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Old 02-21-2018   #1
Default Skin restriction inconsistency

While forceskin is enabled, the host player can seemingly change their skin via the menu, though the change is reverted.

CanChangeSkin() checks if the player is not the server, but Got_NameAndColor() (which also handles skin changing) does not.

This is a bug, but I wanted to get opinions on whether the host player should be able to change skins.
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Old 02-21-2018   #2
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I know for certain that this bug was fixed in internal, and we opted to resolve it such that even the host was bound by mortal laws.
<fickle> giant robo-hood that rips the map apart with her bare hands
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