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Old 05-27-2010   #1
Prime 2.0
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Default SOCedit crashes when viewing thrown weapon ring objects

Selecting any thrown weapon ring object in SOCedit causes the application to crash. May be related to the known flag 32 crash.
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Last edited by K.S.; 03-30-2013 at 04:40 PM.
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Old 05-27-2010   #2
K.S.
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I've said it many times -- it's the fact that it can't handle #ifdeffed code, and all of the weapon ring objects have #ifdef WEAPON_SFX in them.

The SOC editor's not my domain, so...
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