Aww... S-...
I posted a reply some time ago, but it didn't post >_>
Ok, replying to everyone, again...
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blue2389: It looks like you've been banned. When you come back, PM me.
@ those who ask why FF was the first level: No reason. At all.
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XSpeedGodX: We can't see the image, but the speech lines I gave them in this wad are all original. Although Knux' comment about the giant mushroom is similar to SH's comment, purposely.
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Eggmanfan: You can mod it, if you want, but as for now there's not much to mod.
Well, good thing I had to repost it, or else I'd have to edit (to avoid double post) to ask you all something:
Help! I'd like a suggestion on how to make a rail (grindable ivy in this case). Of course this isn't native to SRB2, so something else must be made to replace a real rail that the characters can grind on. But what? I need suggestions, and I tried the following:
- Conveyor belts: at each curve in the rail, the character needs to stop the momentum from the previous direction, or else (s)he'll fall.
- Adding an invisible FOF to the boundaries of the rail: This requires the player to move forward and turn when necessary, but he won't fall, because there is an invisible FOF at each of the rail's linedefs. But this is too awkward, and the player can jump on top of the invisible FOF.
- Zoom Tube: Ok, haven't tried this, but it will be bound to be stupid. The player can't control/jump his way out, and the character is spinning during the whole process.
So, ideas, please?