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Checkered Zig Zags, a graphics replacement! (CheckeredZigZags.wad) Details »»
Checkered Zig Zags, a graphics replacement! (CheckeredZigZags.wad)
Version: v1.3, by TheCrowbar (Generally Unimportant) TheCrowbar is offline
Developer Last Online: Aug 2016

Category: Version: SRB2 Rating: (4 votes - 4.00 average)
Released: 03-21-2016 Last Update: Never Installs: 4
Re-Useable Content Sprites/Graphics

Checkered Zig Zags is a simple graphic replacement with the intent of making SRB2 a bit more interesting and colorful!

I attempted to keep the overall "feel" that the original SRB2 had while still making things flashy enough so that it all doesn't seem too samey. You can also expect some resemblances to Sonic CD and Sonic 3 & Knuckles!

NOTE: If you wish to, you can use "CZZTitleCards.wad" and/or "CZZRings.wad" in conjunction with the regular wad to bring back the previous title card and ring-shaped match rings graphics, respectively. (Add them AFTER you've added the main wad!)

Changelog:
Spoiler:

v1.5a: - Edited graphics for:
-BSZ's Tulips
-Emblem for Ring collecting
-New graphics for CTF's HUD Flags.
v1.5: - Edited graphics for:
-Monitors
-Springs
-End Plate
-Title Cards' Numbers
-Super Sparkle
-CTF Mode's Flags
-Tag Mode's "IT" icon
-NiGHTS Mode's third help screen
-The Title Screen's background
-Added an extra frame for the Starpost due to the 2.1.15 patch.
v1.4: - New graphics for:
- CEZ's Ceiling Chains
- Ideya Capture
- Super Sparkles
- Invincibility Sparkles
- FIXED: The Title Cards' shadow.
- FIXED: CZZRings.wad used the wrong graphic for the Rail Ring's HUD icon.
v1.3: - New graphics for:
- Match rings
- HUD numbers
- Minor improvements regarding the file size.
- "CZZTitleCards.wad" and "CZZRings.wad" are now available. They use the previous title card and ring-shaped match rings graphics, respectively. Instructions above.
v1.2: - There's now a "CheckeredZigZagsX" wad inside the rar, this one doesn't have annoying title cards.

v1.1: -New graphics for the help screens.
-Removed the original SRB2's Ideya Capture sprites.

Download Now

File Type: rar CheckeredZigZags v1.5a.rar (255.0 KB, 1251 views)
File Type: rar CZZTitleCard.rar (6.6 KB, 800 views)
File Type: rar CZZRings.rar (20.0 KB, 741 views)

Screenshots

Click image for larger version

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Size:	1.14 MB
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Name:	PlayerSelect.gif
Views:	1144
Size:	281.7 KB
ID:	8778   Click image for larger version

Name:	In-Game.gif
Views:	1200
Size:	1.72 MB
ID:	8779   Click image for larger version

Name:	Multiplayer.gif
Views:	1045
Size:	474.8 KB
ID:	8780  

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  • The author of this addon has given explicit permission for its content to be re-used and/or reproduced.

Comments
Old 03-28-2016   #22
Zwip-Zwap Zapony
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Quote:
Originally Posted by TheCrowbar View Post
I'm kinda curious on how [making it transparent] would look, though. Since it would depend on SRB2's palette to determine the colors... It could either look surprisingly good or predictably awful.
In OpenGL, it'd look pretty nice, probably. In Software, it'll look just as bad as... well, anything else transparent in the game.
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Old 03-28-2016   #23
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Personally, I like the third set of numbers you showed off.
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Old 03-28-2016   #24
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Quote:
Originally Posted by Zwip-Zwap Zapony View Post
In OpenGL, it'd look pretty nice, probably. In Software, it'll look just as bad as... well, anything else transparent in the game.
For the sake of software mode, I'd suggest finding a decent alternative for both software and OpenGL simultaneously.
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Old 03-30-2016   #25
TheCrowbar
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Quote:
Originally Posted by Larztard View Post
Personally, I like the third set of numbers you showed off.
That's my favorite, actually! They use the same shading as the one in the SCORE/TIME/RINGS letters.(Although that's not how it was done in ATS, I think that this way looks a lot better.) Something that got me worried is that they're 9x12 while SRB2's are 8x11.

Click image for larger version

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ID:	7750

Luckily, it all seems to be looking fine.

Quote:
Originally Posted by Duon the Adventurer View Post
For the sake of software mode, I'd suggest finding a decent alternative for both software and OpenGL simultaneously.
I... Sometimes even forget OpenGL exists. It lags quite a bit and the only visual difference is transparency/shadow effects that look okay. So, yeah, my focus will probably always be on software mode.

But what about the next version? (If anyone cares at all?)
Unfortunately, I haven't been able to work on the next update as much as I'd like to. Which is a shame, because it's kinda of a "definitive solution to everything"-version and also SO DARN CLOSE to getting finished. It'll be released soon enough, but I can't really say when...

PS.: Rail rings are awful.
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Old 03-31-2016   #26
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I swear though, the progress on this wad makes me want to use the ATS/BTS soundtrack with it.
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Old 04-03-2016   #27
TheCrowbar
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Update's here! This should fix all the issues that were commented while still giving you the option to use the old version's rings/title cards!
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Old 04-03-2016   #28
Murilo
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Can you make the title screen background compatible with resolution 640x480 or some other Non-Reccomended resolutions? and most importantly, Why is 7 a "3"?
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Old 04-03-2016   #29
MK.exe
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Yay the new version dedicated to my feedback, awesome i can't wait to check them out
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Old 04-03-2016   #30
Potatosack
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Quote:
Originally Posted by Murilo View Post
Can you make the title screen background compatible with resolution 640x480 or some other Non-Reccomended resolutions? and most importantly, Why is 7 a "3"?
Just use recommended resolutions instead, there's a reason they're like that lol
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Old 04-04-2016   #31
Murilo
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Quote:
Originally Posted by Potatosack View Post
Just use recommended resolutions instead, there's a reason they're like that lol
My laptop doesn't support it.

Last edited by Murilo; 04-04-2016 at 12:09 AM.
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Old 04-04-2016   #32
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Then stop using DirectDraw builds. They're deprecated for a reason.
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Old 04-04-2016   #33
Murilo
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Quote:
Originally Posted by RedEnchilada View Post
Then stop using DirectDraw builds. They're deprecated for a reason.
Also my SDL2 Build frames sucks. I have a VGA driver wich sucks

---------- Post added at 09:47 PM ---------- Previous post was at 09:46 PM ----------

Quote:
Originally Posted by TheCrowbar View Post
Update's here! This should fix all the issues that were commented while still giving you the option to use the old version's rings/title cards!
The new hud numbers should be better. The number Seven is replaced by another Three.
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Old 04-04-2016   #34
Potatosack
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Quote:
Originally Posted by Murilo View Post
Also my SDL2 Build frames sucks. I have a VGA driver wich sucks

---------- Post added at 09:47 PM ---------- Previous post was at 09:46 PM ----------



The new hud numbers should be better. The number Seven is replaced by another Three.
You have tried using windowed mode, right? Also tell us how the new hud numbers can actually be better instead of just saying they can be
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Old 04-04-2016   #35
Murilo
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Quote:
Originally Posted by Potatosack View Post
Also tell us how the new hud numbers can actually be better instead of just saying they can be
It's the Number Seven that has a Three instead of a Seven! It keeps bothering me!
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Old 04-04-2016   #36
Potatosack
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Quote:
Originally Posted by Murilo View Post
It's the Number Seven that has a Three instead of a Seven! It keeps bothering me!
That's not the kind of complaint that you list under 'reasons they could be better', it's more of a 'yo you got this wrong'

orsomething
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Old 04-04-2016   #37
Murilo
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Quote:
Originally Posted by Potatosack View Post
That's not the kind of complaint that you list under 'reasons they could be better', it's more of a 'yo you got this wrong'

orsomething
well, thecrowbar got that wrong! he needs to make a number 7 patch
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Old 04-04-2016   #38
glaber
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in regards to the title card bit, maybe try moving it over to the right?
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Old 04-04-2016   #39
Murilo
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Quote:
Originally Posted by glaber View Post
in regards to the title card bit, maybe try moving it over to the right?
Let's just forget about the title screen background for a while. I'm talking about the issue about the Seven on the HUD Numbers! The issue is the Seven is a Three and there are 2 Three's! This needs to be fixed.
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Old 04-04-2016   #40
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Just played through the campaign with this graphics pack, it's pretty neat! Thank you for including the old start of level title card as a separate download as I quite liked that one!

Although it's slightly impractical given how SRB2's bosses start you in the boss room and often start out with the boss immediately firing, so I can see why you had it changed.
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Old 04-04-2016   #41
MK.exe
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I know i'm being picky here but i find it quite annoying that everything is in separate files, couldn't you just put all the files in one zip?
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