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Paper Mario Bros. Details »»
Paper Mario Bros.
Version: 2.2.0, by OtherChen (Hibernates every few months) OtherChen is offline
Developer Last Online: Aug 2017

Category: Version: SRB2 Rating: (1 votes - 3.20 average)
Released: 03-04-2015 Last Update: 04-06-2015 Installs: 4
Characters SOCs Scripts Re-Useable Content Sprites/Graphics

The Mario Bros. in a Sonic game? With even MOAR abilities?

MARIO'S ABILITIES
  • Press Jump in the air to do a Tornado Jump, and hold Jump afterward to drift slowly to the ground. You can strafe back and forth quickly, but your maximum speed is reduced.
  • Press Spin on the ground to throw a hammer. Hold Spin to throw it further, but don't hold it for too long or it'll fall out of your hands!
  • Press Spin in the air to crash into the ground with your hammer. Hold Spin to fall faster. It'll cause an earthquake if it hits hard enough.
  • Press Custom 1 to whip out a cape that spins enemies and players around. You can use it in the air at any time unless you've already done a Tornado Jump or are falling with the hammer.
  • Press Custom 2 on the ground to become tiny. You can run across water and fit into small spaces, but you can't use your hammer or throw rings. Press Custom 2 again, or wait for the timer to run out, to grow back to normal size.
  • Press Custom 3 while standing still to place a Warp Pipe. If you already have a Warp Pipe on the field, you'll teleport to it.
OTHER THINGS
  • Pop an Armageddon monitor, and you'll find yourself wrapped in pixellated flames -- you've got a Fire Drive shield! Most of your actions are faster (such as running and throwing hammers), you can shoot fireballs with Fire, and all hammer attacks will create fire bursts.
  • You can't shoot rings in Match with the Fire Drive shield, and it'll fizzle out in water. Also you're NOT immune to fire yourself.
  • Type PAPER_NOSCOPE in the console to disable the hammer target thingy.

LUIGI'S ABILITIES
  • Hold Jump while jumping to fall slower. Very powerful when combined with Luigi's strong jump.
  • Press Spin in the air to dodge attacks. This leaves you helpless until you land.
  • Press Spin near the ground to wavedash, propelling Luigi faster than his normal running speed. Be careful -- Luigi might trip on his own feet instead, especially if he has a shield. Mash Spin to get back up faster.

SINGLE-PLAYER BOTS
Add paperbros.wad AFTER adding both Mario and Luigi, and you can play as the Mario Bros. in single player.

With Mario in the lead, Luigi will just wander around aimlessly most of the time.
You can throw hammers at him all you want, and if you hit him with your cape he'll go flying.

With Luigi in the lead, Mario will pursue and attack enemies. He's not perfect, but he can easily hit most grounded enemies with a hammer, or jump to catch some airborne enemies.
Mario's AI will also engage and defeat SRB2's first four bosses without the player's help, but it may take a while (especially THZ).
If Luigi (you) is idle, Mario will start harassing him with hammers and the occasional cape.

ABOUT THIS MOD
The sprites are, of course, not mine -- they were ripped straight from Paper Mario 64.
The normal WADs use sounds from Paper Mario 64, Paper Mario TTYD, and Smash Bros. 64.
The "NS" WADs are smaller and use in-game sounds exclusively.
paperbros.wad has no sounds, and is compatible with both versions as long as you add it last.

UPDATE 2015-04-07 (v2.2.0)
  • Luigi can now wavedash, but runs a bit slower and can no longer float without jumping first
  • Removed power meter for Mario's air hammer

KNOWN ISSUES
  • You can use some abilities inside of zoom tubes. It won't break the game or anything, but I'll try to fix that soon.
  • Pulleys and THZ goo are a little wonky -- be careful using them while shrunk.
  • A very specific thing in ERZ will wreck Mario's entire Lua script. That may be fixed in the future, but for now just look at Rumia1's comment and don't do that thing they did.

Download Now

File Type: zip Paper Mario Bros. v2.2.0.zip (603.5 KB, 4632 views)

Screenshots

Click image for larger version

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Size:	2.43 MB
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Name:	paper2.gif
Views:	2458
Size:	4.21 MB
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Name:	paper3.gif
Views:	1766
Size:	3.23 MB
ID:	6241   Click image for larger version

Name:	paper4.gif
Views:	1677
Size:	1.99 MB
ID:	6242   Click image for larger version

Name:	paper5.gif
Views:	1869
Size:	779.9 KB
ID:	6309  

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Name:	paper6.gif
Views:	1764
Size:	1.77 MB
ID:	6310   Click image for larger version

Name:	paper7.gif
Views:	2017
Size:	2.55 MB
ID:	6311   Click image for larger version

Name:	paper9.gif
Views:	1686
Size:	1.77 MB
ID:	6335  

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  • The author of this addon has given explicit permission for its content to be re-used and/or reproduced.

Comments
Old 04-20-2015   #62
OtherChen
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Oh, that meter just tells you when you're falling fast enough to explode. I guess I can take it out in a future update if it's bothersome.
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Old 12-25-2015   #63
stickman101
 
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this is what happens if i use Mario and Luigi

[IMG]stickmans.imgur.com/all/[/IMG]

Last edited by stickman101; 12-25-2015 at 08:49 PM. Reason: ...............
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Old 12-25-2015   #64
Eyeshield
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Quote:
Originally Posted by stickman101 View Post
file:///C:/Users/Owner/Desktop/srb2/srb20000.gif


this is what happens if i use Mario and Luigi
Just so you know, you have to upload your gif beforehand on a photo-sharing site for us to see, like imgur or gfycat.

In both case, you just have to open on site or the other, and to drag and drop your gif to it. Then, once uploading is finished, you can either copy the url and post it here, or right click the image, click on Copy Image URL, and then past it here.
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Old 12-25-2015   #65
Rumia1
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EDIT: what Eyeshield said
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Last edited by Rumia1; 12-25-2015 at 09:55 PM. Reason: redundant post
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Old 12-25-2015   #66
stickman101
 
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Default ok

Quote:
Originally Posted by Eyeshield View Post
Just so you know, you have to upload your gif beforehand on a photo-sharing site for us to see, like imgur or gfycat.

In both case, you just have to open on site or the other, and to drag and drop your gif to it. Then, once uploading is finished, you can either copy the url and post it here, or right click the image, click on Copy Image URL, and then past it here.
i think i did that thanks
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Old 01-27-2016   #67
toonjoey
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Hey Chan.

Working on fixing Mario and Luigis skid sound. It's probably not in the right format, which causes static to play. In that case, I'm using audacity to help fix up the skid. I'll PM you when it's done, Chan.

EDIT:Fixed! Messaged you, Chan.
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Last edited by toonjoey; 01-27-2016 at 02:44 PM. Reason: Finished fixing
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Old 04-12-2016   #68
SSG3
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This is just me directing a post from another thread which contains a bug with Paper Mario... but this also applies to any other object mario can bounce off of, or if his momz reaches 0 in goop
: Here is the post
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Old 04-21-2016   #69
CowboyJoseph64
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I was using the Luigi Bros, and... I don't even know. I was doing completely normal things, but a hook got removed.
could someone tell me how the fuck you put on images, because it refuses to accept my url from a different forum OR tinypic. The image just gets broken. >:( Whatever, I'll just manually type what it said:

WARNING: ./DOWNLOADS/papermarioNS.wad|LUA_PNAR:371: accessed mobj_t doesn't exist anymore, please check 'valid' before using mobj_t.
Hook removed.

aaaaaand then I realized I'm the biggest dumbass on earth. Disregard this entirely.

Last edited by CowboyJoseph64; 04-21-2016 at 06:36 PM.
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Old 04-21-2016   #70
Monster Iestyn
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Yeah you might have accidentally copied the images themselves rather than the URLs, those doesn't look like normal image URLs (when I check the properties of the broken images, that is).
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Old 05-07-2017   #71
CyanFox
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Default Just the interesting things you can do with hammers.

Overall, I really liked this mod, and I apologize if this was a bump, which I hope it wasn't since this pertains to the mod, but I love how hammers in this mod interact with other objects and players.

For example, THIS can happen:

Spoiler:

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Old 05-07-2017   #72
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Quote:
Originally Posted by CyanFox View Post
Overall, I really liked this mod, and I apologize if this was a bump, which I hope it wasn't since this pertains to the mod, but I love how hammers in this mod interact with other objects and players.

For example, THIS can happen:

Spoiler:

I could watch that FOR HOURS
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