SRB2 Message Board  

Go Back   SRB2 Message Board > Sonic Robo Blast 2 > SRB2 Discussion

Reply
 
Thread Tools Search this Thread
Old 12-26-2018   #6101
Monster Iestyn
Friendly Neighbour-Hood
Moderator
 
Monster Iestyn's Avatar
Default

Unlikely, since we're planning to get .23 out today hopefully, the MD3 thing could be .24 though.
__________________
My page stuffed full of MIDI goodness!
The Hitchhiker's Guide to the Robo-Hoodiverse
Timeline of Sonic Robo Blast History!

That's an uppercase i, not a lowercase L, for the record. Also, it's pronounced "Yes-tin".
Monster Iestyn is offline   Reply With Quote
Old 12-28-2018   #6102
SAMMY SWAG
Lazy Artist ≖‿≖
 
SAMMY SWAG's Avatar
Default

Would it be at all possible to have a "toggle Centre View" button, because a feature like that would be very handy for Match and very vertical platforming sections.
__________________
SUPRISE
SAMMY SWAG is offline   Reply With Quote
Old 12-28-2018   #6103
Mystic
チェン!
Administrator
 
Mystic's Avatar
Default

It's actually already possible to do this with the console. Type in the following into the console:

bind key "toggle alwaysmlook"

Replace "key" with whatever key you want to use to do this. To set this permanently, put it into your autoexec.cfg. You can find out more about setting up console scripts to do stuff like this on the wiki here: https://wiki.srb2.org/wiki/Console_script
Mystic is offline   Reply With Quote
Old 01-16-2019   #6104
RomioTheBadass
PK3 Fetishist
 
RomioTheBadass's Avatar
Default

It would be nice if we could unlock secrets by playing through the Campaign in 2P Mode aswell (of course without cheats and without addons loaded). more fun than having to go through the game alone. Basically allowing players to get non-Record attack emblems in Splitscreen.
__________________
Sonic 3D Ass : Horrible camera island.
RomioTheBadass is offline   Reply With Quote
Old 02-19-2019   #6105
Zwip-Zwap Zapony
Please just call me Zappy.
 
Zwip-Zwap Zapony's Avatar
Default

For version 2.2, are all music tracks from the "campaign" being redone? (An alternative would be only some of the music tracks rather than all of them.) If yes, I'd like to suggest separate versions of the general boss music for separate zones. Not wildly different melodies or such, just a few zone-y instrument tweaks.

For example, Greenflower's boss music could be a bit calmer(?) than the rest, Techno Hill's boss music could be a bit more... "tech-y", Deep Sea's boss music could be a bit more piano-y and "deep", Arid Canyon's could be a bit more acoustic(?), et cetera.

Last edited by Zwip-Zwap Zapony; 02-19-2019 at 03:03 PM. Reason: Removed one of the accidentally-two empty lines, then changed "is" to "are"
Zwip-Zwap Zapony is offline   Reply With Quote
Old 02-19-2019   #6106
GreenKnight9000
 
GreenKnight9000's Avatar
Default

Quote:
Originally Posted by Zwip-Zwap Zapony View Post
For version 2.2, are all music tracks from the "campaign" being redone? (An alternative would be only some of the music tracks rather than all of them.) If yes, I'd like to suggest separate versions of the general boss music for separate zones. Not wildly different melodies or such, just a few zone-y instrument tweaks.

For example, Greenflower's boss music could be a bit calmer(?) than the rest, Techno Hill's boss music could be a bit more... "tech-y", Deep Sea's boss music could be a bit more piano-y and "deep", Arid Canyon's could be a bit more acoustic(?), et cetera.
I'd actually be down for that!
It's a small thing, sure, but it's the small things in a game that really shows the love from the developers
__________________
Certified Emerald Hunter for online matches
-Known as ThomasTheHedgehog888 in matches-
GreenKnight9000 is offline   Reply With Quote
Old 03-02-2019   #6107
Sizzle
Permanently Banned
Default

A method of toggling 2D mode while debugging levels. It would be most practical to DISABLE 2D mode if you're currently within it, but if enabled, simply use the character's angle as the 2D angle.
Sizzle is offline   Reply With Quote
Old 03-10-2019   #6108
Zwip-Zwap Zapony
Please just call me Zappy.
 
Zwip-Zwap Zapony's Avatar
Default

Based on the visuals of the recent "SRB2 [2.2] OST - Deep Sea Zone [Act] 1" video on YouTube, I'd like to suggest for the underwater screen "refraction" effect to be made slower when standing still, though I do understand if speeding up/slowing down a screen-wide post-processing effect like that is hard to do dynamically.
Zwip-Zwap Zapony is offline   Reply With Quote
Old 03-10-2019   #6109
MK.exe
The one and only!
 
MK.exe's Avatar
Default

I wish we could control the amount of he Heat wave effect and the Water Ripple effect
__________________
Considered Milestones:
Hit a 180 Rail shot
1st person to have a map in releases with Slopes
MK.exe is offline   Reply With Quote
Old 03-20-2019   #6110
glaber
Emblem Radar Ready
 
glaber's Avatar
Default

Suggestion: a way to dynamically change speed for polyobjects that use waypoints. Or at least a way to have polyobjects slow down at the end of their paths.
__________________
SRB2TP (The Past) 1.08 Now Avaiable
Why wouldn't you glide and climb as Super Knuckles?
glaber is offline   Reply With Quote
Old 03-21-2019   #6111
Im_Percynator
TrailsTheSteelBlueFox
 
Im_Percynator's Avatar
Default

Please add extra colours like in srb2kart.
__________________
I also do mods on GameBanana:https://gamebanana.com/members/1656336
Im_Percynator is online now   Reply With Quote
Old 03-21-2019   #6112
MK.exe
The one and only!
 
MK.exe's Avatar
Default

Quote:
Originally Posted by Im_Percynator View Post
Please add extra colours like in srb2kart.
There will be more colours, they were even shown off on a thread lol
__________________
Considered Milestones:
Hit a 180 Rail shot
1st person to have a map in releases with Slopes
MK.exe is offline   Reply With Quote
Old 04-01-2019   #6113
Rumia1
Backseat Developer
 
Rumia1's Avatar
Default

Can we have something akin to custom map header parameters but for characters? I understand that we can already code such functions in lua but this would simplify things.

For example being able to turn things on and off via custom flags in S_SKIN or the character definition in a SOC.
__________________
Quote:
Originally Posted by Cirno
Egguman-senpai...
Rumia1 is online now   Reply With Quote
Old 04-09-2019   #6114
glaber
Emblem Radar Ready
 
glaber's Avatar
Default

Allow the music change linedef to accept numbers in music lump names
__________________
SRB2TP (The Past) 1.08 Now Avaiable
Why wouldn't you glide and climb as Super Knuckles?
glaber is offline   Reply With Quote
Reply

Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Some suggestions..... Konata123 SRB2 Discussion 3 03-30-2011 03:01 AM
I want some suggestions/reviews, please. Shadow Hog Outdated Releases (0.X & 1.X) 22 10-31-2006 01:45 AM
Question about a few 1.1 suggestions SSNTails Help 11 01-07-2006 04:27 AM
My suggestions RenegadeC Help 41 10-18-2005 09:51 PM


All times are GMT. The time now is 06:39 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2019, vBulletin Solutions, Inc.