Multiple exits in a level with different following levels?

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742mph

My work is never done yet
Is it possible, with the use of a script or linedef executor, to make a sector capable of transporting the player to a different map than the normal NextLevel? For example, if I hd MAP01 whose NextLevel was MAP02, but I wanted to make another exit capable of transporting the player difectly to MAP03, how would I do that?
 
Thanks, D00D.

How did I not see that linedef page when I was browsing through the various linedef types? I feel so stupid.
 
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