level design help

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Zephis

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I'm in the middle of making a forest type level but I'm kinda stuck. One thing I was wondering, is the wall textures, is it possible to make it look like a forest of trees, not just a single texture for the whole thing?
 
Yeah. Make the trunks round sectors coming out of the ground and use FOFs for the leaves. Do you want me to be more specific?
 
not like that. I mean, like this.
BG_MushroomHill_Skylights.PNG


basicly, like the top left corner of that page is what I'm wanting. When you look at the walls, you see a forest, not just wood.
 
You want to have the forest painted on the wall right? Or displayed as a sky? Custom textures are the way to go.

I can't explain it to you now, because it's 3:30am here and I'm so tired I could sleep until 1.1 is out. But I'll be back in about 12 hours.
 
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