What if we expanded the contest to have a LUA scripting division? I think the feature is still a little underutilized by the public at large, even if a few individuals are pumping out amazing things with it; a bi-monthly contest for creating LUA scripts would generate more interest in the craft and encourage more people to learn the language and really play around with it.
Contests focusing strictly (or mainly) on level design aren't necessarily bad, but the concept is old as dirt now and I don't think we're taking advantage of what SRB2 is capable of by limiting it to that. That's partly why I think the multiplayer sections have been falling apart (the other reason being necessary online play). But LUA is more accessible, it's easier to produce, and it offers something new to the table. Maybe it could replace the multiplayer division?
Anyway, just a random thought for the day.