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[Sonic The Hedgehog Robo Blast 2 Kart and Not Top-Down] Combi Ring Team Racing Details »»
[Sonic The Hedgehog Robo Blast 2 Kart and Not Top-Down] Combi Ring Team Racing
Version: v1, by fickleheart (ms reflec beat stan) fickleheart is offline
Developer Last Online: Mar 2019

Category: Version: SRB2 Kart Rating: (6 votes - 5.00 average)
Released: 12-24-2018 Last Update: Never Installs: 2
Scripts Re-Useable Content



It's the combi ring! Possibly inspired by Knuckles Chaotix! Race alongside a partner chosen for you at random by the wheel of fate, and use all of the shared boosts and attraction physics at your disposal to catapult yourselves to victory. Those without partners will be assigned one.

features:
  • Team-based racing via tether, for a unique experience every race (depending on your teammate)
  • Share boosts, miniturbos, invincibility and growth with your teammate to pull ahead of the competition
  • Rankings displayed per-team in real time and in the rankings screen, and finish alongside your teammate
  • Hold drift when respawning to shift side-to-side, if your current spot is bad for you or your teammate
  • Extra friends for those who are left without one!

known bugs:
Spoiler:

  • When viewing another racer, the "Viewpoint" text overlaps with the team names and makes them impossible to read. (This is unfixable without adding more graphics under the overlay, which would leave less viewing area for racing.)
  • The SPB's spawn rate is very low due to how the vanilla game determines when to spawn it. (Considering how brutal the SPB is in this mode, I'd rather leave this unfixed.)
  • On the post-race results, positions are displayed as tied individual ranks. (There's nothing I can do to fix this.)
  • Lightning will hit your teammate if you're behind them when you activate it. They won't stay shrunk but will spin out and lose their item.
  • Every now and then, one can get stuck in the backup teammate.
  • If a player spectates during the buddy roulette and then rejoins after the teams are locked into place, they will spawn connected to someone who already has a teammate and experience extremely buggy attraction physics.
  • The HUD does not respect splitscreen.
  • Battle mode _technically works_ but is not supported. Rankings are messed up and teammates still battle against each other.


things to come:
Spoiler:
Goals for future versions:
  • An option for players racing without a standard teammate to invite spectators who are waiting to enter to join their team immediately
  • An option (toggleable by server admins) for teammates to choose a pair that they will always pair up with, for structured teams (and possibly competitive racing? lol)
  • Better handling of players who get stuck, possibly blowing one up automatically after a certain amount of time
  • AFK detection
  • Splitscreen + battle support
  • Replace ranking icon list with one that groups teams together in each spot


gameplay tips:
Spoiler:

  • The custom buttons operate turn signals!
    • Custom 1: Signal left
    • Custom 2: Signal right
    • Custom 3 OR Custom 1+2 together: Signal center
  • Use them on path splits, or if you want to take a shortcut! It's probably curteous to respond to your teammate's signal by pressing the same, as well.
  • The ideal team is similar speed class, opposite weight class. The light racer should be steering HARD into everything and anchoring the heavy racer while they drift wide for huge miniturbos. Taking opposite sides also lets you pull each other back in if one of you goes off the track!
  • If one of you hits a fake, the other can use grow or invincibility to nullify the explosion's effect. If neither of you have that, the one with the fake should blow up behind the other so they can be carried forward and mitigate the time loss.
  • Don't take difficult shortcuts if you don't trust your teammate to handle them, or you'll lose a lot of time.
  • ALL boost types are shared between racers. Grow and invincibility too.
    • Stagger miniturbos so that they overlap as little as possible for maximum gain from each turn.
    • Don't use sneakers at the same time or you'll waste one!
    • Combine grow and invincibility for a fun time.
  • Remember to always own up to your mistakes, and congratulate your teammate on what they do well!


changelog:
Spoiler:

v1: Initial release

Thanks to the many people who joined the test netgames and kept them at an almost-constant 12-16 plaayers

Download Now

File Type: lua KL_combiring_v1.lua (20.2 KB, 290 views)

Screenshots

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  • The author of this addon has given explicit permission for its content to be re-used and/or reproduced.

Comments
Old 12-25-2018   #2
Wolfy
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This thing is absolute madness half the time, but good teamwork is incredibly satisfying. You've got a true masterpiece right here.

Welcome to releases!
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Old 12-25-2018   #3
MK.exe
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I guess this is the closest we'll get to a Team Sonic Racing Mod.
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Old 02-05-2019   #4
icehedge
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I've been hunting for this mod since I played it online a week ago and finally found it! This was a blast to play- I can count on one hand the amount of times I laughed so hard in such a short amount of time.

Suggestion: Maybe this is done already, but can you tag this mod with 'tag' or 'chaotix?' I skipped over this topic more than a few times looking for this specifically and had no idea.
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Old 02-12-2019   #5
Digiflower5
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Love this mod, by the end of it everyones having fun and laughing. :)

I put a showcase of it on youtube, I hope you like it.

https://www.youtube.com/watch?v=nF6A_AZ6kj0
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