Woodland Caper Zone (scr_WoodlandCaper.wad)

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I thought this was quite short, but fun indeed. For the boss, it reminded me of the Sonic 3 Angel island boss, simply add a waterfall, make it shoot fireballs and done!

But this was a good level in my opinion.
Thanks for the compliments!
While I do want to eventually add a second attack to it for the pinch phase, I'm really content with how the boss turned out.

A 2D campaign? Good idea, the only thing I do not want to see is the awful level design of SRB1...
I'll try to refrain from bad level design, but most of the aesthetic choices will be SRB1 Remake inspired, as I like its simplicity and minimalistic approach to detail.
 
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Ok, I've played the beta of these levels, I've requested to him alot of times to make WCZ1 longer, doesn't look like he has.

Make it longer, please.

Other than that, the wad is great.
 
Big update for this. No progress on Act 2 yet but Metal Anyone gave me a stroke of inspiration. All 3 characters are now playable with appropriately nerfed stats and abilities.
 
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