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Old 07-23-2016   #21
elvinkonohana
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Maybe ACZ is hardest to finish too. Because i cant jump across the pits...
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Old 07-23-2016   #22
TheGuyThatDrawsThings
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I can walk over the gaps of pits, but when it comes to that thingy in the second part, it's impossible.
I WOULD try making an GIF on showing that it theoretically would be possible, but SRB2 keeps crunching my GIFs to an assed look, even on the highest resolution and low.
The crunched GIF:http://imgur.com/a/m7cit
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Old 07-23-2016   #23
Rumia1
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Have you tried going into options > data options > screenshot options and turning gif downscaling off?
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Old 07-23-2016   #24
TheGuyThatDrawsThings
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I did do that, and nothing changed
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Old 07-25-2016   #25
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Update:
Okay, after fiddling around, I noticed that OpenGL was indeed unstable, so I had to remove it.
Finally, as I was about to say, getting to the thingys in AGZ is borderline impossible, but as seen in this video, by hacking in a Whirlwind Monitor, it's theoretically possible if Sonic had an Whirlwind Shield.
But as most things are out of reach, this will be impossible.
http://i.imgur.com/eY3lqDI.mp4
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Old 07-28-2016   #26
Blaze The Cat
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So, I started deciding to see how few "jumps" we can beat the levels with.

GFZ1, GFZ2, and GFZ3 can all be completed with 0xJumps.

http://puu.sh/qhnUG/ca0d4a52d2.zip

Additionally, GFZ2 can be done 0xA Presses (No White shield)

http://puu.sh/qho8K/146db90001.zip

I performed all of these replays blind (Didn't look up videos of the sorts)

Instead, why don't we try and nail down how few jumps it takes?

EDIT: Did THZ1 with 5xJump. Getting to the white shield required a nice tour of the right-hand path. It worked out great in the end.

http://puu.sh/qhrr2/0e5e7716fa.zip

Last edited by Blaze The Cat; 07-28-2016 at 01:47 PM.
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Old 08-09-2016   #27
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Yes. Lets go full ABC on SRB2. Except for the fact that we don't have glitches and quirks in level geometry that last long enough to abuse. :V
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Old 08-11-2016   #28
TheGuyThatDrawsThings
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Well, PUs don't work because even with your ship going at Ludicrous Speed in space, it would not work due to how SRB2 works.
IIRC there was a slight glitch on some walls where spinning on it gives you ridiculous speed, though it was probably fixed.
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Old 09-06-2016   #29
Blaze The Cat
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I just did THZ2 Jumpless.

http://puu.sh/r1OyP/a18cfc9392.zip

I didn't expect to get this in one go.
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Old 09-09-2016   #30
TheGuyThatDrawsThings
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To quote Sonic in that one weird commercial;
https://youtu.be/-WXr6_0qtDw?t=6s
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Old 12-25-2017   #31
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Holy christ, is this dead or what?
Anyhow, here's THZ1 in 7x Jumps.
https://cdn.discordapp.com/attachmen...-time-best.lmp
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Old 12-27-2017   #32
Shuffle
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woah woah woah, hold up.

You can jump?
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Old 12-29-2017   #33
TheGuyThatDrawsThings
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Quote:
Originally Posted by shuffle View Post
woah woah woah, hold up.

You can jump?
yes, i mean like, wow i didn't know that at first!
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Old 01-03-2018   #34
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I can confirm that it is possible to get to the knuckles split section without jumping. after that, I am unsure as to how many jumps one would need to complete the level: I kinda gave up on that afterward.

https://www.dropbox.com/s/awq7hhrkgz...guest.lmp?dl=0
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