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Old 10-24-2009   #241
Tidbit
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Well, I think I know what im going to sumbit now. But It isn't my best work. But It will be done in a day or two.
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Old 10-25-2009   #242
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Finally. I'm done with my Single Player level and I have submitted it. By the way, FF, how many levels have been submitted so far?
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Old 10-25-2009   #243
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10 maps so far. Most tend to come in during the last 3 days, though. I got 8 maps on the last 3 days last time.
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Old 10-25-2009   #244
glaber
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My revision has been sent in, pleas delete the email that does not say revision number.
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Old 10-26-2009   #245
Mach
Default Egg Flower Zone

So, I'm entering a Circuit map in OLDC that combines the feel of Green Flower Zone and Egg Rock Zone, and adds some pretty high difficulty, while keeping avg. speed pretty high.

Extremely Laggy Video: http://www.youtube.com/watch?v=wJYEZpNnmpw

Oh and FuriousFox, for the sake of your Inbox, I'm not sending in my last revision until the last day. Mainly because I keep on finding little things to fix.
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Last edited by Mach; 10-26-2009 at 10:28 PM.
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Old 10-26-2009   #246
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I've playtested Mach's map, I'd just like to mention that it's better than you likely think it is. :P
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Old 10-27-2009   #247
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Looks nice Mach, I only think there are a few too much/large crushers in the place.
If I were the maker of that map I'd call it Green Rock Zone. ;)
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Old 10-29-2009   #248
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Magma Core Zone has been entered. Good luck to everyone that's entering!
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Old 10-29-2009   #249
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2 days left. 14 maps currently submitted.
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Old 10-29-2009   #250
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How many in each category?
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Old 10-29-2009   #251
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Nothing's gonna make it, so don't expect anything from me.
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Old 10-29-2009   #252
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Quote:
Originally Posted by Kaysakado View Post
How many in each category?
4 Match
4 CTF
2 Circuit
4 Singleplayer

EDIT: I went ahead and created the voting topic, but it's locked until the voting period starts. If you have submitted your maps and do not see them in that topic, you may want to get in contact with me about getting them in.

Last edited by FuriousFox; 10-29-2009 at 11:18 PM.
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Old 10-30-2009   #253
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Well, I've sent you a bugfix for my map. And then a bugfix to the bugfix as well.

Looks like this contest is of fairly reasonable size. =D
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Old 10-30-2009   #254
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Heh, maybe I could get a map into the OLDC before Saturday :D
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Old 10-30-2009   #255
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Just give up, there's no way a decent map can be made THAT fast.

While I'm not confident about my entry, at least the contest is a good way to get feedback.
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Old 10-30-2009   #256
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When I try to download the Contest packs, I get a 404 error.
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Old 10-30-2009   #257
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FF hasn't uploaded the packs yet. It's still not the deadline, more levels might make it in. Those links are just placeholders.
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Old 10-30-2009   #258
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Quote:
Originally Posted by LightspeedX View Post
When I try to download the Contest packs, I get a 404 error.

That's probably because the submissions aren't _closed_
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Old 10-30-2009   #259
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Quote:
Originally Posted by VX501 View Post
Just give up, there's no way a decent map can be made THAT fast.
Actually, there have been some pretty decent maps that were made last minute. You can easily whip up a good Match level in 24 hours.

Quote:
Originally Posted by LightspeedX View Post
When I try to download the Contest packs, I get a 404 error.
That's because I haven't uploaded them yet. Judging doesn't start until tomorrow night. If you read the first paragraph in that topic, I tell you to ignore it, as I'm just setting things up so that I have less work to do on release day.

EDIT: Also, I'd like to take this moment to mention the new map numbers I'm using for contests from now on. All Match levels will be in the MAPMx level range, all CTF levels will be in the MAPFx level range, and all Circuit levels will be in the MAPRx level range. The change is due to SRB1 Remake taking up the MAPAx slots in v2.0. This change will also make it easier for me to put the pack together earlier, since I don't have to rearrange the map numbers if someone sends something in after I've compiled the pack. This will also make it easier for server hosts to remember which map numbers correspond to which maps. The first Circuit map will always be MAPR1, for example.

Last edited by FuriousFox; 10-30-2009 at 04:21 PM.
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Old 10-30-2009   #260
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Oh, nevermind then. >_<
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