What a wonderful update. And yeah, the non-changing highlight colors bothered me before, but without the shine, it looks weirder in a way, specially because it's shaded in there. Although then I looked into the palette, and realized that's the brightest that the beige palette can reach, so I'm unsure what to suggest.
gif of Gargoyle throwing a temper tantrum
Use the Custom Action 3 when you have about 100 Rings left.How did you accomplish that? I can't replicate it for the life of me.
Use the Custom Action 3 when you have about 100 Rings left.
Gargoyle picture
The reason I'm posting this picture in this particular thread? Well, I'll let you guys guess what I'm up to.
if (player.mo and player.mo.skin == "gargoyle")
player.mo.height = FixedMul(32*FRACUNIT, player.mo.scale)
end
Lua can modify the player's height, but it cannot override the crush check. You'd be able to enter small spaces but would be instantly crushed.
After playing with this wad for a while I am starting to like it. It would be cool if goyle had animated sprites instead of just a regular gargoyle sprite for every frame. I know MotorRoach is making animated super sprites, but what about regular sprites?