If it's a "mach speed" section, you might be able to just force the speed of the player object (so decreasing it if it gets too high), rather than just keeping it from getting low or something.I figured as much, but I don't know how exactly to fix it or what to suplement in to account for friction.
You can script a way yourself using the TouchSpecial Lua hook.Is there any way for the player to destroy enemies by touching them that doesn't involve using invincibility?
if ((gametype == GT_RACE || gametype == GT_COMPETITION) && leveltime < 4*TICRATE)
{
cmd->buttons &= BT_USE; // Remove all buttons except BT_USE
cmd->forwardmove = 0;
cmd->sidemove = 0;
}