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SRB2Cineblast
Version: 1.0, by Cinefast (32 kilowords of core!) Cinefast is offline
Developer Last Online: Aug 2015

Version: SRB2Cineblast Rating: (19 votes - 3.95 average)
Released: 04-02-2010 Last Update: 01-01-2011 Installs: 26
Re-Useable Content Code Changes

SRB2CINEBLAST IS OFFICIALLY DISCONTINUED. SEE KALARON'S SRB2CB INSTEAD. BELOW IS AN ARCHIVE:


SRB2Cineblast is my source-code mod. It's main feature is bots, using code based on the old JTEBots from SRB2JTE. There are also miscellaneous other features. Please note that this release is a beta.

CURRENT RELEASE:
v1.0, codebase SRB2 2.0.6

Get Cineblast: HERE. Alternatively, via the attachment.

Version History:
0.2.3 - New versioning, bots work.
0.22 - Stable bots
0.21 - First release, with unstable bots

TEAM MEMBERS:
Cinefast - Primary Programmer
SpiritCrusher - Beta Tester, Bugfixer

Source code is available at the SRB2MODS public SVN. Feel free to reuse the code - but I'd appreciate a mention of Cineblast and myself in your product.



If SRB2Cineblast runs in windowed mode, type fullscreen on in the console and press enter.

Screenshot featuring bots:

Download Now

File Type: zip Release.zip (1.03 MB, 7690 views)

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  • The author of this addon has given explicit permission for its content to be re-used and/or reproduced.

Comments
Old 05-18-2010   #42
Cinefast
32 kilowords of core!
 
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Quote:
Originally Posted by SpiritCrusher View Post
*hits Cinefast repeatedly on the head* WHAT DID YOU DO?!? Yeah, this shouldn't happen, Sonic Golf should be completely disabled, even in the secrets menu. And about the Sonic & Tails thing, that's not done yet.
You're right on Sonic & Tails not being there.

As for the golf - in m_menu.c, as in XSRB2, I simple put #ifndef NORMALSRB2 on whether to display the 'Sonic Golf' option. <_<
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Old 05-18-2010   #43
Donovansrb10
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The SRB2 Attachment isn't updated to 0.22.
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Old 05-18-2010   #44
kyllian1212
wow im old
 
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Like said before ,it is still saying v.0.21,but it is v0.22.(verify by adding a bot,then change the map.If they not there,then its v0.21.)
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Old 05-20-2010   #45
SpaceKGreen
Neon Knight
 
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So I just loaded up all the character wads I had and played a few Match rounds with bots of every kind. 'Twas the most fun I've had in a while in SRB2. However... There is a problem with the bots, kind of old, that I'd personally like to see get fixed. Namely, the "two bots spawn stuck together and disappear to gods know where" thing. Is there any way to fix that? Spawning a lot of bots in Coop and leading a stampede is a lot of fun, but sooner or later, you're lucky if a Tails or a Knuckles is still with you...

Aside from that, yeah. The addition of bots rock. And Chaos mode YES.
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Old 05-22-2010   #46
pipeX
aka MilesKliesen
 
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don't work in 2.0.5, unless they make a new version
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Old 05-22-2010   #47
kyllian1212
wow im old
 
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Srb2 cineblast 0.25 will come soon.
Ive seen this on spectrum wadbase.
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Old 05-23-2010   #48
Cinefast
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http://www.gsdn-media.com/cineblast.zip This version works with 2.0.5
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Old 05-23-2010   #49
komet
 
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How do you add bots I know I suck lol
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Old 05-23-2010   #50
MascaraSnake
aka SpiritCrusher
Moderator
 
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Type addbot into the console.
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Old 05-23-2010   #51
kyllian1212
wow im old
 
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Thanks cinefast,now we dont have to wait to 0.25 :D

[EDIT]But please,update the attachement (sorry if i spelled wrong,i am french)

Last edited by kyllian1212; 05-23-2010 at 07:56 PM.
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Old 05-24-2010   #52
pipeX
aka MilesKliesen
 
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in the 0.22 version 2.0.5
not working well "bots" because when I add another character (like Pipex) do not appear and if they appear, disappear like ring, when in contact with the character

sorry for my bad English. because I speak Spanish and I am using a translator
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Old 05-24-2010   #53
Cinefast
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Quote:
Originally Posted by pipeX View Post
in the 0.22 version 2.0.5
not working well "bots" because when I add another character (like Pipex) do not appear and if they appear, disappear like ring, when in contact with the character

sorry for my bad English. because I speak Spanish and I am using a translator
The 2.0.5 merge may have failed. I'll contact Alam about it.

EDIT:

Yeah, just noticed it. Probably something related to thing flags - I'll see about fixing it within two days.
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Last edited by Cinefast; 05-24-2010 at 07:48 AM.
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Old 05-24-2010   #54
kyllian1212
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I think that srb2 2.0.5 Has things flag changed , so the game thinks the bots are rings.
Or i dont think its that because only tails bots and sonic bots gets to be like rings.Knuckles bots seems to not have this glitch.
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Old 05-26-2010   #55
Cinefast
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SRB2Cineblast is currently under suspension for various reasons but I'd like to show these fixes to the OpenGL renderer:


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Last edited by Cinefast; 12-18-2010 at 05:10 PM.
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Old 05-26-2010   #56
RedEnchilada
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Developer
 
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congratulations on not knowing how to crop your own screenshots there mate

...Seriously, it kinda bugs me.
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Old 05-26-2010   #57
Cinefast
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Quote:
Originally Posted by RedEchidna View Post
congratulations on not knowing how to crop your own screenshots there mate

...Seriously, it kinda bugs me.
I took some screenshots using the screenshot command binded to my P key but using entire-screen screenshots makes me look awesomer than I am.
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Old 05-26-2010   #58
Autosaver
 
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*Insertbragginghere*

Its not a big deal anyways, as it should be automatically re-sized by this forum software.

Suspended? D=
Edit: You're following Kalaron's footsteps? I thought you said you never heard of his name before...
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Old 05-26-2010   #59
Chaos Zero 64
 
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According to Mystic's log, yes. He didn't even know Kal existed. Kinda makes you wonder...
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Old 05-27-2010   #60
Cinefast
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Quote:
Originally Posted by Chaos Zero 64 View Post
According to Mystic's log, yes. He didn't even know Kal existed. Kinda makes you wonder...
Past tense, CZ64.

This isn't the first time someone thought I was Kalaron, I'll reveal that much.
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Old 05-27-2010   #61
Violo
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What do you mean by suspended? DO you mean, you aren't allowed to work on it, or has something happened to get in the way?
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