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Why aren't the eggs an object?

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Lostgame

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I'm trying to create a WAD using srb2.wad based on SRB2. (Part of my X-treme project) and I need to know how to move the easter eggs to hide them, and not have them outside of the screen and in unreachable areas. But they are not even an (?) object. I use doombuilder, but it shouldn't matter... help!
 
Emblems and Eggs are hardcoded in the exe file, and are not editable. Otherwise you could cheat and get Nights really damn easily =P
 
You don't. The Eggs won't show up if you have another WAD loaded, so re-hiding them for a mod is useless. The same goes for emblems.
 
You can actually give the egg object a mapthing number using SOC. But, they wouldn't have the desired effect on pickup.

Plus, you would only place green eggs.
 
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