Linedef Types 900 through 909?

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I just need to throw in an update to your procedure that I discovered by playing around with the method. It's not just the front side texture offset that's important; you have to specify the number of repetitions in the x-offset for all relevant sidedefs.
 
No, if you don't specify the # of repetitions, it should fill the entirety of the sector in multiples of the texture height. See CEZ1.
 
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