So I have another idea, what about on the Matches or CTF; and those with ringslinger stuff, make them have power ups. Like, secret weapons for anything instead for only normal rings, and then hyper power ups when in super form.
Here's what I have in mind:
-Make variables to know when the normal weapons are collected.
-Make the super powered up weapons for each one (of course).
-Make a variable to know when the player is in super form.
-When the player collects the normal weapon, set the respective variable to true, and vice versa for dropping.
-When the player discovers the power up, make the power up collectible only if the player has the normal weapon in the inventory, checking trough the variables.
-When the player is in super form, give the player the hyper weapons.
Now, about the super powered up weapons; well, I have none in mind and the same for the hyper weapons. But hey, atleast I don't show spoilers anywhere, right?