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SRB2 Doom Builder Details »»
SRB2 Doom Builder
Version: 0, by Oogaland Oogaland is offline
Developer Last Online: Aug 2014

Category: Version: SRB2 Rating: (2 votes - 2.60 average)
Released: 01-18-2006 Last Update: Never Installs: 0

EDIT half a year later:
The most recent version of SRB2 Doom Builder can always be obtained from http://workbench.srb2.org/srb2db/.


If you're using Windows Vista or 7, please read this thread at Doomworld.
---

I've spent some idle moments messing about with the Doom Builder source, with a view to implementing some stuff useful to SRB2 mappers. Mostly bug fixes so far -- like the crash in the texture browser -- but some SRB2-specific stuff should follow soon. I'd appreciate any suggestions you have.

Thanks.

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Old 08-07-2008   #642
Sonict
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You don't delete anything. "CD.." means go up a directory towards the root of the drive meaning you would end up here after you input the command once:

C:\Documents and Settings>

Anyways. Just try the "regsvr32 cmcs21.ocx" command. It should say some file has been registered or something and then try loading the program again. It should work.
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Old 08-07-2008   #643
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Quote:
Originally Posted by Sonict
Anyways. Just try the "regsvr32 cmcs21.ocx" command. It should say some file has been registered or something and then try loading the program again. It should work.
Like as how i had it?
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Old 08-07-2008   #644
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Quote:
Originally Posted by Superusuario
Like as how i had it?
Yes, that's fine. You can equally well run it directly from Start/Run.
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Old 08-09-2008   #645
Ezer.Arch
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Quote:
Originally Posted by Sonict
You don't delete anything.
Aww... I forgot to say "WindowsXP" is username of my PC and he should replace "WindowsXP" with his username (i.e. "Mari_")

Ok... Let's do it right (and didactic):

Code:
C:\Documents and Settings\Mari_>CD.. (Press ENTER)

C:\Documents and Settings>CD.. (Press ENTER)

C:\>CD.. (Press ENTER)

C:\>regsvr32 cmcs21.ocx (Press ENTER)
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Old 08-09-2008   #646
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But you don't need to do that at all, Ezer.Arch. You can run it from the default prompt without needing to change directories at all.
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Old 08-09-2008   #647
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*place teh holder*........*shot*
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Old 08-23-2008   #648
shaneme3
Default help with player respon

how do you make player respon points, also, sorry for bumbing
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Old 08-23-2008   #649
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It took me about 12 seconds after reading the whole thing to understand what you said. X_X Anyway, what you're looking for are the Player Starts, Deathmatch Starts, and CTF Starts.
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Old 08-23-2008   #650
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Whenever I add an FoF to my map, then try to save, test, or go into 3D mode, it says this: Error 6 in StoreMapLumps(): Overflow
help plz
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Old 08-23-2008   #651
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Er, I get the same error after checking transucter sector on setupfof.
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Old 08-23-2008   #652
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That once happened on one of my maps. The problem turned out to only be on that particular map.
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Old 08-23-2008   #653
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Quote:
Originally Posted by Ice
Whenever I add an FoF to my map, then try to save, test, or go into 3D mode, it says this: Error 6 in StoreMapLumps(): Overflow
help plz
I never use the FOF setup wizard anymore. Ever. I find it faster to just manually set the FOF up. Try that?
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Old 08-23-2008   #654
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Of all the suggestions I've heard, yours was the only one that worked 0_o.
Thanks.
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Old 08-24-2008   #655
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hey thank you
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Old 08-24-2008   #656
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What?
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Old 08-24-2008   #657
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Words, apparently.
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Old 08-24-2008   #658
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Judging by what was said above, it might have been a problem building nodes. The FOF editor was maybe putting its control sectors in a stupid place, or something. Workbench's FOF editor should be a bit better.
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Old 09-25-2008   #659
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On the next release could you make it more vista compatible because it's crash rate on vista is much higher than on xp.
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Old 09-25-2008   #660
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Quote:
Originally Posted by Silent_Snipe
On the next release could you make it more vista compatible because it's crash rate on vista is much higher than on xp.
\Dude how many times do you change your avatar?
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Old 09-25-2008   #661
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EDIT: Eh? Okay, this is just wierd. Did someone delete while I wasn't looking?
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