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Checkered Zig Zags, a graphics replacement! (CheckeredZigZags.wad) Details »»
Checkered Zig Zags, a graphics replacement! (CheckeredZigZags.wad)
Version: v1.3, by TheCrowbar (Generally Unimportant) TheCrowbar is offline
Developer Last Online: Mar 2018

Category: Version: SRB2 Rating: (4 votes - 4.00 average)
Released: 03-21-2016 Last Update: Never Installs: 4
Re-Useable Content Sprites/Graphics

Checkered Zig Zags is a simple graphics replacement wad with the intent of making SRB2 a bit more interesting and colorful!

I attempted to keep the overall "feel" that the original SRB2 had while still making things flashy enough so that it all doesn't seem too samey. You can also expect some resemblances to a couple of other Sonic games!

Instructions:
Spoiler:

"CZZTitleCards.wad" and "CZZRings.wad":
CZZTitleCards and CZZRings are wads with the previous Title Card and ring-shaped Match Ring graphics. In order to use them, you should first add the main "CheckeredZigZags.wad" and then add the desired wad. There's no problem with using them by themselves if you want to, though!


Save Files:
Version 1.6 of CheckeredZigZags allows you to save your game in a separate save file. If you don't want to completely start a new game just for the wad, you can copy and rename your "gamedata.dat" save file into "czzsave.dat" in order to keep your records and emblem progress. Note, however, that .ssg files (which are the actual save slots for zone progress) cannot be renamed in the same way.


GIFs:
Spoiler:

Click image for larger version

Name:	TitleScreen.gif
Views:	781
Size:	2.62 MB
ID:	12210

Click image for larger version

Name:	PlayerSelect.gif
Views:	841
Size:	1.70 MB
ID:	12211

Click image for larger version

Name:	In-Game.gif
Views:	770
Size:	7.49 MB
ID:	12212

Click image for larger version

Name:	Multiplayer.gif
Views:	728
Size:	339.6 KB
ID:	12213


Changelog:
Spoiler:

v1.6:
EDITED:
-Pretty much everything

ADDED:
-CEZ & CTF Flag Textures
-Team Match's Team Icons
-Diagonal Springs
-Spikes
-Ability to save the game
-Custom animation states for: Starposts, Ring Sparkles, Rings & Match Rings, Ring Panels

FIXED:
- Race Countdown's offsets

REMOVED:
- Life Icons
- Dripping water
- Rain water splash
- Invincibility Sparkles


v1.5a:
EDITED:
- Monitors
- BSZ's Tulips
- Emblem for Ring collecting

ADDED:
-Graphics for CTF's HUD Flags.


v1.5:
EDITED:
- Monitors
- Springs
- End Plate
- Title Cards' Numbers
- Super Sparkle
- CTF Mode's Flags
- Tag Mode's "IT" icon
- NiGHTS Mode's third help screen
- The Title Screen's background

FIXED:
- The missing Starpost frame added in the 2.1.15 patch.


v1.4:
EDITED:
- Title Cards

ADDED:
- CEZ's Ceiling Chains
- Ideya Capture
- Super Sparkles
- Invincibility Sparkles

FIXED:
- CZZRings.wad using the wrong graphic for the Rail Ring's HUD icon.


v1.3:
EDITED:
- Match rings
- HUD numbers

- Minor improvements regarding the file size.
- "CZZTitleCards.wad" and "CZZRings.wad" are now available. They use the previous title card and ring-shaped match rings graphics, respectively. Instructions above.


v1.2:
- There's now a "CheckeredZigZagsX" wad inside the rar, this one doesn't have annoying title cards.


v1.1:
ADDED:
- Help screens.

REMOVED:
- SRB2's Ideya Capture sprites.

Download Now

File Type: rar CheckeredZigZags_v1.6.rar (315.5 KB, 939 views)
File Type: rar CheckeredZigZags_v1.5a.rar (281.7 KB, 505 views)

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  • The author of this addon has given explicit permission for its content to be re-used and/or reproduced.

Comments
Old 04-04-2016   #42
HeroLarcio
 
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1 2 3 4 5 6 3 8 9 0

Darn it 3.
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Old 04-04-2016   #43
Monster Iestyn
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Yeah STTNUM7 actually displays a 3, you may want to fix that.
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Last edited by Monster Iestyn; 04-04-2016 at 08:11 PM.
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Old 04-04-2016   #44
TheCrowbar
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Quote:
Originally Posted by Murilo View Post
well, thecrowbar got that wrong! he needs to make a number 7 patch
Hmmm, new patch just for the number seven? Now, that seems like a chance you only get in a millio- Yeah screw that.
It's updated, now! But still v1.3 because I wasn't supposed to be so incompententandohmygodthatwassodumbofmeplskillme.

Quote:
Originally Posted by MK.exe View Post
I know i'm being picky here but i find it quite annoying that everything is in separate files, couldn't you just put all the files in one zip?
That was the issue, though. I'd have to make separate files with all possible combinations. So I decided to make tiny filesized wads with just the optional stuff. Otherwise, it would be annoying to whoever just wanted to download the regular wad, without the optional stuff.
I can understand why it would be inconvenient, but why not use the SRB2 launcher? It'll probably make things a lot easier.

EDIT: ALSO, the thing about the title screen sky? Yeah, you're supposed to use the recommended resolutions. Trying windowed mode should help.

Last edited by TheCrowbar; 04-04-2016 at 10:19 PM.
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Old 04-04-2016   #45
MK.exe
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Quote:
Originally Posted by TheCrowbar View Post
That was the issue, though. I'd have to make separate files with all possible combinations. So I decided to make tiny filesized wads with just the optional stuff. Otherwise, it would be annoying to whoever just wanted to download the regular wad, without the optional stuff.
I can understand why it would be inconvenient, but why not use the SRB2 launcher? It'll probably make things a lot easier.
Its not a big deal but that makes sense and yes i do use Srb2 Launcher. I just dont like to have tons of wads on. Thankfully the sizes aren't that big
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Old 04-05-2016   #46
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Quote:
Originally Posted by TheCrowbar View Post
Hmmm, new patch just for the number seven? Now, that seems like a chance you only get in a millio- Yeah screw that.
It's updated, now! But still v1.3 because I wasn't supposed to be so incompententandohmygodthatwassodumbofmeplskillme.



That was the issue, though. I'd have to make separate files with all possible combinations. So I decided to make tiny filesized wads with just the optional stuff. Otherwise, it would be annoying to whoever just wanted to download the regular wad, without the optional stuff.
I can understand why it would be inconvenient, but why not use the SRB2 launcher? It'll probably make things a lot easier.
Nevermind the title screen sky! Just replace the "0 1 2 3 4 5 6 3 8 9" with "0 1 2 3 4 5 6 7 8 9" on the HUD Numbers to make it more numerically accurate! That keeps bothering me and makes me no longer use your wad!
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Old 04-05-2016   #47
Monster Iestyn
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Didn't he just say he fixed the HUD numbers issue though?
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Old 04-05-2016   #48
TheCrowbar
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Quote:
Originally Posted by Murilo View Post
Nevermind the title screen sky! Just replace the "0 1 2 3 4 5 6 3 8 9" with "0 1 2 3 4 5 6 7 8 9" on the HUD Numbers to make it more numerically accurate! That keeps bothering me and makes me no longer use your wad!
You sure did a good job on quoting my post but... How about you read the entire thing? Or y'know... At least the part in the beginning that says "It's updated, now!"?

Last edited by TheCrowbar; 04-05-2016 at 08:26 PM.
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Old 05-08-2016   #49
HeroLarcio
 
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How's this wad doing? It's been a while.
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Old 06-15-2016   #50
TheCrowbar
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New update's here! It adds some small things and fix some small things as well!

Quote:
Originally Posted by HeroLarcio View Post
How's this wad doing? It's been a while.
Yeah it has been a while, huh? I don't really have an excuse other than lack of interest... Sorry!

It seemed like the wad was complete and there wasn't much of the original graphics that really made me want to edit them in some way (Which is kind of surprising since I might have literally just changed 3 pixels in one of DSZ's graphics for dripping water >_>)
...But if there IS something that anyone wanted to see edited in CZZ's "style" (If you could even call it that) I am, still, open for suggestions!
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Old 07-02-2016   #51
Chaotic Chao 3
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I know this may be an offtopic question and just making sure about this question.

Graphic Wads are recommended for a server to download and play with, right?

Last edited by Chaotic Chao 3; 07-02-2016 at 05:50 AM. Reason: "Kind of like a music wad for example." What's my problem?
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Old 07-02-2016   #52
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They are a required download. It affects the graphics in the game, which have changed, similar to Carlos' JettySyn remake.
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Old 07-02-2016   #53
Chaotic Chao 3
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Quote:
Originally Posted by Duon the Adventurer View Post
They are a required download. It affects the graphics in the game, which have changed, similar to Carlos' JettySyn remake.
Oh, I was thinking about custom palettes.
Spoiler: Welp...
I'm a loser...:P
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Old 08-17-2016   #54
TheCrowbar
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Version 1.5 released!

I looked back at some of the graphics I edited, and it made me realize that a couple of them were a little bit TOO similar to SRB2's or even somewhat of an eyesore. This update is meant to fix that! ...To some extent!

There is a list of all the edits in the changelog.

EDIT: Crap! I forgot to fix BSZ's tulips' red/purple colors! They were like that for a long time now, weren't they... So, minor update on that.
I also changed the Ring Emblems to something that makes more sense and added the CTF Flags' HUD icons!

Last edited by TheCrowbar; 08-27-2016 at 03:06 PM.
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Old 09-20-2016   #55
Chrome
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So I've gotta ask, is it okay if I use some of your graphics for my levelpack? I've been looking around for some graphics to help differentiate from vanilla, and some of yours pretty much fit the bill. You'll be in the credits when it finishes too! someday...
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Old 10-04-2016   #56
TheCrowbar
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Quote:
Originally Posted by Chrome View Post
So I've gotta ask, is it okay if I use some of your graphics for my levelpack? I've been looking around for some graphics to help differentiate from vanilla, and some of yours pretty much fit the bill. You'll be in the credits when it finishes too! someday...
Yes! That's perfectly fine by me. I did mark it as Reusable Content for a reason, after all!

Apologies for the delayed reply, as well.
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Old 10-04-2016   #57
Blaze The Cat
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That title card can get very obnoxious, because it takes up a large portion of the screen as well as starts the timer right away and gives you immediate control. While I appreciate you taking a classic approach, it starts the timer and gives control AFTER the intro title card goes away, which is why it was generally not an annoyance as it is now.
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Old 02-24-2017   #58
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Hey, the 7 on the HUD still looks like a 3.
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Old 06-20-2017   #59
Lach
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Using this with race makes the countdown numbers not show up. I opened the wad and found that the Y offset for those textures is -180. This mod's been out for a while so updating it might be impractical, but if you ever do for some reason, please fix this! :)
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Old 09-22-2017   #60
Soulman Model CE
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I just tried this wad on v2,1.19, and for some reason it disables saving!
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Old 09-22-2017   #61
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That's because (unfortunately) this kind of mod still triggers cheat protection on being added, despite the fact it's a HUD mod. You'll have to avoid adding it if you want to save the game.
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