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Brak Eggman v2 (brakeggman.wad)
![]() Developer Last Online: Apr 2018
Ever wanted to wreak havoc on innocent crawlas? Is being a supergiant your thing?
Brak Eggman is all that and more! 4 times larger than the average Sonic, the giant titan robot has the ability to destroy anything in his path with any landing he makes whatsoever! His extreme size also allows him to jump mountains with ease... but there are some, ahem, side affects to this super-size. Find out for yourselves~ ![]() Version 2 (30th March 2014) is now available!! Changelog: Spoiler: Version 2.1 (31st March 2014) Patch patch patch patch! Changelog: Spoiler: Version 2.2 (18th January 2017) Patch for 2.1.17 Changelog: Spoiler: Download Now
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#2 |
The unreliable joodge
Judge
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Completely impractical, goofy, and somehow even larger than himself if you load into his arena.
I love it. It's hilarious.
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Check me out elsewhere~: -Tumblr- -Youtube- -Steam- -MyAnimeList- Battlenet tag: Whackjood#2732 (Europe) "The Creeps" (1941) |
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#3 | |
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Definitely goofy. Trying this out now, and having a total blast :P
How many of the bad guys do you plan on making playable? Because playing as a Crawla Commander or a Buzz would be fun... ;)
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#4 |
A Weavile Enthusiast
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So i tried to change character while I was Brak Eggman. I thought "Nothing can go wro..."
Oh my GOD.
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Weavile slayed Dragons before it was cool. ᕙ(⌐■ᨎ■)ᕗ http://steamcommunity.com/groups/TemmieIsGod |
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#5 |
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Just tried it, and I love it. Its hilarious, powerful (gotta love that hurt sound), but there is one problem. He can't beat the first level. He is too big to get in the cave :o.
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#6 |
Soubrette aux yeux jaunes?
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Well, quite fun to play this character during the last fight, espicially because you can cross the barrer that is supposed to prevent you from falling.
Also, can't the shield be bigger? because only the legs are protected. |
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#7 |
That guy that ports
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Well, the sprites are larger than the shield's size, just like Knuckle's head clips the shield, or Sonic's spines, or Tails's tails... Is it me, or are the actual shield's too small for anyone?
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Hiyo all! Underground Website |
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#8 |
a.k.a Luna
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Thank you for demonstrating that character wad scaling is possible now. You have no idea how long I've wanted this.
Let me know if you ever find a way to have it scale you back to normal when you change characters. (Not that giant Sonic isn't awesome.) You'd think there'd be some way to make a statement that basically tells the game if your skin does not equal 'metalrobotnik' to scale to 100. |
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#9 |
Friendly Neighbour-Hood
Moderator
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Yeah, it's definitely doable in Lua, I just haven't done it yet, since my scaling part of the Lua script is a bit inefficient right now and probably needs a redo anyway. =P
__________________
My page stuffed full of MIDI goodness! The Hitchhiker's Guide to the Robo-Hoodiverse Timeline of Sonic Robo Blast History! That's an uppercase i, not a lowercase L, for the record. Also, it's pronounced "Yes-tin". |
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#10 |
I do things sometimes
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Haha, this is great. It almost feels criminal that Robotnik can even get damaged in this form. What would be even better is if he had access to different ringslinger weaponry, like the bombs and flamethrower in the final level.
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#11 |
Friendly Neighbour-Hood
Moderator
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Yeah, though this brak is actually based on the older one from 2.0, which means he's now two times larger than THAT brak if you play him in ERZC.
__________________
My page stuffed full of MIDI goodness! The Hitchhiker's Guide to the Robo-Hoodiverse Timeline of Sonic Robo Blast History! That's an uppercase i, not a lowercase L, for the record. Also, it's pronounced "Yes-tin". |
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#12 |
The unreliable joodge
Judge
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![]() Super Brak is an amazing thing.
__________________
Check me out elsewhere~: -Tumblr- -Youtube- -Steam- -MyAnimeList- Battlenet tag: Whackjood#2732 (Europe) "The Creeps" (1941) |
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#13 |
チェン!
Administrator
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That animated GIF just made my day. Is it doubling his jump height too or is the first person perspective just messing with me?
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#14 |
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This is the best thing that's come out of 2.1's new features! Watching that thing tower over the whole map is hilarious, I can see it opening a lot of doors for bigger than average characters. (Maybe not at Brak's size, but you get the idea. =P)
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#15 | |
Official Community CoatRack
Developer
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Spidy brak, super brak, etc, Brak Eggman is so fun in match and CTF, you can just stomp across the map like a boss, but I am sad his shockwave attack does not hurt players :P
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The Genocide Pack, "MADE IN THE STYLE OF THE 8 AND 16 BIT CLASSICS!" Quote:
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#16 |
Annoying Purple Dude
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This wad is so fun and amazing to play as! I just love rampaging through all the zones destroying everything. Ten stars!
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#17 |
Drifting Golden Swordsman
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You still didn't change the walking sound around to like I suggested. Using the non-springy sounding one for normal walking for both feet, and when he has 0 rings he'd use the current walking sounds he does springy for one, normal for the other, heck throw in the sparks from the final boss when he has 0 rings just as cosmetic and make his normalspeed or acceleration slower till he gets a ring. Again these are all just suggestions I'd love to see added. :<
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#18 |
a.k.a Luna
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I figured out how to fix the skin changing since I wanted to have that fixed before I used the code in one of my own wads. I am so proud of myself, you have no idea.
![]() Here's the code I added. I've no doubt parts of it are pointless but it works and that's all I really care about. Code:
addHook("ThinkFrame", do for player in players.iterate if player.mo and player.mo.skin ~= "metalrobotnik" if player.playerstate == PST_LIVE if not player.scalelater player.scalelater = 2 elseif player.scalelater == 2 P_SetScale(player.mo, 1*player.mo.destscale) player.mo.destscale = 65536 player.scalelater = 1 end if player.mo.scale != player.mo.destscale and not player.scalechecked player.mo.destscale = 65536 player.scalechecked = true elseif player.mo.scale == player.mo.destscale and player.scalechecked player.scalechecked = false end else player.scalelater = 0 end end end end) Last edited by Klinx the Weasel; 03-19-2014 at 06:04 PM. Reason: Better gif |
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#19 |
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The battle of a lifetime.
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When there's a new SRB2 update, I'm there. |
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#20 |
dat dere kiirby
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How the heck are you fighting the 2.0 Brak in 2.1?
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ThAt'S tHe nAmE yOu sHoUld kNoW |
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