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Old 11-21-2015   #1
Fanthom
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Default Srb2 60fps

Will 60fps be a thing on Srb2? It could improve multiplayer gameplay.
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Old 11-26-2015   #2
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No it wouldn't, because 1000ms/35fps = 28.57ms ping.

If the game was 60fps, you would need a 1000ms/60fps = 16.667ms ping.
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Old 11-26-2015   #3
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So because of the poorly written netcode we're stuck on 35FPS am I right?
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Old 11-26-2015   #4
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No, if I'm understanding what I've seen everybody comment about on the 120 fps exe post, the gist of it is that because of the entire game being written to run at 30 or so fps internally we're stuck at 35 fps.
If you increase the frame limit you're making it so the game itself has to run at a higher fps internally for tics and such, making things like timings break unless you write the code to run at higher fps counts.
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Old 11-26-2015   #5
Volkatrace
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Yeah, Rumia1 esay is right. That's why you never will see SRB2 60FPS.
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Old 11-29-2015   #6
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Why would you want it at 60FPS? This isn't an Xbox One game or something.
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Old 11-29-2015   #7
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It isn't but it would look nicer and feel more fluent.
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Old 11-29-2015   #8
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SRB2 has a higher FPS than most Triple A games released for the history of gaming up until a year and a half into the Xbox One's and PS4's shared lifespan. 35 is definitely no deficiency, even if it doesn't match the current buzzpoint of the day.
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