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Blecch Bouncer V2.1 (blecchbouncer_v2.1.wad) Details »»
Blecch Bouncer V2.1 (blecchbouncer_v2.1.wad)
Version: 2.1, by Fawfulfan (The Tortured Planet guy) Fawfulfan is offline
Developer Last Online: Jul 2017

Version: SRB2 Rating: (3 votes - 3.60 average)
Released: 05-31-2010 Last Update: 07-11-2010 Installs: 4
SOCs Re-Useable Content Sprites/Graphics

For the first time ever, I've decided to try my hand at SOCmaking. Here's the result of my experiments: the Blecch Bouncer!



This is an all-new, custom enemy that would be at home in any factory or polluted hellscape. It's going to appear in Tortured Planet, but I also give the SRB2 community my permission to use it freely in any project. You don't have to ask me, but I do insist that you give me credit, either as a supporter/coauthor, an acknowledgement in the MAINCFG lump of your WAD, or, ideally, both.

As Morph suggested, here's some general information about the Blecch Bouncer for those who want to use it in their own levels:
  • used sprite slot: F001
  • used freestates: 1792-1796, 2000-2003
  • used thing type: 318
  • MAPTHINGNUM = 122
Oh, I almost forgot! I need to tell you what it does...

When the Blecch Bouncer catches sight of the player, it bounces towards them. Every time it hits the ground, it smears slime in the place where it landed, similar to the Egg Slimer. Although it only drops one slimeball, as opposed to the circular spray dropped by the Egg Slimer, slime dropped by the Blecch Bouncer takes twice as long to disappear. You have to hit the Blecch Bouncer twice to destroy it.

In my opinion, this would be a good enemy to use in levels intended for Coop mode...the faster you can destroy it, the less slimeballs will be dropped, and the easier it'll be for players following behind you. Or, you could just lead it all over the room to annoy the other players. Your choice.

The attached WAD includes the SOC, the frames, and a tiny test level. Enjoy!

Download Now

File Type: zip blecchbouncer_v2.1.zip (10.9 KB, 432 views)

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  • The author of this addon has given explicit permission for its content to be re-used and/or reproduced.

Comments
Old 07-14-2010   #42
Fawfulfan
The Tortured Planet guy
 
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Try this one.
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Old 07-14-2010   #43
calebmana
 
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Ok, Thanks

If I am to discuss anymore about this... Do it in private.
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Why don't we just build a big pit, that he can't jump across.

Last edited by calebmana; 07-15-2010 at 01:05 AM.
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Old 11-27-2010   #44
Spongecar
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OK this Badnik is so going in my Unnamed Sonic Mod. Possibly in the 2nd zone.
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