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Srb2 world with pics

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These are the improvements I have been makeing in srb2world :D
srb20102.png
this is casino park (already finished)
this is the gate to hidden valley
srb20087.png

This is a weapon the replacement for a grenade
srb20058-1.png

Its called an intruder ring It acts as other weapons rings!see that scatter reload? That is the intruder ring doing it stuff, ready to kill any one who trys to collect it >:p it acts as other weapon rings too!!!
This is Dusty lanes !!!
srb20078.png


This is the title menu with everything on it
srb20021-2.png
I believe it is perfect now!

here is multi_season zone
srb20065-1.png
and those Are all the pics I was able to post today :D
 
Alright this needs a beta. I got urges to play this mod really bad.

I'm trying really hard to get a beta finished .wait is it possiable to put a beta and after a month put another beta?or release a beta in releases so it would not close this fourm after a month? am I able to do that?
 
Actually, since this... THING clearly isn't getting into releases (a shame, since I wanted to tear it apart so bad), should this topic even be open anymore?
 
Of course it should stay open. If he fixes all the problems that made me trash it and resubmits, I'll pass it.
 
Well, Looks like I’m going to need to fix all the errors before I release the beta I guess I was in a rush since I only had 10 minutes to actually post it all; still, I will continue and fix all these problems I can't guarantee it will be here soon since I've said that I'll release it in two weeks, soon, or its been slow even if it’s my first released wad ever (and I know that’s not an excuse). I’ll get through this and make it. So I hope to release it once I have fixed it all. My time is limited and I wish for all of you to see my work and I will work hard to fix all my problems. Hence I only have one more thing to say. I’ll finish it whenever I finish it and I’ll release it only when it is ready to play and not a giant blob of errors. :D(One thing I have learned is spelling can hurt you! XI)​
 
Release when it's ready.

It's okay. Just fix those damn errors.

(I'm Portuguese so believe me, spelling hurts very bad.)
 
Ok, now it is time to wait and wait and wait...(while i'm pulling my hair out)...
 
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Just a little more...

I am almost done now... wow lots of time has passed but do not fear my friends! This mod will come to all of you (I know I have been saying that ALOT)! Of course because of school being a lot more time consuming than I though, I'll have to cut some levels for the beta so it will not have any bugs of any sort; it will give all of you the chance to play it too. Of course I'm not promising that this will be the best mod ever... but it will be good!!! I hope that I will get it out soon as for now I'm just two levels away from going to release the beta!(I do hope this will not count as a bump, will it? Also, I know many people have been waiting and I hope to soon enough release this project I worked hard on...so please just wait a little more
Ok, now it is time to wait and wait and wait...(while i'm pulling my hair out)...
Don't waste your hair on this as it may not be what you expected so don't set your hopes up high!
 
Alpha Version Review and Update from Mikey

A few hours ago i played an in development version of this mod with mikey6018, and i have to say, its looking pretty good.
Heres some info about the levels. (warning spoilers!)

The Playable levels are Hidden Valley (Full zone), Techno Nightmare(Full Zone), Winter Fallow (1, boss) The world Map(Unknown Temples), a city level with a library and hotel which i wont name, multi season zone, some race levels, and 3 special stages.

Zones:
Hidden Valley:Act 1 is a kinda short level, and is mostly platforming, another thing to note is that is has an incomplete 2D path at one point.
Act 2 is a pretty good level, that starts with a nice looking beach, with some cool crab enemys, it also has dark tunnels, and one of those "Destroy all enemies to open the door" rooms.
Boss:Just a generic boss battle, it takes place near a waterfall.

Techno Nightmare:
Act 1 is your generic factory level, it has some interesting things, (in one part theres a puzzle in which you push a cube onto a switch) it also includes a very small 2D part.
Act 2 looks really bad in some areas, has a sigsev problem and is possibly incomplete, but i dont know because i got to the button shown on page 4, and it sigsev'ed. (UPDATE: It IS complete, i got past the sigsev) It also has a very small 2D area, and a climbing part that sigsev's at the top when you dont fly up.
Boss:Its just a small arena in some chemicals, and it doesnt have a boss, just a popping balloon object.

Winter Fallow:
Act 1 is nothing interesting, just has a few snowmans and ice platforms, theres also not an ending sign, and its really incomplete.
Boss:Its a wide arena, with campfires and a circle of igloos, it has the deep sea boss underwater, but the waypoints are missing, very incomplete.

Earthquake mines is just castle eggman with a different sky(for when the level is made?)
Digital Ruins is also just arid canyon, but with random objects, such as bush's, cartons of milk(for the city level), and a different sky.

Multi-seasons:
Act 1:Its a good looking zone, but it is short and doesnt have an ending, whats interesting is the use of mushrooms as springs and the walking flower enemy(which is glitchy and crashes the game when killed).
It also claims to have an act 3, but the map isnt in.

Dusty lands isnt implemented at all.

The Egg Flagship zone is just egg rock, but act 2s level select picture shows a cyberspace looking level.

The city level has a cool library, a cafe, and a hotel. It is also very incomplete, as it has some missing textures, no music, there are balloons and a mushroom spring in the street (for testing maybe?)

Unknown Temples(world map) is as far as i can tell like the screenshots in page 1, but the ice area only has one spike.

The special stages:
3(?) for some reason the special stages start at map53, instead of 50 or 51. Anyways, this stage is a "Run on these platforms, avoid the obstacles, and make it to the emerald" stages, it also has these cool checkered balls floating around the platforms.
4(?) is a a maze stage, i honestly cant find my way through it, so nothing much to say.
5(?) is a maze too, but theres even more paths and its really confusing, so nothing to say either.

The Race stage's, theres a level that sigsevs after a few seconds of playing, and the white house level claims to be in, but isnt.

Screenshots:

winterfallow1.png


worldmap.png

After playing almost all of it, i'll have to give it a 6/10, some of the levels are bad, but theres lots of effort put into it, and im sure it will get better.

And also, In the netgame i had with mikey, he mentioned that he'll start remaking the pack soon.
 
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They appear as pictures for me, not links.

Oh and BTW, I had another netgame with mikey, in a newer Alpha, and hes remaking some of the levels(the bad ones)
 
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