SRB2 Message Board  

Go Back   SRB2 Message Board > Archived > Outdated Releases (0.X & 1.X) > Outdated Official Level Design Contest (0.X & 1.X)

 
 
Thread Tools Search this Thread
Old 12-16-2008   #121
verifiaman
The master of verification.
 
verifiaman's Avatar
Default

What is nsz2?
__________________
I am the master of verification
verifiaman is offline  
Old 12-16-2008   #122
Monster Iestyn
Friendly Neighbour-Hood
Moderator
 
Monster Iestyn's Avatar
Default

Quote:
Originally Posted by verifiaman
What is nsz2?
Nuclear Sunset Zone 2.
__________________
My page stuffed full of MIDI goodness!
The Hitchhiker's Guide to the Robo-Hoodiverse
Timeline of Sonic Robo Blast History!

That's an uppercase i, not a lowercase L, for the record. Also, it's pronounced "Yes-tin".
Monster Iestyn is offline  
Old 12-16-2008   #123
verifiaman
The master of verification.
 
verifiaman's Avatar
Default

oh yeah Aweesome work bluezero!
__________________
I am the master of verification
verifiaman is offline  
Old 12-16-2008   #124
BlueZero4
 
BlueZero4's Avatar
Default

Every switch indeed does something. However, two switches contribute to the same area, which might give the illusion of a lack of change. Specifically, one switch changed the straight stretch into being craggy, but didn't remove the water. The other switch removed water in both of the beach sections, but only put in the lava on the first beach section. :X

Also, I don't exactly blame Glaber. You won't find any switches if you can't find the first one...
__________________
scr_bz4pack.wad
BlueZero4 is offline  
Old 12-16-2008   #125
Kuja
 
Kuja's Avatar
Default

...Alrighty. I decided to turn around and submit a water level I was working on to see what you guys think of it. I wasn't going to originally, but I thought that I should enter for the heck of it. I'm nearly done, I just have to find out how I am going to finish the final area. No promises, though.
Kuja is offline  
Old 12-16-2008   #126
Fawfulfan
The Tortured Planet guy
 
Fawfulfan's Avatar
Default

I hope there's a good bunch of single player levels to try. Then again, that means I'll have a smaller chance of winning...but I don't care. I'd rather there be loads of good levels in the contest than having there be so many crappy levels mine is the best.
__________________
Just another indie game developer...check out my website, Chapman Games!
Fawfulfan is offline  
Old 12-16-2008   #127
glaber
Emblem Radar Ready
 
glaber's Avatar
Default

I just hope there will be a good bunch of servers hosting the multiplayer pack this time. I'm tired of not being able to find them when I look for them.

And if you say "host it you're self" then provide a way to host through a fire wall I have no idea how to take down.
__________________
SRB2TP (The Past) 1.08 Now Avaiable
Why wouldn't you glide and climb as Super Knuckles?
glaber is offline  
Old 12-17-2008   #128
:SonicMaster:
<0>_<0>
 
:SonicMaster:'s Avatar
Default

Water switch and sky switch are the culprits, Kroze. I say the water switch didn't alter gameplay because there was no challenge or new platforming, but it just made one part that's normally ridiculously tedious (the spring linking gimmick) and killed it. It also killed the balance of detail at that point; it wasn't ugly per se, but I hated how it looked noticeably worse after you pressed the water switch.
__________________
My PSN ID: WhiteLucario
Click here to view my Trophy collection.
:SonicMaster: is offline  
Old 12-17-2008   #129
Chrome
Chromatian Kiske
 
Chrome's Avatar
Default

After that water switch, what do you do next? I couldn't find what else to do after that.
__________________
Your freedom lies within the Hidden Sanctuary.
Chrome is offline  
Old 12-17-2008   #130
:SonicMaster:
<0>_<0>
 
:SonicMaster:'s Avatar
Default

As to not spoil it, I have PM'd Chrome. I'm sure BZ4 doesn't want anyone to reply to that post.
__________________
My PSN ID: WhiteLucario
Click here to view my Trophy collection.
:SonicMaster: is offline  
Old 12-17-2008   #131
BlueZero4
 
BlueZero4's Avatar
Default

If you're talking about the switch I think you're talking about, that wasn't the intended result. It just happened that way, and Kroze said "Don't fix it."

Also, on a side note, the raised water level makes it insanely easy to waterskip over to the next switch.
__________________
scr_bz4pack.wad
BlueZero4 is offline  
Old 12-17-2008   #132
:SonicMaster:
<0>_<0>
 
:SonicMaster:'s Avatar
Default

I may have worded it wrong. The spring linking gimmick would often result in me getting off the computer, going up to the fridge and getting a string cheese, and then coming back down to eat it while I waited for Sonic to reach the teleporter. The water switch fixed that by pushing the teleporter to the floor.

That gimmick should never have to be that long.
__________________
My PSN ID: WhiteLucario
Click here to view my Trophy collection.
:SonicMaster: is offline  
Old 12-17-2008   #133
Nathan Speed
 
Nathan Speed's Avatar
Default

I hope you guys like Teleports in Match. E-A has about 6 so far. And I added a Sky arena. So that makes Grass, Fire, Ice, and Sky. I'll send it in once I fix it up a bit.
__________________
Awesome.
Tails > You.
Nathan Speed is offline  
Old 12-17-2008   #134
Kroze
 
Kroze's Avatar
Default

Quote:
Originally Posted by SRB2WikiSonicMaster
It also killed the balance of detail at that point; it wasn't ugly per se, but I hated how it looked noticeably worse after you pressed the water switch.
I don't think you quite understood the whole point of the buttons...
With each button you pressed, you destroyed a bit of the level as you did so, pretty much making you do more damage then anything Eggman had done there.

And you didn't need to take the spring gimmick, its there if you want to take it all the way over to the other side of the map without needing to work to get to it but you could just bypass it.
__________________
<Sep> hey mystic do you get a lot fo advertising robots signing up on the srb2 forums?
<Kroze> We call them "FuriousFox" Sep
<Mystic> I just had this awesome mental image of FuriousFox pawning off free porn and penis enlargement
Kroze is offline  
Old 12-17-2008   #135
:SonicMaster:
<0>_<0>
 
:SonicMaster:'s Avatar
Default

How was I supposed to know that beforehand? *opens up SLumped*
All I found was this:

"If thereís a remedy
A break from all my vanity
Then Iím gonna need Your help
If there is hope for me
Pull me down to my knees
Where Iím begging for Your help
To let go"

That doesn't sound like a level that is about to be destroyed to me. Then again, is that quote a reference to something? Don't laugh at me if it's from a popular game; there are a lot I haven't played.

The level didn't feel like it was getting destroyed, either. Most aesthetic differences ended up helping the level look prettier except for that example I gave you and the floodlight. I have no idea what the floodlight looks like in OpenGL, but it just doesn't look right in Software mode.
__________________
My PSN ID: WhiteLucario
Click here to view my Trophy collection.
:SonicMaster: is offline  
Old 12-17-2008   #136
Kroze
 
Kroze's Avatar
Default

Uhh...

*Looks at BZ4*

Did you put those lyrics or whatever they are there?

And what floodlight are you talking about?
__________________
<Sep> hey mystic do you get a lot fo advertising robots signing up on the srb2 forums?
<Kroze> We call them "FuriousFox" Sep
<Mystic> I just had this awesome mental image of FuriousFox pawning off free porn and penis enlargement
Kroze is offline  
Old 12-17-2008   #137
BlueZero4
 
BlueZero4's Avatar
Default

Yes, yes I did.

Also, spring session is shorter in a more recent version.
__________________
scr_bz4pack.wad
BlueZero4 is offline  
Old 12-19-2008   #138
:SonicMaster:
<0>_<0>
 
:SonicMaster:'s Avatar
Default

Well, I'll tell you this, BZ4: If you release FFZ2 without the switchhunt, I will complain. The knowledge that a great gimmick had to be cut out of the level is not going to totally go over well. With what I saw, the switchhunt may have ended up being the only thing that would challenge my coordination skills.
__________________
My PSN ID: WhiteLucario
Click here to view my Trophy collection.
:SonicMaster: is offline  
Old 12-19-2008   #139
BlueZero4
 
BlueZero4's Avatar
Default

FFZ2 will lack the switchhunt only if I don't finish that part in time. I'm more concerned with the bulk of the level than the extras, so it'll be more of an exercise in priorities than deadlines. I do intend to include the switchhunt, it just might not be ready for the contest.
__________________
scr_bz4pack.wad
BlueZero4 is offline  
Old 12-19-2008   #140
glaber
Emblem Radar Ready
 
glaber's Avatar
Default

Just make sure the hunt is optional and not like CEZ2 (Mandatory).
__________________
SRB2TP (The Past) 1.08 Now Avaiable
Why wouldn't you glide and climb as Super Knuckles?
glaber is offline  
 

Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Level Design Contest Voting: November/December 2008 FuriousFox Outdated Official Level Design Contest (0.X & 1.X) 107 01-10-2009 08:43 PM
Official Level Design Contest Voting: November-December 2007 FuriousFox Outdated Official Level Design Contest (0.X & 1.X) 60 06-28-2008 07:42 PM
Official Level Design Contest: November/December FuriousFox Outdated Official Level Design Contest (0.X & 1.X) 44 01-16-2008 11:04 PM
Official Level Design Contest Voting: November/December Mystic Outdated Official Level Design Contest (0.X & 1.X) 31 02-24-2006 09:09 PM
Official Level Design Contest: November/December Mystic Outdated Official Level Design Contest (0.X & 1.X) 22 01-02-2006 03:30 AM


All times are GMT. The time now is 04:36 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2018, vBulletin Solutions, Inc.