Releases section were locked.Lolwut?
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Old 05-30-2010   #77
MascaraSnake
aka SpiritCrusher
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Quote:
Originally Posted by kyllian1212 View Post
Off-Topic: I just noticed that Releases section were locked.Lolwut?
Since you obviously can still post, you might have found out that they're not actually locked. You just can create topics here and you never could do that.
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Old 05-31-2010   #78
Jorklenis2
Owner of EminenceGaming
 
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Quote:
Originally Posted by Ezer.Arch View Post
Jorklenis2, there you go: http://www.codeblocks.org/



Thank you very much for the suggestion.

________________________________________________

Ezer.Arch;673677]Jorklenis2, there you go: http://www.codeblocks.org/


hey I can not open the srb2win.exe I get an error saying, SRB2.wad SRB2.SRB Not Found.

I can do the program will be damaged and the lower one again and again.
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Old 05-31-2010   #79
Cinefast
32 kilowords of core!
 
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Quote:
Originally Posted by Jorklenis2 View Post
Thank you very much for the suggestion.

________________________________________________

Ezer.Arch;673677]Jorklenis2, there you go: http://www.codeblocks.org/


hey I can not open the srb2win.exe I get an error saying, SRB2.wad SRB2.SRB Not Found.

I can do the program will be damaged and the lower one again and again.
It doesn't work that way. You have to open a Code::Blocks project file.
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Old 05-31-2010   #80
kyllian1212
wow im old
 
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Anyways,at what day it will be no longer suspended?
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Old 05-31-2010   #81
MascaraSnake
aka SpiritCrusher
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Quote:
Originally Posted by kyllian1212 View Post
Anyways,at what day it will be no longer suspended?
The day he decides to work on it instead of his other projects. Although it helps if you're not so impatient.
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